Player Matchup

Cthulhu
Cthulhu
Ninjajavi22
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SadPsico
Cernunnos
Level 44
God Stats
23W - 26L
1,413 SR
Queue Stats
64W - 98L
1,285 Elo+
Solo
Bellona
Bellona
ZURIC1000
Bellona
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,295 Elo+
Party 1
Team Averages
Level 33
1,471 SR
1,360 Elo+

VS

Team Averages
Level 104
1,412 SR
1,350 Elo+
Vamana
Vamana
GunnSmoke762
Vamana
Level 123
God Stats
6W - 2L
1,558 SR
Queue Stats
905W - 979L
1,377 Elo+
Solo
Ix Chel
Ix Chel
TheJeanBean9673
Ix Chel
Level 57
God Stats
1W - 0L
1,178 SR
Queue Stats
7W - 6L
1,330 Elo+
Solo
Ishtar
Ishtar
asipe97
Ishtar
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 153L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ninjajavi22
Cthulhu
17
1 / 1 / 2
9,815
654
8,673
10,724
11,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
SadPsico
Cernunnos
17
1 / 3 / 1
10,124
675
7,135
10,582
4,916
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ZURIC1000
Bellona
15
1 / 0 / 2
9,752
650
8,680
12,626
7,574
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
1 / 0 / 2
11,134
742
8,545
16,028
17,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

17
1 / 2 / 2
11,228
749
8,978
8,059
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ishtar
asipe97
Ishtar
18
2 / 1 / 0
11,768
785
9,565
10,280
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
3
Kills
4
4
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
0
2
2
L
Cthulhu
Ninjajavi22
Cthulhu
1
1
2
2
L
Cernunnos
SadPsico
Cernunnos
1
3
1
0.5
W
1
2
2
1
L
Bellona
ZURIC1000
Bellona
1
0
2
2
W
Ishtar
asipe97
Ishtar
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,488
Damage
27,088
33,932
Taken
34,367
24,095
Mitigated
24,470
1,970
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
8,545
3,498
0
1,201
16,028
17,475
2,161
3,733
12,295
0
32,887
L
Cthulhu
Ninjajavi22
Cthulhu
8,673
25
0
0
10,724
11,605
0
4,152
6,442
24,819
532
L
Cernunnos
SadPsico
Cernunnos
7,135
3,825
0
1,002
10,582
4,916
0
2,476
7,980
0
35,196
W
8,978
586
1,073
2,540
8,059
2,935
881
2,260
5,799
34,643
1,199
L
Bellona
ZURIC1000
Bellona
8,680
1,087
0
968
12,626
7,574
0
2,070
10,391
0
30,829
W
Ishtar
asipe97
Ishtar
9,565
4,025
0
1,066
10,280
4,060
873
2,318
7,962
0
61,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,691
Gold Earned
34,130
144
Minions Killed
192
0
Camps Cleared
0
769,632
Distance Traveled
818,352
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,134
742
55
4
0
300,490
7
L
Cthulhu
9,815
654
36
2
0
263,338
0
L
Cernunnos
10,124
675
63
4
0
239,740
0
W
Ix Chel
11,228
749
59
4
0
250,261
0
L
Bellona
9,752
650
45
3
0
266,554
0
W
Ishtar
11,768
785
78
5
0
267,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role