Player Matchup

Ravana
Ravana
Gold I
Franckitoo094
Ravana
Gold I
Level 159
God Stats
11W - 6L
1,554 SR
Queue Stats
368W - 363L
1,513 MMR
Solo
Cernunnos
Cernunnos
Silver II
Gethxndled
Cernunnos
Silver II
Level 109
God Stats
10W - 6L
1,739 SR
Queue Stats
32W - 25L
1,511 MMR
Solo
Ymir
Ymir
Gold IV
WennieMagic
Ymir
Gold IV
Level 112
God Stats
18W - 8L
1,712 SR
Queue Stats
45W - 46L
1,511 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Zerocool2453
Baron Samedi
Gold I
Level 106
God Stats
3W - 1L
1,597 SR
Queue Stats
159W - 159L
1,612 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
killerbean100
Gilgamesh
Gold II
Level 138
God Stats
6W - 3L
1,720 SR
Queue Stats
179W - 175L
1,564 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,664 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,606 SR
1,530 MMR
Odin
Odin
Gold III
 
Odin
Gold III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold II
AOUiILES
Maman Brigitte
Gold II
Level 172
God Stats
1W - 2L
1,514 SR
Queue Stats
77W - 79L
1,509 MMR
Solo
Ares
Ares
Gold III
Jpardo98
Ares
Gold III
Level 65
God Stats
15W - 9L
1,680 SR
Queue Stats
137W - 133L
1,504 MMR
Solo
Discordia
Discordia
Gold III
MauricioMora
Discordia
Gold III
Level 102
God Stats
7W - 8L
1,707 SR
Queue Stats
117W - 122L
1,531 MMR
Solo
Neith
Neith
Gold II
P360 Cudii
Neith
Gold II
Level 176
God Stats
43W - 39L
1,628 SR
Queue Stats
389W - 399L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,068
576
5,033
4,835
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
Gethxndled
Cernunnos
13
3 / 2 / 5
7,544
539
8,360
8,100
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 6
7,757
554
7,314
11,814
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Zerocool2453
Baron Samedi
14
3 / 1 / 3
8,208
586
5,226
9,546
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
killerbean100
Gilgamesh
15
3 / 3 / 2
9,015
644
7,130
10,179
5,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BakasuraHadesBake KujiraDanzaburou

VS

Bans
BastetAthenaSusanoNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
2 / 3 / 1
6,396
457
4,144
7,553
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Maman Brigitte
AOUiILES
Maman Brigitte
13
3 / 3 / 1
7,112
508
3,867
12,072
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
12
1 / 4 / 2
6,989
499
6,286
16,292
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
MauricioMora
Discordia
13
0 / 2 / 1
6,997
500
8,962
6,444
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
12
1 / 3 / 2
6,994
500
7,991
7,312
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
7
7
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
1
0.83
L
Maman Brigitte
AOUiILES
Maman Brigitte
3
3
1
1.17
W
4
0
3
5.5
W
Cernunnos
Gethxndled
Cernunnos
3
2
5
2.75
L
Ares
1
4
2
0.5
L
Discordia
MauricioMora
Discordia
0
2
1
0.25
L
Neith
1
3
2
0.67
W
2
1
6
5
W
Baron Samedi
Zerocool2453
Baron Samedi
3
1
3
4.5
W
Gilgamesh
killerbean100
Gilgamesh
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,063
Damage
31,250
44,474
Taken
49,673
20,188
Mitigated
24,168
18,137
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,144
1,241
0
1,702
7,553
3,122
0
0
7,099
0
26,942
L
Maman Brigitte
AOUiILES
Maman Brigitte
3,867
293
0
4,955
12,072
4,452
0
1,948
10,072
57,381
0
W
5,033
617
0
3,048
4,835
1,732
0
1,765
3,002
0
55,192
W
Cernunnos
Gethxndled
Cernunnos
8,360
5,384
0
4,485
8,100
2,585
682
1,975
6,125
0
55,279
L
Ares
6,286
293
0
4,332
16,292
12,159
0
6,292
10,000
20,551
0
L
Discordia
MauricioMora
Discordia
8,962
33
0
1,492
6,444
1,918
0
2,331
4,113
59,436
1,139
L
Neith
7,991
2,913
0
1,150
7,312
2,517
0
1,717
5,595
0
60,093
W
7,314
1,651
0
3,675
11,814
7,066
0
6,076
5,525
32,760
1,967
W
Baron Samedi
Zerocool2453
Baron Samedi
5,226
469
256
4,551
9,546
3,598
0
7,646
1,393
52,350
607
W
Gilgamesh
killerbean100
Gilgamesh
7,130
2,632
0
2,122
10,179
5,207
0
714
9,000
0
67,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,592
Gold Earned
34,488
460
Minions Killed
417
0
Camps Cleared
0
1,394,311
Distance Traveled
1,279,161
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,396
457
58
4
0
147,748
0
L
Maman Brigitte
7,112
508
101
7
0
315,736
0
W
Ravana
8,068
576
100
7
0
347,006
0
W
Cernunnos
7,544
539
89
6
0
265,691
6
L
Ares
6,989
499
24
2
0
269,072
0
L
Discordia
6,997
500
119
9
0
281,248
2
L
Neith
6,994
500
115
8
0
265,357
0
W
Ymir
7,757
554
46
3
0
275,200
4
W
Baron Samedi
8,208
586
96
7
0
250,737
7
W
Gilgamesh
9,015
644
129
9
0
255,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role