Player Matchup

Loki
Loki
BodmonTyrone
Loki
Level 158
God Stats
1W - 3L
1,523 SR
Queue Stats
170W - 165L
1,537 Elo+
Party 2
Ullr
Ullr
HazzzardOsorio
Ullr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,445 Elo+
Party 2
Achilles
Achilles
HolySpork86
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,393 Elo+
Solo
Hun Batz
Hun Batz
RondoWithDa9
Hun Batz
Level 111
God Stats
6W - 5L
1,645 SR
Queue Stats
99W - 104L
1,539 Elo+
Party 2
Yu Huang
Yu Huang
rokeliosaurio
Yu Huang
Level 158
God Stats
3W - 2L
1,627 SR
Queue Stats
254W - 284L
1,499 Elo+
Solo
Team Averages
Level 105
1,559 SR
1,483 Elo+

VS

Team Averages
Level 89
1,601 SR
1,501 Elo+
Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lutin95
Cthulhu
Level 137
God Stats
3W - 1L
1,822 SR
Queue Stats
262W - 279L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Natsu28
Danzaburou
Level 29
God Stats
3W - 1L
1,664 SR
Queue Stats
120W - 112L
1,530 Elo+
Solo
Cerberus
Cerberus
UurMomsFavToy
Cerberus
Level 79
God Stats
6W - 3L
1,658 SR
Queue Stats
531W - 496L
1,490 Elo+
Party 1
Vulcan
Vulcan
Zαmbii
Vulcan
Level 81
God Stats
8W - 5L
1,361 SR
Queue Stats
461W - 434L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
7,379
738
8,763
8,468
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 3
6,632
663
1,891
8,986
3,003
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
HolySpork86
Achilles
13
2 / 6 / 4
7,738
774
4,872
11,557
9,297
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
RondoWithDa9
Hun Batz
13
2 / 6 / 2
7,377
738
12,684
9,983
4,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
rokeliosaurio
Yu Huang
15
2 / 4 / 3
7,641
764
12,563
7,075
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
11 / 1 / 9
10,287
1,029
13,144
7,847
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
Lutin95
Cthulhu
16
5 / 3 / 13
9,905
991
10,634
13,155
16,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
Natsu28
Danzaburou
16
1 / 1 / 19
10,092
1,009
6,950
15,505
12,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
UurMomsFavToy
Cerberus
14
5 / 2 / 11
9,480
948
5,252
10,718
11,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Zαmbii
Vulcan
16
5 / 1 / 15
9,882
988
7,970
6,559
2,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
7
Kills
27
27
Deaths
8
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
1
9
15.5
L
1
5
2
0.4
L
0
6
3
0.25
L
Achilles
HolySpork86
Achilles
2
6
4
0.67
W
Cthulhu
Lutin95
Cthulhu
5
3
13
3.83
W
Danzaburou
Natsu28
Danzaburou
1
1
19
10.5
L
Hun Batz
RondoWithDa9
Hun Batz
2
6
2
0.5
W
Cerberus
UurMomsFavToy
Cerberus
5
2
11
5.25
W
Vulcan
Zαmbii
Vulcan
5
1
15
12.5
L
Yu Huang
rokeliosaurio
Yu Huang
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,773
Damage
43,950
46,069
Taken
53,784
22,355
Mitigated
45,401
4,440
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,144
8,497
1,655
3,398
7,847
3,150
1,435
1,938
5,909
0
22,976
L
8,763
520
10
603
8,468
2,710
0
4,150
4,267
0
28,992
L
1,891
1,305
0
730
8,986
3,003
0
4,331
4,445
0
6,767
L
Achilles
HolySpork86
Achilles
4,872
1,391
95
483
11,557
9,297
0
5,250
5,997
0
10,108
W
Cthulhu
Lutin95
Cthulhu
10,634
48
1,061
613
13,155
16,113
373
2,370
10,785
21,401
2,345
W
Danzaburou
Natsu28
Danzaburou
6,950
2,953
2,612
4,329
15,505
12,005
1,409
5,575
9,930
0
17,035
L
Hun Batz
RondoWithDa9
Hun Batz
12,684
794
0
266
9,983
4,705
0
4,118
5,636
0
20,715
W
Cerberus
UurMomsFavToy
Cerberus
5,252
448
501
1,653
10,718
11,179
519
1,660
9,058
7,776
960
W
Vulcan
Zαmbii
Vulcan
7,970
890
1,344
460
6,559
2,954
2,075
1,020
5,539
24,534
295
L
Yu Huang
rokeliosaurio
Yu Huang
12,563
400
683
1,570
7,075
2,640
0
3,135
3,712
23,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,767
Gold Earned
49,646
97
Minions Killed
154
0
Camps Cleared
0
855,094
Distance Traveled
1,018,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,287
1,029
40
4
0
186,956
0
L
Loki
7,379
738
20
2
0
171,333
0
L
Ullr
6,632
663
15
2
0
144,779
0
L
Achilles
7,738
774
17
2
0
174,655
0
W
Cthulhu
9,905
991
43
4
0
210,661
0
W
Danzaburou
10,092
1,009
27
3
0
199,341
0
L
Hun Batz
7,377
738
24
2
0
194,741
0
W
Cerberus
9,480
948
11
1
0
195,695
0
W
Vulcan
9,882
988
33
3
0
225,598
0
L
Yu Huang
7,641
764
21
2
0
169,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role