Player Matchup

Janus
Janus
 
Janus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CJW68325
Chaac
Level 138
God Stats
5W - 2L
1,846 SR
Queue Stats
94W - 103L
1,492 Elo+
Solo
Thor
Thor
klezepan
Thor
Level 206
God Stats
7W - 3L
1,724 SR
Queue Stats
92W - 20L
1,900 Elo+
Party 2
Team Averages
Level 170
1,690 SR
1,630 Elo+

VS

Team Averages
Level 106
1,772 SR
1,631 Elo+
Hades
Hades
Aza101101
Hades
Level 66
God Stats
2W - 1L
1,505 SR
Queue Stats
34W - 24L
1,554 Elo+
Solo
Medusa
Medusa
Buffeting
Medusa
Level 126
God Stats
23W - 6L
1,811 SR
Queue Stats
215W - 80L
1,733 Elo+
Party 1
Shiva
Shiva
tangra3
Shiva
Level 126
God Stats
3W - 0L
1,999 SR
Queue Stats
315W - 196L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 1 / 3
8,767
877
9,217
5,109
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
CJW68325
Chaac
14
2 / 1 / 4
8,305
831
6,014
7,967
9,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
10
1 / 5 / 4
7,254
725
8,795
9,228
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aza101101
Hades
13
3 / 4 / 4
8,236
824
5,035
10,655
2,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Buffeting
Medusa
15
2 / 1 / 2
8,462
846
5,602
7,645
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
tangra3
Shiva
13
2 / 2 / 4
7,790
779
6,029
9,060
5,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
7
7
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
1
3
5.5
W
Hades
Aza101101
Hades
3
4
4
1.25
W
Medusa
Buffeting
Medusa
2
1
2
3
L
Chaac
CJW68325
Chaac
2
1
4
4
L
Thor
1
5
4
0.6
W
Shiva
tangra3
Shiva
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,026
Damage
16,666
22,304
Taken
27,360
14,058
Mitigated
10,318
3,503
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,217
936
0
500
5,109
1,745
52
1,888
3,061
36,944
0
W
Hades
Aza101101
Hades
5,035
332
210
1,826
10,655
2,871
0
4,647
5,697
25,207
459
W
Medusa
Buffeting
Medusa
5,602
2,515
0
1,433
7,645
1,989
290
1,875
5,606
0
43,005
L
Chaac
CJW68325
Chaac
6,014
611
0
2,003
7,967
9,391
0
1,247
6,360
731
21,677
L
Thor
8,795
1,963
0
1,000
9,228
2,922
0
1,717
7,259
0
17,802
W
Shiva
tangra3
Shiva
6,029
1,249
116
1,707
9,060
5,458
0
2,681
6,171
0
13,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,326
Gold Earned
24,488
133
Minions Killed
141
0
Camps Cleared
0
545,462
Distance Traveled
595,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,767
877
75
8
0
197,698
0
W
Hades
8,236
824
52
5
0
178,408
0
W
Medusa
8,462
846
75
8
0
207,440
0
L
Chaac
8,305
831
48
5
0
175,329
0
L
Thor
7,254
725
10
1
0
172,435
0
W
Shiva
7,790
779
14
1
0
209,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role