Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
JollyVixen
Pele
Level 99
God Stats
7W - 10L
1,365 SR
Queue Stats
502W - 519L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
Memecory
Baron Samedi
Level 68
God Stats
7W - 2L
1,643 SR
Queue Stats
309W - 331L
1,389 Elo+
Solo
Chaac
Chaac
RockyCactus9
Chaac
Level 80
God Stats
2W - 2L
1,403 SR
Queue Stats
165W - 178L
1,470 Elo+
Solo
Neith
Neith
Vampses
Neith
Level 140
God Stats
24W - 22L
1,504 SR
Queue Stats
831W - 905L
1,434 Elo+
Solo
Team Averages
Level 109
1,483 SR
1,457 Elo+

VS

Team Averages
Level 111
1,552 SR
1,417 Elo+
Eset
Eset
 
Eset
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SniffedGlue
Janus
Level 167
God Stats
1W - 1L
1,744 SR
Queue Stats
124W - 119L
1,386 Elo+
Solo
Geb
Geb
Vokoun79
Geb
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 33L
1,382 Elo+
Solo
Artemis
Artemis
x-QuEsTiOnLeSs-o
Artemis
Level 126
God Stats
3W - 5L
1,471 SR
Queue Stats
260W - 258L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
yama4161
Tsukuyomi
Level 104
God Stats
24W - 21L
1,546 SR
Queue Stats
507W - 533L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 1 / 13
7,288
1,215
7,090
4,546
1,661
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 3 / 10
7,196
1,199
4,978
6,423
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Baron Samedi
Memecory
Baron Samedi
12
4 / 2 / 13
7,030
1,172
6,244
5,135
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
5 / 2 / 14
7,529
1,255
7,218
7,304
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Vampses
Neith
11
2 / 3 / 7
6,565
1,094
3,255
4,777
1,457
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 4 / 0
5,447
908
2,282
5,931
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 5 / 1
5,821
970
5,731
5,182
1,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 3
5,518
920
2,289
6,419
4,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 5 / 6
6,642
1,107
6,208
7,334
2,763
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
yama4161
Tsukuyomi
13
5 / 4 / 4
7,271
1,212
6,049
7,092
2,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
21
Kills
11
11
Deaths
21
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
13
10.5
L
Eset
 
Eset
1
4
0
0.25
W
6
3
10
3.67
W
Baron Samedi
Memecory
Baron Samedi
4
2
13
5.25
W
5
2
14
6
L
3
5
1
0.7
W
Neith
Vampses
Neith
2
3
7
1.83
L
0
3
3
0.5
L
2
5
6
1
L
Tsukuyomi
yama4161
Tsukuyomi
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,785
Damage
22,559
28,185
Taken
31,958
12,102
Mitigated
13,219
10,662
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,090
161
536
2,000
4,546
1,661
436
2,165
2,381
16,721
0
L
Eset
 
Eset
2,282
185
537
1,455
5,931
2,105
0
3,308
2,623
6,847
0
W
4,978
1,503
85
1,379
6,423
1,964
770
2,188
4,183
0
7,371
W
Baron Samedi
Memecory
Baron Samedi
6,244
314
1,261
1,548
5,135
2,060
1,139
2,240
2,783
11,914
483
W
7,218
668
443
2,496
7,304
4,960
224
1,370
5,842
0
15,840
L
5,731
90
129
582
5,182
1,677
0
1,820
3,362
10,201
176
W
Neith
Vampses
Neith
3,255
773
56
858
4,777
1,457
74
1,925
2,800
0
8,254
L
2,289
0
962
759
6,419
4,033
0
2,368
4,051
4,916
0
L
6,208
2,533
179
253
7,334
2,763
0
3,540
3,794
0
12,307
L
Tsukuyomi
yama4161
Tsukuyomi
6,049
1,204
254
2,242
7,092
2,641
0
1,912
5,180
0
10,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,608
Gold Earned
30,699
63
Minions Killed
56
0
Camps Cleared
0
672,593
Distance Traveled
530,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,288
1,215
16
3
0
138,269
0
L
Eset
5,447
908
11
2
0
114,154
0
W
Pele
7,196
1,199
9
2
0
141,479
0
W
Baron Samedi
7,030
1,172
10
2
0
125,280
0
W
Chaac
7,529
1,255
13
2
0
148,825
0
L
Janus
5,821
970
9
2
0
72,620
0
W
Neith
6,565
1,094
15
3
0
118,740
0
L
Geb
5,518
920
6
1
0
111,430
0
L
Artemis
6,642
1,107
19
3
0
100,833
0
L
Tsukuyomi
7,271
1,212
11
2
0
131,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role