Player Matchup

Thoth
Thoth
Diamond III
ChibiArcher
Thoth
Diamond III
Level 147
God Stats
3W - 2L
1,528 SR
Queue Stats
105W - 63L
2,048 MMR
Party 2
Achilles
Achilles
Diamond III
ImGreaterThanUR
Achilles
Diamond III
Level 139
God Stats
26W - 18L
1,644 SR
Queue Stats
105W - 63L
2,048 MMR
Party 2
Hou Yi
Hou Yi
Diamond III
ImWorseThanUR
Hou Yi
Diamond III
Level 129
God Stats
18W - 12L
1,658 SR
Queue Stats
105W - 63L
2,048 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,610 SR
2,048 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,641 SR
1,886 MMR
Charybdis
Charybdis
Diamond V
AMCVII
Charybdis
Diamond V
Level 155
God Stats
3W - 2L
1,949 SR
Queue Stats
49W - 48L
2,131 MMR
Party 1
Tiamat
Tiamat
Diamond V
NaizoMaBoy
Tiamat
Diamond V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
2,131 MMR
Party 1
Xing Tian
Xing Tian
Gold III
techos90
Xing Tian
Gold III
Level 159
God Stats
33W - 47L
1,475 SR
Queue Stats
406W - 463L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 6
11,069
791
8,316
6,981
2,497
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Achilles
17
3 / 0 / 4
11,422
816
8,835
13,385
18,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

19
3 / 0 / 4
11,673
834
8,021
7,952
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AtlasKumbhakarnaCthulhuAresFafnir

VS

Bans
CerberusKuzenboGebAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AMCVII
Charybdis
18
0 / 2 / 0
10,529
752
8,389
10,528
3,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
NaizoMaBoy
Tiamat
16
0 / 4 / 0
9,765
698
11,193
11,662
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
techos90
Xing Tian
11
0 / 1 / 0
8,466
605
1,365
7,571
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AMCVII
Charybdis
0
2
0
0
W
1
0
6
4
W
Achilles
3
0
4
5
W
3
0
4
5
L
Tiamat
NaizoMaBoy
Tiamat
0
4
0
0
L
Xing Tian
techos90
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
20,947
28,318
Taken
29,761
23,825
Mitigated
14,517
10,358
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AMCVII
Charybdis
8,389
3,099
0
918
10,528
3,699
0
4,003
6,239
0
49,892
W
8,316
376
0
2,765
6,981
2,497
1,714
3,240
3,741
62,139
0
W
Achilles
8,835
688
0
4,934
13,385
18,174
0
4,319
8,853
2,142
27,995
W
8,021
1,255
0
2,659
7,952
3,154
1,740
4,393
3,559
0
38,084
L
Tiamat
NaizoMaBoy
Tiamat
11,193
214
0
1,756
11,662
6,768
0
3,354
7,810
37,907
1,470
L
Xing Tian
techos90
Xing Tian
1,365
37
0
694
7,571
4,050
0
1,538
5,806
7,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
28,760
230
Minions Killed
171
0
Camps Cleared
0
845,102
Distance Traveled
681,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,529
752
85
6
0
253,804
0
W
Thoth
11,069
791
109
8
0
270,814
0
W
Achilles
11,422
816
46
3
0
305,500
0
W
Hou Yi
11,673
834
75
5
0
268,788
0
L
Tiamat
9,765
698
69
5
0
275,183
0
L
Xing Tian
8,466
605
17
1
0
152,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role