Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AskMeAboutMyED
Chaac
Level 86
God Stats
30W - 22L
1,653 SR
Queue Stats
125W - 115L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
Enkrateia4301
Kuzenbo
Level 77
God Stats
10W - 9L
1,555 SR
Queue Stats
157W - 165L
1,449 Elo+
Solo
Cupid
Cupid
FergyTheGr8
Cupid
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
418W - 442L
1,460 Elo+
Solo
Raijin
Raijin
VriskaBodyPillow
Raijin
Level 156
God Stats
19W - 16L
1,604 SR
Queue Stats
661W - 675L
1,484 Elo+
Solo
Team Averages
Level 120
1,562 SR
1,497 Elo+

VS

Team Averages
Level 125
1,545 SR
1,493 Elo+
Nu Wa
Nu Wa
Eskilerkill
Nu Wa
Level 143
God Stats
3W - 4L
1,440 SR
Queue Stats
192W - 200L
1,479 Elo+
Solo
Hachiman
Hachiman
Geech7TheKilla
Hachiman
Level 143
God Stats
4W - 4L
1,674 SR
Queue Stats
196W - 219L
1,474 Elo+
Solo
Zeus
Zeus
IntenseSack27
Zeus
Level 68
God Stats
174W - 160L
1,509 SR
Queue Stats
273W - 268L
1,489 Elo+
Solo
Anubis
Anubis
Shuaib2012
Anubis
Level 122
God Stats
132W - 137L
1,577 SR
Queue Stats
252W - 296L
1,524 Elo+
Solo
Chaac
Chaac
tyjtyj
Chaac
Level 147
God Stats
29W - 26L
1,523 SR
Queue Stats
602W - 596L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 5 / 3
6,545
1,309
5,173
8,556
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 0 / 0
5,284
1,057
0
180
46
Kuzenbo
11
0 / 3 / 3
5,898
1,180
4,006
8,385
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 1 / 5
6,285
1,257
2,263
6,455
1,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
4 / 2 / 1
7,176
1,435
4,711
4,394
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

324

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
6,931
1,386
6,588
3,815
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
11
0 / 0 / 7
6,046
1,209
2,592
3,616
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 5
7,349
1,470
6,137
1,823
497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
Shuaib2012
Anubis
11
1 / 3 / 6
6,464
1,293
2,676
3,953
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
tyjtyj
Chaac
12
4 / 0 / 7
7,500
1,500
7,780
5,044
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
11
11
Deaths
6
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
5
3
0.7
L
0
0
0
0
L
Kuzenbo
0
3
3
0.5
W
2
3
8
2
L
0
1
5
2.5
W
Hachiman
0
0
7
3.5
W
4
0
5
6.5
W
Anubis
Shuaib2012
Anubis
1
3
6
1.33
L
4
2
1
2.25
W
Chaac
tyjtyj
Chaac
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,153
Damage
25,773
27,970
Taken
18,251
13,041
Mitigated
7,990
1,246
Healing
1,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,173
77
0
287
8,556
2,259
0
4,519
4,037
0
16,926
L
0
0
0
0
180
46
0
180
0
0
0
L
Kuzenbo
4,006
1,297
0
382
8,385
8,321
0
3,764
4,621
8,223
0
W
6,588
2,032
0
190
3,815
1,130
0
1,469
2,278
16,791
0
L
2,263
839
52
525
6,455
1,318
0
4,735
1,720
0
13,828
W
Hachiman
2,592
1,644
0
0
3,616
992
0
2,322
1,113
0
10,174
W
6,137
761
0
27
1,823
497
0
383
1,440
13,936
0
W
Anubis
Shuaib2012
Anubis
2,676
62
0
0
3,953
1,796
0
1,801
1,941
14,074
0
L
4,711
626
0
0
4,394
1,097
0
2,203
2,191
18,942
0
W
Chaac
tyjtyj
Chaac
7,780
1,001
0
1,030
5,044
3,575
0
2,132
2,762
0
21,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
34,290
99
Minions Killed
126
3
Camps Cleared
7
445,635
Distance Traveled
557,224
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,545
1,309
20
4
0
129,744
0
L
Chaac
5,284
1,057
0
0
0
1,206
0
L
Kuzenbo
5,898
1,180
9
2
2
106,158
0
W
Nu Wa
6,931
1,386
27
5
3
103,029
0
L
Cupid
6,285
1,257
36
7
1
101,742
2
W
Hachiman
6,046
1,209
12
2
1
114,701
0
W
Zeus
7,349
1,470
20
4
2
112,165
0
W
Anubis
6,464
1,293
27
5
0
97,739
0
L
Raijin
7,176
1,435
34
7
0
106,785
0
W
Chaac
7,500
1,500
40
8
1
129,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role