Player Matchup

Vulcan
Vulcan
Gold V
ACSE_SABO_LUFFY
Vulcan
Gold V
Level 87
God Stats
50W - 58L
1,535 SR
Queue Stats
157W - 187L
1,434 MMR
Solo
Chaac
Chaac
Silver II
GhettoGodJu
Chaac
Silver II
Level 154
God Stats
142W - 146L
1,541 SR
Queue Stats
1,373W - 1,650L
1,062 MMR
Solo
Fenrir
Fenrir
Silver II
lll BREEZY lll
Fenrir
Silver II
Level 120
God Stats
4W - 3L
1,845 SR
Queue Stats
122W - 159L
1,174 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,640 SR
1,223 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 201
1,428 SR
1,296 MMR
Nu Wa
Nu Wa
Silver III
Dabuska81
Nu Wa
Silver III
Level 124
God Stats
29W - 50L
1,338 SR
Queue Stats
167W - 220L
906 MMR
Solo
Ymir
Ymir
Gold II
Dmikael1
Ymir
Gold II
Level 334
God Stats
2W - 3L
1,409 SR
Queue Stats
224W - 225L
1,349 MMR
Party 1
Medusa
Medusa
Platinum IV
LiggMaBallz
Medusa
Platinum IV
Level 146
God Stats
14W - 10L
1,536 SR
Queue Stats
179W - 181L
1,632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
8,004
667
8,200
8,335
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 2
9,162
764
7,431
17,559
17,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

16
2 / 2 / 3
9,661
805
5,345
11,758
6,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
XbalanqueSerqetHerculesCthulhuKumbhakarna

VS

Bans
CerberusNoxXing TianHeraFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dabuska81
Nu Wa
16
0 / 0 / 10
9,787
816
11,281
6,633
2,143
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
3 / 3 / 9
9,681
807
5,417
11,659
10,732
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
17
11 / 2 / 3
11,640
970
17,887
11,541
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
14
14
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Nu Wa
Dabuska81
Nu Wa
0
0
10
5
W
Ymir
3
3
9
2.5
L
2
6
2
0.5
W
Medusa
11
2
3
6.25
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,976
Damage
34,585
37,652
Taken
29,833
26,446
Mitigated
18,458
4,170
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,200
285
0
0
8,335
2,024
0
4,552
3,748
30,785
0
W
Nu Wa
Dabuska81
Nu Wa
11,281
4,269
0
503
6,633
2,143
639
2,926
3,696
40,454
411
W
Ymir
5,417
643
0
125
11,659
10,732
176
2,960
8,666
17,275
808
L
7,431
428
0
1,714
17,559
17,583
0
8,025
9,451
0
24,523
W
Medusa
17,887
9,323
0
2,224
11,541
5,583
2,446
2,326
9,215
0
52,527
L
5,345
1,294
0
2,456
11,758
6,839
0
3,921
7,769
0
29,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,827
Gold Earned
31,108
125
Minions Killed
156
0
Camps Cleared
0
630,107
Distance Traveled
653,730
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,004
667
42
4
0
165,999
4
W
Nu Wa
9,787
816
60
5
0
226,054
0
W
Ymir
9,681
807
17
1
0
204,403
1
L
Chaac
9,162
764
28
2
0
221,765
2
W
Medusa
11,640
970
79
7
0
223,273
0
L
Fenrir
9,661
805
55
5
0
242,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role