Player Matchup

Sobek
Sobek
ConstableG
Sobek
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
43W - 44L
1,491 Elo+
Party 1
Chaac
Chaac
DiatsuKou
Chaac
Level 89
God Stats
6W - 4L
1,499 SR
Queue Stats
21W - 29L
1,399 Elo+
Party 1
Fenrir
Fenrir
FellTurtle82469
Fenrir
Level 158
God Stats
21W - 19L
1,534 SR
Queue Stats
565W - 512L
1,542 Elo+
Solo
Anubis
Anubis
carlosxxz88
Anubis
Level 69
God Stats
5W - 6L
1,627 SR
Queue Stats
153W - 147L
1,484 Elo+
Solo
Jing Wei
Jing Wei
kittyfuzz321
Jing Wei
Level 158
God Stats
4W - 3L
1,454 SR
Queue Stats
104W - 103L
1,473 Elo+
Party 1
Team Averages
Level 121
1,523 SR
1,478 Elo+

VS

Team Averages
Level 110
1,450 SR
1,474 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Arratay88
Cupid
Level 47
God Stats
6W - 5L
1,504 SR
Queue Stats
89W - 86L
1,436 Elo+
Solo
Ymir
Ymir
Living lMasTeR
Ymir
Level 158
God Stats
5W - 7L
1,413 SR
Queue Stats
408W - 397L
1,505 Elo+
Solo
Chaac
Chaac
Mini Russo
Chaac
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 89L
1,467 Elo+
Party 2
He Bo
He Bo
UrbaneArtifact
He Bo
Level 127
God Stats
2W - 1L
1,335 SR
Queue Stats
170W - 172L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
1 / 2 / 0
4,374
547
1,604
5,863
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
DiatsuKou
Chaac
9
1 / 2 / 1
5,064
633
3,975
7,700
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
1 / 2 / 0
4,338
542
4,405
6,098
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
5
0 / 2 / 0
3,598
450
762
2,055
574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
kittyfuzz321
Jing Wei
7
0 / 2 / 1
4,322
540
2,132
3,694
924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 0 / 3
5,490
686
4,688
3,655
1,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
Arratay88
Cupid
8
1 / 1 / 4
4,777
597
2,789
4,146
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 4
5,034
629
3,036
5,559
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
9
1 / 2 / 0
5,055
632
2,574
7,212
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
3 / 0 / 2
5,133
642
3,091
4,082
764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
10
10
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
3
5.5
W
Cupid
Arratay88
Cupid
1
1
4
3
L
Sobek
1
2
0
0.5
L
Chaac
DiatsuKou
Chaac
1
2
1
0.75
L
1
2
0
0.5
W
1
0
4
3
W
Chaac
1
2
0
0.5
W
3
0
2
4
L
Anubis
0
2
0
0
L
Jing Wei
kittyfuzz321
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,878
Damage
16,178
25,410
Taken
24,654
10,757
Mitigated
10,023
7,387
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,688
0
0
1,969
3,655
1,132
0
736
2,919
29,725
0
W
Cupid
Arratay88
Cupid
2,789
1,806
293
2,632
4,146
910
340
859
3,287
0
23,717
L
Sobek
1,604
251
0
2,681
5,863
3,879
0
1,779
4,084
7,820
0
L
Chaac
DiatsuKou
Chaac
3,975
660
0
2,368
7,700
3,704
0
2,613
5,087
0
25,777
L
4,405
1,147
0
1,334
6,098
1,676
0
2,951
3,147
0
21,946
W
3,036
1,134
0
2,156
5,559
2,792
0
686
4,873
13,178
1,865
W
Chaac
2,574
434
0
2,101
7,212
4,425
0
0
7,212
0
25,814
W
3,091
215
0
2,237
4,082
764
0
85
3,997
27,155
1,103
L
Anubis
762
0
0
358
2,055
574
0
1,428
627
10,377
0
L
Jing Wei
kittyfuzz321
Jing Wei
2,132
1,447
0
646
3,694
924
0
1,936
1,758
0
24,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,696
Gold Earned
25,489
182
Minions Killed
223
0
Camps Cleared
0
720,847
Distance Traveled
821,750
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,490
686
56
7
0
153,727
0
W
Cupid
4,777
597
49
6
0
156,133
0
L
Sobek
4,374
547
5
1
0
164,803
7
L
Chaac
5,064
633
59
7
0
132,051
0
L
Fenrir
4,338
542
42
5
0
177,223
0
W
Ymir
5,034
629
19
2
0
165,764
2
W
Chaac
5,055
632
49
6
0
153,104
1
W
He Bo
5,133
642
50
6
0
193,022
0
L
Anubis
3,598
450
18
2
0
84,697
0
L
Jing Wei
4,322
540
58
7
0
162,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role