Player Matchup

Vulcan
Vulcan
Glocque
Vulcan
Level 99
God Stats
92W - 91L
1,518 SR
Queue Stats
484W - 507L
1,505 Elo+
Solo
Jing Wei
Jing Wei
LetMeBang
Jing Wei
Level 164
God Stats
0W - 2L
1,552 SR
Queue Stats
133W - 135L
1,555 Elo+
Party 1
Hades
Hades
MrMutageno
Hades
Level 7
God Stats
0W - 3L
1,296 SR
Queue Stats
9W - 16L
1,310 Elo+
Party 3
Geb
Geb
doctormouse777
Geb
Level 108
God Stats
19W - 21L
1,548 SR
Queue Stats
850W - 916L
1,550 Elo+
Party 3
Serqet
Serqet
sleepyshroom
Serqet
Level 69
God Stats
13W - 9L
1,637 SR
Queue Stats
94W - 95L
1,562 Elo+
Party 1
Team Averages
Level 89
1,510 SR
1,496 Elo+

VS

Team Averages
Level 135
1,632 SR
1,564 Elo+
Hachiman
Hachiman
 
Hachiman
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dragondong069
Chang'e
Level 138
God Stats
2W - 2L
1,555 SR
Queue Stats
128W - 101L
1,563 Elo+
Party 2
Charon
Charon
IGodSpeedXXIII
Charon
Level 153
God Stats
1W - 0L
1,856 SR
Queue Stats
29W - 27L
1,537 Elo+
Party 2
Amaterasu
Amaterasu
LordNathgar3292
Amaterasu
Level 106
God Stats
30W - 17L
1,619 SR
Queue Stats
167W - 129L
1,612 Elo+
Party 2
Fenrir
Fenrir
TheWickedWookie
Fenrir
Level 138
God Stats
29W - 16L
1,629 SR
Queue Stats
97W - 72L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Glocque
Vulcan
10
1 / 1 / 1
5,770
1,154
4,850
3,893
1,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
LetMeBang
Jing Wei
11
0 / 3 / 3
5,872
1,174
6,772
5,464
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
9
0 / 5 / 0
5,248
1,050
4,157
8,341
2,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
4,866
973
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
10
2 / 2 / 1
6,119
1,224
4,973
5,735
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

358

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 1 / 5
6,291
1,258
6,444
3,810
1,055
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
11
1 / 0 / 7
6,202
1,240
4,764
3,324
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 1 / 9
6,468
1,294
3,279
5,505
3,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
LordNathgar3292
Amaterasu
11
1 / 0 / 7
5,891
1,178
4,046
7,099
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 1 / 4
6,601
1,320
2,898
3,453
1,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
11
11
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
5
5.5
W
Chang'e
1
0
7
4.5
L
Vulcan
Glocque
Vulcan
1
1
1
1.5
W
1
1
9
5.5
L
Jing Wei
LetMeBang
Jing Wei
0
3
3
0.5
W
Amaterasu
LordNathgar3292
Amaterasu
1
0
7
4.5
L
Hades
0
5
0
0
W
5
1
4
7
L
0
0
0
0
L
Serqet
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,752
Damage
21,431
23,433
Taken
23,191
7,705
Mitigated
10,847
1,587
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,444
3,613
0
421
3,810
1,055
0
1,059
2,751
0
12,788
W
Chang'e
4,764
55
1,746
2,481
3,324
944
0
1,231
1,919
12,237
0
L
Vulcan
Glocque
Vulcan
4,850
0
0
0
3,893
1,056
0
723
3,045
11,367
0
W
3,279
687
0
708
5,505
3,183
0
2,371
2,928
10,614
1,025
L
Jing Wei
LetMeBang
Jing Wei
6,772
4,443
0
167
5,464
1,551
0
1,344
3,890
0
22,719
W
Amaterasu
LordNathgar3292
Amaterasu
4,046
1,835
0
2,752
7,099
3,940
0
2,861
4,238
0
7,478
L
Hades
4,157
377
130
965
8,341
2,855
0
3,128
4,808
8,793
0
W
2,898
257
0
519
3,453
1,725
0
1,485
1,842
0
7,080
L
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
4,973
797
0
325
5,735
2,243
0
1,974
3,533
0
9,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,875
Gold Earned
31,453
61
Minions Killed
75
3
Camps Cleared
4
398,672
Distance Traveled
523,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,291
1,258
19
4
1
94,381
0
W
Chang'e
6,202
1,240
23
5
1
104,415
0
L
Vulcan
5,770
1,154
12
2
0
107,912
0
W
Charon
6,468
1,294
17
3
0
100,726
0
L
Jing Wei
5,872
1,174
24
5
1
92,658
0
W
Amaterasu
5,891
1,178
7
1
2
122,526
0
L
Hades
5,248
1,050
17
3
1
91,874
0
W
Fenrir
6,601
1,320
9
2
0
101,133
0
L
Geb
4,866
973
0
0
0
269
0
L
Serqet
6,119
1,224
8
2
1
105,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role