Player Matchup

Ishtar
Ishtar
CamoufIage
Ishtar
Level 146
God Stats
14W - 17L
1,502 SR
Queue Stats
280W - 254L
1,483 Elo+
Solo
Bakasura
Bakasura
Dudagog
Bakasura
Level 153
God Stats
9W - 5L
1,605 SR
Queue Stats
131W - 137L
1,514 Elo+
Solo
Anubis
Anubis
GruselRentner
Anubis
Level 89
God Stats
9W - 8L
1,535 SR
Queue Stats
207W - 229L
1,572 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JUTlRA
Kumbhakarna
Level 138
God Stats
3W - 2L
1,442 SR
Queue Stats
161W - 154L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
timbooii
Sun Wukong
Level 146
God Stats
8W - 5L
1,655 SR
Queue Stats
220W - 232L
1,554 Elo+
Party 2
Team Averages
Level 134
1,548 SR
1,531 Elo+

VS

Team Averages
Level 137
1,437 SR
1,564 Elo+
Persephone
Persephone
 
Persephone
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Galaxir
Chaac
Level 129
God Stats
5W - 6L
1,572 SR
Queue Stats
169W - 137L
1,617 Elo+
Party 1
Nox
Nox
IDawzy
Nox
Level 144
God Stats
6W - 4L
1,716 SR
Queue Stats
95W - 101L
1,577 Elo+
Party 1
Susano
Susano
NopeXD01
Susano
Level 156
God Stats
0W - 3L
1,202 SR
Queue Stats
202W - 179L
1,603 Elo+
Party 1
Charon
Charon
VinyDMD
Charon
Level 149
God Stats
0W - 3L
1,193 SR
Queue Stats
97W - 101L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CamoufIage
Ishtar
17
6 / 2 / 5
10,623
664
6,328
7,604
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Dudagog
Bakasura
15
4 / 4 / 13
9,070
567
8,430
12,874
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
6 / 0 / 7
10,248
641
9,996
9,442
4,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Kumbhakarna
JUTlRA
Kumbhakarna
14
4 / 1 / 7
9,462
591
6,038
13,788
13,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
timbooii
Sun Wukong
15
2 / 2 / 5
9,312
582
8,650
15,585
13,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 3 / 0
8,156
510
4,947
6,204
1,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Galaxir
Chaac
15
1 / 6 / 2
9,088
568
13,488
19,608
15,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nox
IDawzy
Nox
16
0 / 2 / 3
8,932
558
2,310
5,626
2,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
NopeXD01
Susano
14
7 / 5 / 2
8,846
553
10,332
13,239
4,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
VinyDMD
Charon
11
0 / 6 / 4
7,406
463
5,043
12,828
9,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
22
Kills
9
9
Deaths
22
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
3
0
0.33
W
Ishtar
CamoufIage
Ishtar
6
2
5
4.25
W
Bakasura
Dudagog
Bakasura
4
4
13
2.63
L
Chaac
Galaxir
Chaac
1
6
2
0.33
W
6
0
7
9.5
L
Nox
IDawzy
Nox
0
2
3
0.75
W
Kumbhakarna
JUTlRA
Kumbhakarna
4
1
7
7.5
L
Susano
NopeXD01
Susano
7
5
2
1.6
L
Charon
VinyDMD
Charon
0
6
4
0.33
W
Sun Wukong
timbooii
Sun Wukong
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,442
Damage
36,120
59,293
Taken
57,505
39,191
Mitigated
31,769
24,195
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,947
279
0
1,619
6,204
1,212
296
2,342
3,531
53,452
902
W
Ishtar
CamoufIage
Ishtar
6,328
4,020
0
3,249
7,604
2,548
216
1,885
5,559
0
96,658
W
Bakasura
Dudagog
Bakasura
8,430
5,677
0
5,729
12,874
4,692
0
2,223
10,643
0
43,251
L
Chaac
Galaxir
Chaac
13,488
1,997
0
5,735
19,608
15,065
0
3,411
15,021
1,096
77,579
W
9,996
409
338
6,872
9,442
4,630
0
3,794
5,648
92,670
2,559
L
Nox
IDawzy
Nox
2,310
697
0
625
5,626
2,040
116
672
4,906
67,296
2,406
W
Kumbhakarna
JUTlRA
Kumbhakarna
6,038
558
0
3,488
13,788
13,728
50
5,138
8,536
20,257
0
L
Susano
NopeXD01
Susano
10,332
3,217
0
4,116
13,239
4,159
0
4,052
8,757
0
62,513
L
Charon
VinyDMD
Charon
5,043
1,072
0
1,602
12,828
9,293
0
5,494
7,191
27,185
84
W
Sun Wukong
timbooii
Sun Wukong
8,650
1,389
0
4,519
15,585
13,593
0
553
15,032
0
62,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,715
Gold Earned
42,428
549
Minions Killed
510
0
Camps Cleared
0
1,725,373
Distance Traveled
1,532,146
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,156
510
91
6
0
310,067
0
W
Ishtar
10,623
664
159
10
0
321,737
0
W
Bakasura
9,070
567
88
6
0
399,465
4
L
Chaac
9,088
568
141
9
0
276,754
0
W
Anubis
10,248
641
163
10
0
322,009
1
L
Nox
8,932
558
151
9
0
302,911
1
W
Kumbhakarna
9,462
591
21
1
0
336,302
6
L
Susano
8,846
553
88
6
0
348,812
0
L
Charon
7,406
463
39
2
0
293,602
0
W
Sun Wukong
9,312
582
118
7
0
345,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role