Player Matchup

Apollo
Apollo
Eloqu3nz__
Apollo
Level 115
God Stats
0W - 2L
1,287 SR
Queue Stats
84W - 85L
1,435 Elo+
Party 3
Gilgamesh
Gilgamesh
HuskyX022
Gilgamesh
Level 95
God Stats
2W - 1L
1,531 SR
Queue Stats
145W - 148L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
JanusServalius
Kukulkan
Level 86
God Stats
0W - 1L
1,620 SR
Queue Stats
68W - 83L
1,462 Elo+
Party 1
Nemesis
Nemesis
X SPARK05 X
Nemesis
Level 105
God Stats
1W - 1L
1,345 SR
Queue Stats
179W - 179L
1,496 Elo+
Solo
Fafnir
Fafnir
hopefulsouls
Fafnir
Level 63
God Stats
0W - 3L
1,143 SR
Queue Stats
193W - 195L
1,437 Elo+
Party 3
Team Averages
Level 93
1,385 SR
1,459 Elo+

VS

Team Averages
Level 79
1,612 SR
1,424 Elo+
Surtr
Surtr
Mowwglii
Surtr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,462 Elo+
Solo
Discordia
Discordia
RetralSticky
Discordia
Level 42
God Stats
5W - 1L
1,500 SR
Queue Stats
65W - 92L
1,375 Elo+
Solo
Chernobog
Chernobog
kirik4469
Chernobog
Level 60
God Stats
9W - 3L
1,604 SR
Queue Stats
101W - 116L
1,382 Elo+
Party 2
Chaac
Chaac
pidorasnagulag
Chaac
Level 79
God Stats
1W - 2L
1,815 SR
Queue Stats
5W - 7L
1,385 Elo+
Solo
Arachne
Arachne
xXYunoGasaiXx
Arachne
Level 91
God Stats
25W - 17L
1,642 SR
Queue Stats
212W - 180L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eloqu3nz__
Apollo
9
0 / 0 / 0
4,969
414
1,799
4,271
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
HuskyX022
Gilgamesh
9
1 / 4 / 0
5,331
444
3,326
10,075
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
10
1 / 5 / 0
5,666
472
4,985
6,504
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
X SPARK05 X
Nemesis
10
1 / 5 / 1
5,295
441
4,415
9,692
4,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
8
0 / 2 / 0
5,233
436
2,640
8,013
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Mowwglii
Surtr
10
1 / 0 / 3
6,094
508
4,644
9,676
5,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
RetralSticky
Discordia
12
3 / 2 / 2
6,745
562
4,571
6,702
2,049
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
kirik4469
Chernobog
11
1 / 0 / 2
6,521
543
3,872
6,077
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 2
7,609
634
5,767
7,660
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
12
8 / 0 / 2
7,630
636
4,580
6,735
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
16
16
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
Eloqu3nz__
Apollo
0
0
0
0
L
Gilgamesh
HuskyX022
Gilgamesh
1
4
0
0.25
L
Kukulkan
1
5
0
0.2
W
Surtr
Mowwglii
Surtr
1
0
3
2.5
W
Discordia
RetralSticky
Discordia
3
2
2
2
L
Nemesis
X SPARK05 X
Nemesis
1
5
1
0.3
L
Fafnir
0
2
0
0
W
Chernobog
kirik4469
Chernobog
1
0
2
2
W
3
1
2
4
W
Arachne
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,165
Damage
23,434
38,555
Taken
36,850
22,123
Mitigated
18,136
6,869
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Eloqu3nz__
Apollo
1,799
1,174
0
1,128
4,271
1,292
0
706
3,565
0
31,380
L
Gilgamesh
HuskyX022
Gilgamesh
3,326
653
0
1,884
10,075
6,994
0
623
9,452
0
21,510
L
Kukulkan
4,985
643
0
782
6,504
1,948
0
2,651
3,853
35,212
0
W
Surtr
Mowwglii
Surtr
4,644
1,904
0
2,033
9,676
5,184
338
3,407
6,230
440
26,957
W
Discordia
RetralSticky
Discordia
4,571
302
0
1,015
6,702
2,049
0
2,152
4,550
32,066
1,760
L
Nemesis
X SPARK05 X
Nemesis
4,415
1,962
0
693
9,692
4,194
0
521
9,171
0
37,411
L
Fafnir
2,640
970
0
2,382
8,013
7,695
0
93
7,920
15,748
0
W
Chernobog
kirik4469
Chernobog
3,872
2,449
0
3,407
6,077
1,775
567
1,225
4,813
0
52,515
W
5,767
483
0
2,134
7,660
6,716
72
29
7,267
0
45,062
W
Arachne
4,580
3,701
0
2,591
6,735
2,412
0
1,829
4,906
0
44,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,494
Gold Earned
34,599
245
Minions Killed
309
0
Camps Cleared
0
1,190,832
Distance Traveled
1,201,658
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,969
414
62
5
0
241,975
0
L
Gilgamesh
5,331
444
30
3
0
228,353
0
L
Kukulkan
5,666
472
72
6
0
232,936
1
W
Surtr
6,094
508
32
3
0
234,455
0
W
Discordia
6,745
562
51
4
0
235,976
0
L
Nemesis
5,295
441
58
5
0
268,238
0
L
Fafnir
5,233
436
23
2
0
219,330
0
W
Chernobog
6,521
543
76
6
0
231,731
0
W
Chaac
7,609
634
77
6
0
217,449
0
W
Arachne
7,630
636
73
6
0
282,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role