Player Matchup

Fafnir
Fafnir
Silver IV
CaptnCaliber
Fafnir
Silver IV
Level 134
God Stats
1W - 3L
1,546 SR
Queue Stats
381W - 429L
693 MMR
Solo
Cernunnos
Cernunnos
Bronze V
Eyeluh
Cernunnos
Bronze V
Level 67
God Stats
16W - 27L
1,605 SR
Queue Stats
55W - 116L
699 MMR
Solo
Kukulkan
Kukulkan
Silver IV
MrZcavenger
Kukulkan
Silver IV
Level 61
God Stats
4W - 6L
1,367 SR
Queue Stats
157W - 181L
740 MMR
Solo
Mercury
Mercury
Bronze II
oVirgoh
Mercury
Bronze II
Level 142
God Stats
3W - 3L
1,553 SR
Queue Stats
252W - 318L
428 MMR
Solo
Nike
Nike
Bronze II
transforme
Nike
Bronze II
Level 118
God Stats
0W - 1L
1,577 SR
Queue Stats
44W - 73L
432 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,530 SR
599 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,457 SR
603 MMR
Set
Set
Silver V
Kmbqz
Set
Silver V
Level 156
God Stats
5W - 1L
1,656 SR
Queue Stats
146W - 175L
654 MMR
Solo
Bacchus
Bacchus
Silver IV
Mylos666
Bacchus
Silver IV
Level 140
God Stats
94W - 82L
1,563 SR
Queue Stats
143W - 164L
1,024 MMR
Solo
Neith
Neith
Bronze IV
Rey_Leo_0077
Neith
Bronze IV
Level 108
God Stats
15W - 29L
1,316 SR
Queue Stats
45W - 101L
43 MMR
Solo
Hera
Hera
Silver V
ZPlaneanime
Hera
Silver V
Level 125
God Stats
12W - 12L
1,489 SR
Queue Stats
172W - 216L
651 MMR
Solo
Freya
Freya
Silver V
zZSMURFZz
Freya
Silver V
Level 157
God Stats
1W - 0L
1,263 SR
Queue Stats
203W - 242L
644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 4 / 3
6,576
470
5,130
10,466
8,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Eyeluh
Cernunnos
10
0 / 2 / 1
5,940
424
2,200
5,160
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
MrZcavenger
Kukulkan
14
1 / 3 / 1
8,344
596
6,733
7,101
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
oVirgoh
Mercury
13
2 / 3 / 0
7,055
504
2,600
9,011
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 0
7,379
527
3,228
11,081
7,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Bans
ArtemisAnubisAtlas

VS

Bans
ThanatosArachneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Kmbqz
Set
16
11 / 2 / 0
9,380
670
8,650
10,852
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Mylos666
Bacchus
12
0 / 0 / 10
8,089
578
5,296
10,105
10,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
1 / 1 / 5
8,272
591
4,078
4,298
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 1
8,992
642
7,666
6,439
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
zZSMURFZz
Freya
14
0 / 0 / 3
7,626
545
2,047
8,656
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
4
3
0.38
L
Cernunnos
Eyeluh
Cernunnos
0
2
1
0.25
W
Set
Kmbqz
Set
11
2
0
5.5
L
Kukulkan
MrZcavenger
Kukulkan
1
3
1
0.5
W
Bacchus
Mylos666
Bacchus
0
0
10
5
W
1
1
5
3.5
W
2
1
1
2.5
L
Mercury
oVirgoh
Mercury
2
3
0
0.67
L
1
2
0
0.5
W
Freya
zZSMURFZz
Freya
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
27,737
42,819
Taken
40,350
23,451
Mitigated
22,246
6,367
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,130
834
0
1,850
10,466
8,543
0
3,791
6,675
24,437
1,682
L
Cernunnos
Eyeluh
Cernunnos
2,200
709
0
1,864
5,160
1,401
0
1,250
3,910
0
29,012
W
Set
Kmbqz
Set
8,650
4,435
0
4,279
10,852
5,095
197
1,085
9,743
0
67,945
L
Kukulkan
MrZcavenger
Kukulkan
6,733
611
0
1,382
7,101
2,506
144
2,041
5,060
54,808
2,605
W
Bacchus
Mylos666
Bacchus
5,296
842
0
3,720
10,105
10,951
132
2,416
7,403
29,589
0
W
4,078
1,042
163
1,918
4,298
1,293
2,547
1,181
2,881
0
53,919
W
7,666
1,565
100
2,622
6,439
2,205
1,154
745
5,572
63,336
2,672
L
Mercury
oVirgoh
Mercury
2,600
1,532
0
0
9,011
3,313
0
1,262
7,749
0
54,565
L
3,228
319
0
1,271
11,081
7,688
10
6,532
4,549
0
37,068
W
Freya
zZSMURFZz
Freya
2,047
547
0
3,526
8,656
2,702
277
4,560
4,034
43,609
2,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
42,359
388
Minions Killed
431
0
Camps Cleared
0
1,360,739
Distance Traveled
1,365,541
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,576
470
40
3
0
257,594
0
L
Cernunnos
5,940
424
49
4
0
220,882
0
W
Set
9,380
670
108
8
0
322,931
5
L
Kukulkan
8,344
596
133
10
0
271,319
0
W
Bacchus
8,089
578
35
3
0
302,941
6
W
Neith
8,272
591
104
7
0
244,198
2
W
Hera
8,992
642
110
8
0
207,335
0
L
Mercury
7,055
504
103
7
0
345,128
2
L
Nike
7,379
527
63
5
0
265,816
1
W
Freya
7,626
545
74
5
0
288,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role