Player Matchup

Mercury
Mercury
BigBear23323
Mercury
Level 67
God Stats
3W - 1L
1,485 SR
Queue Stats
266W - 269L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
Bigmac2399
Gilgamesh
Level 68
God Stats
94W - 61L
1,638 SR
Queue Stats
194W - 200L
1,458 Elo+
Party 1
Ix Chel
Ix Chel
Sy2Saucy
Ix Chel
Level 96
God Stats
28W - 17L
1,622 SR
Queue Stats
468W - 476L
1,487 Elo+
Solo
Team Averages
Level 77
1,582 SR
1,469 Elo+

VS

Team Averages
Level 65
1,354 SR
1,415 Elo+
Ishtar
Ishtar
BladyLv
Ishtar
Level 34
God Stats
2W - 7L
1,231 SR
Queue Stats
7W - 19L
1,260 Elo+
Solo
Scylla
Scylla
darkdayon
Scylla
Level 61
God Stats
4W - 8L
1,364 SR
Queue Stats
233W - 254L
1,487 Elo+
Solo
Ares
Ares
war4br3akfast
Ares
Level 99
God Stats
4W - 5L
1,465 SR
Queue Stats
507W - 513L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBear23323
Mercury
17
4 / 4 / 11
11,546
888
9,062
9,957
3,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gilgamesh
Bigmac2399
Gilgamesh
18
6 / 1 / 5
11,527
887
10,017
13,302
8,998
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
Sy2Saucy
Ix Chel
19
7 / 0 / 10
12,500
962
17,584
6,484
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BladyLv
Ishtar
15
1 / 5 / 1
9,363
720
3,943
13,373
4,021
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
darkdayon
Scylla
16
2 / 6 / 2
10,437
803
7,888
11,554
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 6 / 3
9,187
707
5,582
16,003
19,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
3
5
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
BigBear23323
Mercury
4
4
11
2.38
W
Gilgamesh
Bigmac2399
Gilgamesh
6
1
5
8.5
L
Ishtar
BladyLv
Ishtar
1
5
1
0.3
W
Ix Chel
Sy2Saucy
Ix Chel
7
0
10
12
L
Scylla
darkdayon
Scylla
2
6
2
0.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,663
Damage
17,413
29,743
Taken
40,930
14,919
Mitigated
26,435
6,959
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BigBear23323
Mercury
9,062
4,846
0
1,466
9,957
3,413
1,652
4,906
5,037
0
33,112
W
Gilgamesh
Bigmac2399
Gilgamesh
10,017
3,353
0
1,312
13,302
8,998
1,491
5,105
8,162
0
39,031
L
Ishtar
BladyLv
Ishtar
3,943
2,225
0
640
13,373
4,021
50
6,330
6,628
0
26,528
W
Ix Chel
Sy2Saucy
Ix Chel
17,584
1,585
1,158
3,023
6,484
2,508
1,831
3,318
3,152
53,502
1,924
L
Scylla
darkdayon
Scylla
7,888
477
0
960
11,554
3,003
0
4,912
6,189
45,996
0
L
5,582
364
0
550
16,003
19,411
0
4,267
11,132
15,889
968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,573
Gold Earned
28,987
175
Minions Killed
132
0
Camps Cleared
0
794,883
Distance Traveled
602,657
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,546
888
39
3
0
253,144
0
W
Gilgamesh
11,527
887
54
4
0
268,706
0
L
Ishtar
9,363
720
51
4
0
187,987
0
W
Ix Chel
12,500
962
82
6
0
273,033
0
L
Scylla
10,437
803
66
5
0
206,563
2
L
Ares
9,187
707
15
1
0
208,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role