Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Kboss777
Arachne
Level 77
God Stats
10W - 12L
1,552 SR
Queue Stats
251W - 282L
1,445 Elo+
Solo
Fenrir
Fenrir
PapayaSpark
Fenrir
Level 122
God Stats
5W - 7L
1,546 SR
Queue Stats
537W - 582L
1,463 Elo+
Solo
Mercury
Mercury
ilyaszz32
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,260 Elo+
Solo
Cerberus
Cerberus
monsterous113
Cerberus
Level 96
God Stats
3W - 1L
1,879 SR
Queue Stats
111W - 109L
1,490 Elo+
Party 2
Team Averages
Level 101
1,595 SR
1,432 Elo+

VS

Team Averages
Level 111
1,523 SR
1,427 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CMU5b01905
Nemesis
Level 180
God Stats
26W - 32L
1,395 SR
Queue Stats
802W - 866L
1,412 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CyanWolfy17
Ah Muzen Cab
Level 87
God Stats
2W - 1L
1,744 SR
Queue Stats
43W - 43L
1,462 Elo+
Solo
Xing Tian
Xing Tian
DJGounder
Xing Tian
Level 100
God Stats
4W - 2L
1,475 SR
Queue Stats
132W - 155L
1,421 Elo+
Solo
Chaac
Chaac
carabelli69
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 29L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 3 / 4
7,724
772
7,083
9,458
4,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Kboss777
Arachne
13
0 / 4 / 5
6,995
700
9,420
8,748
5,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fenrir
14
3 / 2 / 4
7,306
731
7,583
10,412
11,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
ilyaszz32
Mercury
14
1 / 3 / 5
7,011
701
5,020
9,435
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
monsterous113
Cerberus
11
1 / 6 / 4
6,777
678
4,732
14,210
13,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 2 / 11
8,826
883
10,387
8,246
4,439
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
CMU5b01905
Nemesis
13
2 / 3 / 9
7,743
774
5,518
9,419
12,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
CyanWolfy17
Ah Muzen Cab
16
5 / 0 / 10
8,902
890
12,144
6,688
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Xing Tian
DJGounder
Xing Tian
15
4 / 2 / 12
9,051
905
10,421
15,252
21,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 1 / 9
8,105
811
8,875
6,529
7,652
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
8
Kills
18
18
Deaths
8
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
4
1.67
W
Medusa
 
Medusa
5
2
11
5.25
W
Nemesis
CMU5b01905
Nemesis
2
3
9
2.17
W
Ah Muzen Cab
CyanWolfy17
Ah Muzen Cab
5
0
10
10
W
Xing Tian
DJGounder
Xing Tian
4
2
12
5
L
Arachne
Kboss777
Arachne
0
4
5
0.63
L
Fenrir
3
2
4
2.5
W
2
1
9
6.5
L
Mercury
ilyaszz32
Mercury
1
3
5
1.17
L
Cerberus
monsterous113
Cerberus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,838
Damage
47,345
52,263
Taken
46,134
38,245
Mitigated
49,719
13,296
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,083
1,339
1,201
1,991
9,458
4,530
0
2,099
7,247
0
23,305
W
Medusa
 
Medusa
10,387
5,101
96
2,083
8,246
4,439
913
401
7,845
0
30,669
W
Nemesis
CMU5b01905
Nemesis
5,518
1,700
355
1,112
9,419
12,270
511
992
8,427
0
8,964
W
Ah Muzen Cab
CyanWolfy17
Ah Muzen Cab
12,144
6,687
140
2,091
6,688
3,551
639
578
6,110
0
32,278
W
Xing Tian
DJGounder
Xing Tian
10,421
252
735
1,732
15,252
21,807
208
1,873
13,379
21,560
0
L
Arachne
Kboss777
Arachne
9,420
8,319
329
798
8,748
5,002
0
1,915
6,794
0
14,297
L
Fenrir
7,583
1,316
857
1,369
10,412
11,573
0
1,864
8,431
0
10,210
W
8,875
393
171
1,279
6,529
7,652
323
435
6,094
0
17,994
L
Mercury
ilyaszz32
Mercury
5,020
1,077
2,752
2,069
9,435
3,898
0
1,462
7,904
0
16,289
L
Cerberus
monsterous113
Cerberus
4,732
454
489
1,441
14,210
13,242
0
3,081
10,900
6,145
964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,813
Gold Earned
42,627
106
Minions Killed
146
0
Camps Cleared
0
955,749
Distance Traveled
946,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,724
772
47
5
0
179,464
0
W
Medusa
8,826
883
33
3
0
185,573
0
W
Nemesis
7,743
774
9
1
0
159,786
0
W
Ah Muzen Cab
8,902
890
60
6
0
218,253
0
W
Xing Tian
9,051
905
20
2
0
187,031
0
L
Arachne
6,995
700
22
2
0
207,875
0
L
Fenrir
7,306
731
6
1
0
203,633
0
W
Chaac
8,105
811
24
2
0
195,792
0
L
Mercury
7,011
701
20
2
0
218,261
0
L
Cerberus
6,777
678
11
1
0
146,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role