Player Matchup

Mercury
Mercury
ArcticPenguin123
Mercury
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,531 Elo+
Party 3
Ullr
Ullr
B3Z3RK1337
Ullr
Level 129
God Stats
3W - 6L
1,480 SR
Queue Stats
431W - 420L
1,543 Elo+
Solo
Cabrakan
Cabrakan
Dtodrzz
Cabrakan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 46L
1,437 Elo+
Party 2
Scylla
Scylla
OminousOwl
Scylla
Level 146
God Stats
1W - 3L
1,257 SR
Queue Stats
11W - 14L
1,531 Elo+
Party 3
Achilles
Achilles
xTeRMiNaL845
Achilles
Level 123
God Stats
3W - 7L
1,290 SR
Queue Stats
70W - 59L
1,552 Elo+
Party 2
Team Averages
Level 112
1,405 SR
1,519 Elo+

VS

Team Averages
Level 110
1,488 SR
1,519 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Aleith
Cupid
Level 122
God Stats
1W - 1L
1,291 SR
Queue Stats
79W - 75L
1,598 Elo+
Solo
Mulan
Mulan
Awilixdeeznuuts
Mulan
Level 68
God Stats
34W - 31L
1,557 SR
Queue Stats
95W - 75L
1,499 Elo+
Party 1
Anubis
Anubis
PinkkSunshine
Anubis
Level 60
God Stats
14W - 10L
1,595 SR
Queue Stats
105W - 84L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,211
602
1,870
4,429
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 1 / 2
4,457
637
3,749
4,470
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
Dtodrzz
Cabrakan
8
1 / 0 / 3
4,728
675
3,561
6,679
4,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
OminousOwl
Scylla
10
0 / 1 / 0
4,777
682
345
3,108
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xTeRMiNaL845
Achilles
9
1 / 1 / 0
4,824
689
2,175
4,683
2,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 0 / 0
5,552
793
1,595
2,590
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
 
Artio
8
0 / 2 / 1
4,296
614
2,457
7,606
3,979
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cupid
Aleith
Cupid
8
0 / 1 / 1
4,289
613
3,530
4,180
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 1
5,109
730
3,158
5,034
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 0
4,897
700
1,288
3,803
1,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
4
5
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
W
Artio
 
Artio
0
2
1
0.25
W
Cupid
Aleith
Cupid
0
1
1
0.5
L
1
2
1
0.75
W
2
1
1
2.5
L
2
1
2
3
L
Cabrakan
Dtodrzz
Cabrakan
1
0
3
2.5
L
Scylla
OminousOwl
Scylla
0
1
0
0
W
1
1
0
1
L
Achilles
xTeRMiNaL845
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,700
Damage
12,028
23,369
Taken
23,213
9,960
Mitigated
9,060
7,276
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,595
383
0
1,229
2,590
641
261
263
2,327
36,805
1,342
W
Artio
 
Artio
2,457
354
1,253
2,818
7,606
3,979
0
1,824
5,782
12,344
316
W
Cupid
Aleith
Cupid
3,530
2,318
171
756
4,180
1,161
0
1,422
2,758
0
28,117
L
1,870
1,119
0
1,719
4,429
927
0
504
3,915
0
14,190
W
3,158
848
0
1,818
5,034
2,015
0
397
4,601
0
32,298
L
3,749
1,132
0
1,219
4,470
1,244
0
949
3,521
0
25,849
L
Cabrakan
Dtodrzz
Cabrakan
3,561
565
0
2,355
6,679
4,789
0
1,508
5,171
14,690
0
L
Scylla
OminousOwl
Scylla
345
190
0
666
3,108
709
0
1,098
1,866
35,993
0
W
1,288
98
0
1,908
3,803
1,264
0
0
3,591
23,228
0
L
Achilles
xTeRMiNaL845
Achilles
2,175
182
0
1,317
4,683
2,291
0
1,127
3,556
0
21,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,997
Gold Earned
24,143
227
Minions Killed
267
0
Camps Cleared
0
753,528
Distance Traveled
786,646
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,552
793
74
11
0
151,738
6
W
Artio
4,296
614
19
3
0
169,465
0
W
Cupid
4,289
613
55
8
0
151,364
1
L
Mercury
4,211
602
36
5
0
134,105
0
W
Mulan
5,109
730
60
9
0
181,681
0
L
Ullr
4,457
637
45
6
0
149,939
0
L
Cabrakan
4,728
675
24
3
0
152,140
0
L
Scylla
4,777
682
84
12
0
166,830
0
W
Anubis
4,897
700
59
8
0
132,398
0
L
Achilles
4,824
689
38
5
0
150,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role