Player Matchup

Chronos
Chronos
Platinum IV
 
Chronos
Platinum IV
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold I
 
Hun Batz
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum I
KarinaRez
King Arthur
Platinum I
Level 159
God Stats
2W - 2L
1,572 SR
Queue Stats
255W - 250L
1,924 MMR
Solo
Medusa
Medusa
Diamond V
TJay09
Medusa
Diamond V
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 181L
1,882 MMR
Party 2
Nu Wa
Nu Wa
Diamond V
nglznglz
Nu Wa
Diamond V
Level 105
God Stats
6W - 6L
1,596 SR
Queue Stats
124W - 108L
1,843 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,534 SR
1,730 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 98
1,705 SR
1,753 MMR
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum III
BlackDeathReign
Scylla
Platinum III
Level 69
God Stats
4W - 3L
1,773 SR
Queue Stats
173W - 175L
1,816 MMR
Solo
Camazotz
Camazotz
Platinum IV
FranticSloth
Camazotz
Platinum IV
Level 79
God Stats
6W - 3L
1,744 SR
Queue Stats
114W - 119L
1,789 MMR
Solo
Heimdallr
Heimdallr
Platinum V
TGravy1470
Heimdallr
Platinum V
Level 129
God Stats
1W - 1L
1,743 SR
Queue Stats
19W - 10L
1,963 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
pipomayor
Kukulkan
Platinum IV
Level 68
God Stats
12W - 8L
1,767 SR
Queue Stats
45W - 32L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
6 / 0 / 6
8,323
595
9,412
9,580
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
 
Hun Batz
14
5 / 0 / 5
8,179
584
6,423
9,837
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
KarinaRez
King Arthur
14
3 / 1 / 3
8,962
640
8,939
17,676
15,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
TJay09
Medusa
15
5 / 0 / 5
9,135
653
9,219
7,475
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
nglznglz
Nu Wa
14
5 / 2 / 6
8,803
629
6,862
7,096
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SusanoAthenaArachneKuzenbo

VS

Bans
CthulhuLokiKumbhakarnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 7 / 1
6,409
458
6,329
15,241
10,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 4 / 0
6,825
488
3,460
8,509
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Camazotz
FranticSloth
Camazotz
10
0 / 3 / 0
5,913
422
3,516
12,271
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
TGravy1470
Heimdallr
10
0 / 5 / 0
5,988
428
7,040
10,393
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
pipomayor
Kukulkan
11
1 / 5 / 0
6,736
481
4,767
8,198
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
24
Kills
3
3
Deaths
24
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
6
9
W
Hun Batz
 
Hun Batz
5
0
5
7.5
L
Hercules
 
Hercules
1
7
1
0.21
L
1
4
0
0.25
L
Camazotz
FranticSloth
Camazotz
0
3
0
0
W
King Arthur
KarinaRez
King Arthur
3
1
3
4.5
L
Heimdallr
TGravy1470
Heimdallr
0
5
0
0
W
Medusa
TJay09
Medusa
5
0
5
7.5
W
Nu Wa
nglznglz
Nu Wa
5
2
6
4
L
Kukulkan
pipomayor
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,855
Damage
25,112
51,664
Taken
54,612
27,016
Mitigated
20,253
12,334
Healing
17,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,412
1,434
0
2,474
9,580
3,565
2,116
1,682
7,898
43,666
0
W
Hun Batz
 
Hun Batz
6,423
835
0
3,787
9,837
3,041
0
1,816
7,942
0
43,815
L
Hercules
 
Hercules
6,329
2,183
0
6,316
15,241
10,021
0
2,094
13,014
0
32,995
L
3,460
452
0
2,150
8,509
2,101
0
3,344
4,857
44,132
943
L
Camazotz
FranticSloth
Camazotz
3,516
429
0
6,946
12,271
3,201
0
2,216
9,862
0
38,551
W
King Arthur
KarinaRez
King Arthur
8,939
964
0
3,627
17,676
15,111
69
754
16,418
0
61,824
L
Heimdallr
TGravy1470
Heimdallr
7,040
3,012
0
1,365
10,393
2,853
0
3,659
6,525
0
35,257
W
Medusa
TJay09
Medusa
9,219
4,325
0
689
7,475
3,129
1,624
1,149
6,326
0
70,395
W
Nu Wa
nglznglz
Nu Wa
6,862
847
0
1,757
7,096
2,170
271
2,831
4,225
60,717
654
L
Kukulkan
pipomayor
Kukulkan
4,767
86
0
595
8,198
2,077
0
3,866
4,150
45,362
1,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,402
Gold Earned
31,871
485
Minions Killed
362
0
Camps Cleared
0
1,506,379
Distance Traveled
1,425,974
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,323
595
63
5
0
301,789
0
W
Hun Batz
8,179
584
69
5
0
327,721
2
L
Hercules
6,409
458
57
4
0
267,898
0
L
Scylla
6,825
488
84
6
0
279,672
3
L
Camazotz
5,913
422
79
6
0
326,690
0
W
King Arthur
8,962
640
111
8
0
284,885
0
L
Heimdallr
5,988
428
59
4
0
264,942
3
W
Medusa
9,135
653
127
9
0
319,848
1
W
Nu Wa
8,803
629
115
8
0
272,136
1
L
Kukulkan
6,736
481
83
6
0
286,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role