Player Matchup

Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
FellTurtle82469
Fenrir
Level 158
God Stats
21W - 19L
1,509 SR
Queue Stats
565W - 512L
1,530 Elo+
Solo
Izanami
Izanami
Mini Russo
Izanami
Level 65
God Stats
33W - 37L
1,527 SR
Queue Stats
86W - 89L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
Troglodon
Xing Tian
Level 146
God Stats
11W - 7L
1,450 SR
Queue Stats
155W - 141L
1,513 Elo+
Solo
Kukulkan
Kukulkan
UrbaneArtifact
Kukulkan
Level 127
God Stats
2W - 0L
1,788 SR
Queue Stats
170W - 172L
1,475 Elo+
Party 1
Team Averages
Level 130
1,555 SR
1,499 Elo+

VS

Team Averages
Level 160
1,565 SR
1,561 Elo+
Hercules
Hercules
 
Hercules
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ctack
Hun Batz
Level 189
God Stats
5W - 4L
1,787 SR
Queue Stats
329W - 315L
1,532 Elo+
Solo
Hades
Hades
Living lMasTeR
Hades
Level 158
God Stats
9W - 10L
1,485 SR
Queue Stats
408W - 397L
1,515 Elo+
Solo
Geb
Geb
villamillos
Geb
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,777 Elo+
Party 2
Rama
Rama
홍ēվ횕ēῥ홧о̓о
Rama
Level 140
God Stats
4W - 3L
1,554 SR
Queue Stats
59W - 55L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 0 / 2
4,641
663
3,191
6,495
3,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 0 / 1
5,032
719
5,102
5,587
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Mini Russo
Izanami
8
0 / 0 / 1
4,325
618
524
2,491
615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Xing Tian
Troglodon
Xing Tian
8
1 / 0 / 0
4,438
634
2,168
4,774
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
7
0 / 1 / 1
3,994
571
1,520
2,384
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 3 / 0
4,331
619
3,483
6,967
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
Ctack
Hun Batz
9
1 / 1 / 0
4,285
612
3,066
6,361
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
4,401
629
1,714
3,798
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
2,813
402
0
0
0
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
4,520
646
1,765
3,683
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
2
3
L
Hercules
 
Hercules
0
3
0
0
L
Hun Batz
Ctack
Hun Batz
1
1
0
1
W
3
0
1
3.5
L
0
1
1
0.5
W
Izanami
Mini Russo
Izanami
0
0
1
0.5
W
Xing Tian
Troglodon
Xing Tian
1
0
0
1
W
Kukulkan
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,505
Damage
10,028
21,731
Taken
20,809
9,957
Mitigated
6,813
7,353
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,191
361
180
2,950
6,495
3,878
0
0
6,495
18,728
1,624
L
Hercules
 
Hercules
3,483
1,580
0
2,506
6,967
2,910
0
2,340
4,144
0
25,990
L
Hun Batz
Ctack
Hun Batz
3,066
1,161
0
2,683
6,361
1,810
0
966
5,358
0
28,380
W
5,102
2,156
0
1,020
5,587
2,021
0
424
5,163
0
33,088
L
1,714
116
80
1,531
3,798
1,142
0
2,238
1,560
23,159
542
W
Izanami
Mini Russo
Izanami
524
249
0
1,211
2,491
615
38
0
2,491
0
30,428
W
Xing Tian
Troglodon
Xing Tian
2,168
390
0
1,450
4,774
2,744
0
824
3,950
10,836
0
W
Kukulkan
1,520
403
0
542
2,384
699
0
415
1,969
19,231
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,765
1,568
0
1,020
3,683
951
0
730
2,953
0
31,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,430
Gold Earned
20,350
210
Minions Killed
216
0
Camps Cleared
0
733,346
Distance Traveled
593,625
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,641
663
36
5
0
150,380
0
L
Hercules
4,331
619
43
6
0
130,596
2
L
Hun Batz
4,285
612
57
8
0
164,383
0
W
Fenrir
5,032
719
59
8
0
168,715
0
L
Hades
4,401
629
52
7
0
146,486
0
W
Izanami
4,325
618
60
9
0
132,912
0
W
Xing Tian
4,438
634
13
2
0
147,269
2
W
Kukulkan
3,994
571
42
6
0
134,070
0
L
Geb
2,813
402
0
0
0
11,700
0
L
Rama
4,520
646
64
9
0
140,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role