Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BlackDED
Scylla
Level 160
God Stats
4W - 2L
1,544 SR
Queue Stats
492W - 450L
1,525 Elo+
Solo
Cthulhu
Cthulhu
MightyOwl28
Cthulhu
Level 102
God Stats
5W - 4L
1,681 SR
Queue Stats
45W - 38L
1,480 Elo+
Party 1
Ravana
Ravana
Łoading
Ravana
Level 141
God Stats
13W - 14L
1,461 SR
Queue Stats
217W - 232L
1,519 Elo+
Solo
Team Averages
Level 135
1,537 SR
1,505 Elo+

VS

Team Averages
Level 142
1,656 SR
1,513 Elo+
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AmandaNud3s
Horus
Level 157
God Stats
2W - 2L
1,760 SR
Queue Stats
81W - 94L
1,490 Elo+
Solo
Shiva
Shiva
DrOlisan
Shiva
Level 128
God Stats
6W - 5L
1,609 SR
Queue Stats
542W - 559L
1,558 Elo+
Party 2
Artemis
Artemis
Veeel
Artemis
Level 159
God Stats
2W - 2L
1,599 SR
Queue Stats
24W - 25L
1,483 Elo+
Solo
Agni
Agni
knotedead
Agni
Level 105
God Stats
2W - 2L
1,810 SR
Queue Stats
115W - 92L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 0 / 0
8,098
623
5,197
8,691
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
 
Ix Chel
13
3 / 6 / 2
7,503
577
6,608
11,094
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
BlackDED
Scylla
12
3 / 4 / 4
7,328
564
6,099
8,118
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
MightyOwl28
Cthulhu
11
0 / 3 / 6
6,575
506
3,911
11,132
6,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Łoading
Ravana
12
4 / 5 / 2
7,208
554
6,685
9,853
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
10 / 3 / 5
8,578
660
12,639
15,981
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

7
0 / 0 / 0
5,412
416
1,627
2,556
1,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
DrOlisan
Shiva
13
5 / 4 / 5
8,037
618
11,114
13,108
8,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Veeel
Artemis
11
1 / 2 / 0
6,694
515
4,829
5,426
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
13
2 / 4 / 7
7,772
598
8,425
6,671
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
13
Kills
18
18
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
0
3
W
Ix Chel
 
Ix Chel
3
6
2
0.67
L
Pele
 
Pele
10
3
5
4.17
L
0
0
0
0
W
Scylla
BlackDED
Scylla
3
4
4
1.25
L
Shiva
DrOlisan
Shiva
5
4
5
1.88
W
Cthulhu
MightyOwl28
Cthulhu
0
3
6
1
L
Artemis
Veeel
Artemis
1
2
0
0.5
L
Agni
2
4
7
1.38
W
Ravana
Łoading
Ravana
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,500
Damage
38,634
48,888
Taken
43,742
17,809
Mitigated
17,478
15,160
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,197
3,666
0
3,356
8,691
2,346
704
575
8,025
0
61,431
W
Ix Chel
 
Ix Chel
6,608
761
955
2,819
11,094
3,068
0
2,184
8,543
44,941
0
L
Pele
 
Pele
12,639
2,886
0
5,636
15,981
5,414
501
6,250
9,557
0
54,668
L
1,627
865
103
1,644
2,556
1,186
0
398
2,158
0
11,102
W
Scylla
BlackDED
Scylla
6,099
1,123
0
2,024
8,118
1,957
0
945
6,555
38,925
622
L
Shiva
DrOlisan
Shiva
11,114
1,767
55
4,196
13,108
8,070
0
5,705
6,903
0
52,308
W
Cthulhu
MightyOwl28
Cthulhu
3,911
709
2,334
2,479
11,132
6,934
160
1,834
9,098
21,516
0
L
Artemis
Veeel
Artemis
4,829
2,060
0
1,795
5,426
1,005
0
727
4,699
0
46,825
L
Agni
8,425
796
0
510
6,671
1,803
280
2,895
3,748
46,132
1,556
W
Ravana
Łoading
Ravana
6,685
2,102
0
1,193
9,853
3,504
0
2,048
7,456
0
39,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
36,493
380
Minions Killed
371
0
Camps Cleared
0
1,274,339
Distance Traveled
1,146,318
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,098
623
124
10
0
250,249
1
W
Ix Chel
7,503
577
86
7
0
227,351
2
L
Pele
8,578
660
84
6
0
313,620
0
L
Horus
5,412
416
21
2
0
124,850
0
W
Scylla
7,328
564
78
6
0
256,065
1
L
Shiva
8,037
618
83
6
0
257,680
2
W
Cthulhu
6,575
506
25
2
0
263,528
0
L
Artemis
6,694
515
80
6
0
184,520
1
L
Agni
7,772
598
103
8
0
265,648
2
W
Ravana
7,208
554
67
5
0
277,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role