Player Matchup

Surtr
Surtr
 
Surtr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BlackCyclone397
Chang'e
Level 127
God Stats
4W - 1L
1,740 SR
Queue Stats
99W - 94L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
BlondeManatee48
Baron Samedi
Level 142
God Stats
3W - 3L
1,519 SR
Queue Stats
241W - 242L
1,462 Elo+
Solo
Serqet
Serqet
NotaMuggle
Serqet
Level 149
God Stats
2W - 2L
1,705 SR
Queue Stats
62W - 59L
1,542 Elo+
Solo
Anhur
Anhur
jurrrrd
Anhur
Level 156
God Stats
8W - 9L
1,633 SR
Queue Stats
449W - 398L
1,503 Elo+
Party 1
Team Averages
Level 136
1,619 SR
1,504 Elo+

VS

Team Averages
Level 128
1,486 SR
1,498 Elo+
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
UrbaneArtifact
Thoth
Level 127
God Stats
1W - 0L
1,349 SR
Queue Stats
164W - 167L
1,452 Elo+
Party 3
Shiva
Shiva
WILLy-WONka1996
Shiva
Level 142
God Stats
4W - 2L
1,586 SR
Queue Stats
77W - 86L
1,486 Elo+
Party 2
Camazotz
Camazotz
iKUZENBRO
Camazotz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,500 Elo+
Solo
Vulcan
Vulcan
ranzac420-69
Vulcan
Level 149
God Stats
1W - 1L
1,496 SR
Queue Stats
279W - 276L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 1 / 1
4,848
539
3,328
6,535
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 1 / 0
3,693
410
1,264
2,383
639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
BlondeManatee48
Baron Samedi
10
2 / 1 / 0
5,675
631
3,959
5,284
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
NotaMuggle
Serqet
7
1 / 1 / 1
4,493
499
722
5,135
3,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
jurrrrd
Anhur
9
3 / 2 / 1
5,174
575
5,726
6,313
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 0 / 0
5,649
628
3,049
6,238
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 2 / 2
4,506
501
1,806
5,263
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 1
4,835
537
3,514
5,864
3,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
iKUZENBRO
Camazotz
10
2 / 0 / 1
5,245
583
3,705
6,822
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
8
1 / 4 / 2
4,577
509
3,034
5,059
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
7
Kills
6
6
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
1
1.5
W
Artio
 
Artio
1
0
0
1
L
0
1
0
0
L
Baron Samedi
BlondeManatee48
Baron Samedi
2
1
0
2
L
Serqet
NotaMuggle
Serqet
1
1
1
1.5
W
0
2
2
0.5
W
2
1
1
2.5
W
Camazotz
iKUZENBRO
Camazotz
2
0
1
2.5
L
Anhur
jurrrrd
Anhur
3
2
1
1.75
W
Vulcan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,999
Damage
15,108
25,650
Taken
29,246
10,149
Mitigated
10,910
9,676
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,328
1,098
0
3,494
6,535
2,698
0
1,311
5,148
482
37,940
W
Artio
 
Artio
3,049
371
44
2,605
6,238
3,504
45
1,019
5,047
28,922
3,442
L
1,264
68
0
1,532
2,383
639
0
1,104
1,050
7,475
0
L
Baron Samedi
BlondeManatee48
Baron Samedi
3,959
374
0
1,517
5,284
1,892
0
1,473
3,811
24,040
1,088
L
Serqet
NotaMuggle
Serqet
722
122
0
1,108
5,135
3,135
0
1,586
3,325
0
8,556
W
1,806
212
0
1,028
5,263
1,389
0
2,770
2,039
23,473
0
W
3,514
641
0
843
5,864
3,276
0
65
5,799
0
16,209
W
Camazotz
iKUZENBRO
Camazotz
3,705
1,120
0
4,990
6,822
1,807
0
767
5,870
0
29,520
L
Anhur
jurrrrd
Anhur
5,726
2,428
0
2,025
6,313
1,785
0
1,859
4,290
0
38,411
W
Vulcan
3,034
84
0
375
5,059
934
0
0
4,957
24,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,883
Gold Earned
24,812
211
Minions Killed
213
0
Camps Cleared
0
788,737
Distance Traveled
922,798
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,848
539
62
7
0
211,073
0
W
Artio
5,649
628
47
5
0
165,351
0
L
Chang'e
3,693
410
15
2
0
61,743
0
L
Baron Samedi
5,675
631
56
6
0
176,316
0
L
Serqet
4,493
499
8
1
0
174,937
1
W
Thoth
4,506
501
34
4
0
200,698
2
W
Shiva
4,835
537
37
4
0
166,640
0
W
Camazotz
5,245
583
59
7
0
201,526
2
L
Anhur
5,174
575
70
8
0
164,668
0
W
Vulcan
4,577
509
36
4
0
188,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role