Player Matchup

Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Im a girl 9483
Zeus
Level 133
God Stats
8W - 7L
1,553 SR
Queue Stats
165W - 162L
1,410 Elo+
Solo
Thanatos
Thanatos
MrFotnite
Thanatos
Level 107
God Stats
6W - 4L
1,553 SR
Queue Stats
246W - 241L
1,441 Elo+
Party 1
Charybdis
Charybdis
NoobsrLife
Charybdis
Level 92
God Stats
15W - 14L
1,498 SR
Queue Stats
136W - 121L
1,507 Elo+
Party 1
Maui
Maui
suffering777
Maui
Level 62
God Stats
4W - 2L
1,410 SR
Queue Stats
8W - 12L
1,297 Elo+
Solo
Team Averages
Level 108
1,503 SR
1,431 Elo+

VS

Team Averages
Level 95
1,427 SR
1,501 Elo+
Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DorianSlay
Fenrir
Level 90
God Stats
97W - 76L
1,565 SR
Queue Stats
307W - 291L
1,481 Elo+
Solo
He Bo
He Bo
Gh0stLoco420
He Bo
Level 45
God Stats
0W - 1L
1,129 SR
Queue Stats
3W - 9L
1,546 Elo+
Solo
Skadi
Skadi
s3rpi3nt3
Skadi
Level 103
God Stats
9W - 9L
1,297 SR
Queue Stats
119W - 116L
1,477 Elo+
Solo
Raijin
Raijin
snooprion
Raijin
Level 153
God Stats
11W - 13L
1,644 SR
Queue Stats
133W - 134L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 1 / 1
6,116
765
5,279
8,278
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 1
6,464
808
1,772
2,818
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
MrFotnite
Thanatos
9
0 / 0 / 1
4,992
624
633
6,493
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
NoobsrLife
Charybdis
10
3 / 0 / 1
5,914
739
1,722
3,943
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 1 / 2
4,950
619
1,372
4,110
1,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 3 / 0
4,461
558
4,588
9,158
6,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
DorianSlay
Fenrir
2
0 / 0 / 0
3,209
401
0
536
147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 2 / 0
3,052
382
0
1,022
176
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Skadi
s3rpi3nt3
Skadi
9
1 / 4 / 0
4,209
526
3,967
6,425
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
snooprion
Raijin
2
0 / 0 / 0
3,153
394
0
263
26
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
2
3
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
1
2.5
L
Horus
 
Horus
1
3
0
0.33
L
Fenrir
DorianSlay
Fenrir
0
0
0
0
L
0
2
0
0
W
3
1
1
3.5
W
Thanatos
MrFotnite
Thanatos
0
0
1
0.5
W
Charybdis
NoobsrLife
Charybdis
3
0
1
3.5
L
Skadi
s3rpi3nt3
Skadi
1
4
0
0.25
L
Raijin
snooprion
Raijin
0
0
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,778
Damage
8,555
25,642
Taken
17,404
11,929
Mitigated
7,889
12,057
Healing
3,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,279
2,570
0
2,111
8,278
6,833
30
0
8,278
0
34,904
L
Horus
 
Horus
4,588
2,078
0
2,726
9,158
6,025
0
358
8,792
0
22,195
L
Fenrir
DorianSlay
Fenrir
0
0
0
111
536
147
0
0
536
0
2,800
L
0
0
0
0
1,022
176
0
324
660
0
0
W
1,772
544
0
250
2,818
692
1,168
0
2,818
33,167
956
W
Thanatos
MrFotnite
Thanatos
633
226
0
6,753
6,493
1,817
0
0
6,493
0
32,700
W
Charybdis
NoobsrLife
Charybdis
1,722
883
0
2,677
3,943
1,066
1,299
0
3,943
0
34,074
L
Skadi
s3rpi3nt3
Skadi
3,967
1,322
0
1,022
6,425
1,515
0
2,356
4,009
0
28,570
L
Raijin
snooprion
Raijin
0
0
0
0
263
26
0
0
263
820
0
W
1,372
255
0
266
4,110
1,521
769
0
4,110
20,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
18,084
308
Minions Killed
90
0
Camps Cleared
0
804,221
Distance Traveled
442,299
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,116
765
66
8
0
156,079
2
L
Horus
4,461
558
37
5
0
155,708
0
L
Fenrir
3,209
401
6
1
0
33,764
0
L
He Bo
3,052
382
0
0
0
58,274
0
W
Zeus
6,464
808
62
8
0
139,634
0
W
Thanatos
4,992
624
73
9
0
193,111
0
W
Charybdis
5,914
739
70
9
0
167,533
0
L
Skadi
4,209
526
42
5
0
163,864
0
L
Raijin
3,153
394
5
1
0
30,689
0
W
Maui
4,950
619
37
5
0
147,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role