Player Matchup

Nut
Nut
Lancito09
Nut
Level 25
God Stats
1W - 1L
1,307 SR
Queue Stats
7W - 7L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
luna190
Sun Wukong
Level 5
God Stats
5W - 5L
1,198 SR
Queue Stats
7W - 7L
1,366 Elo+
Party 1
Ix Chel
Ix Chel
lusajo
Ix Chel
Level 34
God Stats
2W - 1L
1,183 SR
Queue Stats
8W - 8L
1,400 Elo+
Party 1
Team Averages
Level 21
1,229 SR
1,400 Elo+

VS

Team Averages
Level 29
1,390 SR
1,230 Elo+
Izanami
Izanami
DaDon-336
Izanami
Level 3
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 4L
1,155 Elo+
Party 2
Bacchus
Bacchus
NDFan3695
Bacchus
Level 65
God Stats
3W - 2L
1,723 SR
Queue Stats
129W - 141L
1,385 Elo+
Party 2
Atlas
Atlas
papafloc
Atlas
Level 20
God Stats
3W - 7L
1,183 SR
Queue Stats
23W - 56L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
11,758
735
8,932
7,971
3,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
luna190
Sun Wukong
18
2 / 1 / 10
12,375
773
6,365
12,120
8,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
lusajo
Ix Chel
20
9 / 0 / 4
14,429
902
30,486
15,878
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaDon-336
Izanami
14
0 / 9 / 2
9,645
603
4,048
12,656
3,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
NDFan3695
Bacchus
16
1 / 3 / 2
9,841
615
9,433
21,502
22,117
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
papafloc
Atlas
17
2 / 1 / 1
11,031
689
9,755
18,239
10,889
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
DaDon-336
Izanami
0
9
2
0.11
W
2
2
6
2.5
L
Bacchus
NDFan3695
Bacchus
1
3
2
0.67
W
Sun Wukong
luna190
Sun Wukong
2
1
10
7
W
Ix Chel
lusajo
Ix Chel
9
0
4
11
L
Atlas
papafloc
Atlas
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,783
Damage
23,236
35,969
Taken
52,397
18,668
Mitigated
36,293
12,175
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DaDon-336
Izanami
4,048
3,534
0
130
12,656
3,287
0
8,722
3,688
0
23,703
W
8,932
6,163
0
1,656
7,971
3,229
147
4,994
2,977
0
32,638
L
Bacchus
NDFan3695
Bacchus
9,433
503
0
4,369
21,502
22,117
0
11,124
9,897
20,567
0
W
Sun Wukong
luna190
Sun Wukong
6,365
874
0
1,465
12,120
8,455
892
5,096
7,024
0
23,722
W
Ix Chel
lusajo
Ix Chel
30,486
2,991
1,684
7,370
15,878
6,984
1,646
8,291
7,587
100,737
0
L
Atlas
papafloc
Atlas
9,755
2,432
111
2,930
18,239
10,889
0
9,630
8,326
24,848
2,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
30,517
209
Minions Killed
98
0
Camps Cleared
0
880,325
Distance Traveled
713,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,645
603
47
3
0
159,230
0
W
Nut
11,758
735
49
3
0
255,726
0
L
Bacchus
9,841
615
13
1
0
297,051
0
W
Sun Wukong
12,375
773
24
2
0
314,416
0
W
Ix Chel
14,429
902
136
9
0
310,183
0
L
Atlas
11,031
689
38
2
0
257,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role