Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KillerQueen98
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,713 Elo+
Solo
Anubis
Anubis
Troia11
Anubis
Level 121
God Stats
8W - 8L
1,639 SR
Queue Stats
126W - 128L
1,419 Elo+
Solo
Cerberus
Cerberus
TwoBrothers18
Cerberus
Level 106
God Stats
1W - 1L
1,741 SR
Queue Stats
194W - 197L
1,457 Elo+
Solo
Cthulhu
Cthulhu
X-_ARMAN1
Cthulhu
Level 103
God Stats
18W - 7L
1,728 SR
Queue Stats
71W - 70L
1,527 Elo+
Solo
Team Averages
Level 113
1,622 SR
1,523 Elo+

VS

Team Averages
Level 171
1,449 SR
1,453 Elo+
Atlas
Atlas
 
Atlas
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DeniAlmeida
Baron Samedi
Level 156
God Stats
17W - 19L
1,382 SR
Queue Stats
472W - 485L
1,409 Elo+
Solo
Discordia
Discordia
Greenta
Discordia
Level 169
God Stats
1W - 0L
1,576 SR
Queue Stats
29W - 28L
1,487 Elo+
Solo
Danzaburou
Danzaburou
IRavenaa
Danzaburou
Level 184
God Stats
3W - 4L
1,288 SR
Queue Stats
30W - 33L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 0 / 0
4,524
754
2,534
6,189
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
7
0 / 3 / 0
3,631
605
2,244
4,216
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Troia11
Anubis
1
0 / 0 / 0
2,748
458
0
0
0
Cerberus
TwoBrothers18
Cerberus
7
0 / 2 / 0
3,782
630
1,735
6,176
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
X-_ARMAN1
Cthulhu
8
1 / 2 / 0
4,983
831
3,209
7,475
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 0 / 4
4,500
750
2,104
4,288
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
 
Serqet
7
2 / 1 / 0
3,916
653
2,443
4,836
1,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
DeniAlmeida
Baron Samedi
7
0 / 1 / 0
4,211
702
1,803
1,099
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Greenta
Discordia
8
0 / 1 / 1
4,121
687
3,780
4,207
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
IRavenaa
Danzaburou
8
3 / 0 / 2
4,537
756
4,261
3,086
1,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
6
7
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
0
0
2
W
Atlas
 
Atlas
1
0
4
3
W
Serqet
 
Serqet
2
1
0
2
W
Baron Samedi
DeniAlmeida
Baron Samedi
0
1
0
0
W
Discordia
Greenta
Discordia
0
1
1
0.5
W
Danzaburou
IRavenaa
Danzaburou
3
0
2
4
L
Artemis
0
3
0
0
L
Anubis
Troia11
Anubis
0
0
0
0
L
Cerberus
TwoBrothers18
Cerberus
0
2
0
0
L
Cthulhu
X-_ARMAN1
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,722
Damage
14,391
24,056
Taken
17,516
9,407
Mitigated
6,350
11,241
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,534
805
0
4,681
6,189
2,100
0
1,792
4,241
0
28,733
W
Atlas
 
Atlas
2,104
973
0
1,755
4,288
2,459
0
652
3,636
11,596
0
W
Serqet
 
Serqet
2,443
668
0
1,239
4,836
1,388
0
353
4,443
0
17,031
W
Baron Samedi
DeniAlmeida
Baron Samedi
1,803
264
117
50
1,099
276
0
0
1,099
20,793
988
W
Discordia
Greenta
Discordia
3,780
331
0
1,249
4,207
1,013
0
2,570
1,175
23,401
0
W
Danzaburou
IRavenaa
Danzaburou
4,261
2,100
0
1,374
3,086
1,214
0
701
2,385
0
29,419
L
Artemis
2,244
1,274
0
985
4,216
1,121
0
1,004
3,121
0
17,983
L
Anubis
Troia11
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
TwoBrothers18
Cerberus
1,735
68
0
2,743
6,176
3,508
0
1,100
4,921
11,865
764
L
Cthulhu
X-_ARMAN1
Cthulhu
3,209
273
0
2,832
7,475
2,678
0
3,780
3,695
22,889
2,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,668
Gold Earned
21,285
179
Minions Killed
196
0
Camps Cleared
0
528,530
Distance Traveled
713,556
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,524
754
52
9
0
159,656
2
W
Atlas
4,500
750
9
2
0
138,137
2
W
Serqet
3,916
653
31
5
0
185,252
0
W
Baron Samedi
4,211
702
48
8
0
126,589
0
W
Discordia
4,121
687
53
9
0
140,514
2
W
Danzaburou
4,537
756
55
9
0
123,064
0
L
Artemis
3,631
605
34
6
0
117,349
0
L
Anubis
2,748
458
0
0
0
0
0
L
Cerberus
3,782
630
43
7
0
130,656
2
L
Cthulhu
4,983
831
50
8
0
120,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role