Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ADEDxXkillezXx
Xing Tian
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,535 Elo+
Party 1
Artemis
Artemis
Etzel6
Artemis
Level 123
God Stats
5W - 4L
1,708 SR
Queue Stats
106W - 86L
1,604 Elo+
Party 1
Bakasura
Bakasura
Vecheeto
Bakasura
Level 129
God Stats
2W - 1L
1,484 SR
Queue Stats
56W - 50L
1,570 Elo+
Party 1
Osiris
Osiris
Verique
Osiris
Level 144
God Stats
4W - 2L
1,276 SR
Queue Stats
243W - 191L
1,546 Elo+
Party 1
Team Averages
Level 133
1,494 SR
1,551 Elo+

VS

Team Averages
Level 156
1,554 SR
1,508 Elo+
Chang'e
Chang'e
 
Chang'e
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
OniSage
Osiris
Level 212
God Stats
11W - 6L
1,748 SR
Queue Stats
186W - 181L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Åntīthesis
Cthulhu
Level 175
God Stats
21W - 21L
1,521 SR
Queue Stats
208W - 174L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 2
5,670
630
6,388
5,063
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ADEDxXkillezXx
Xing Tian
7
0 / 1 / 2
4,650
517
2,659
7,184
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Etzel6
Artemis
9
2 / 1 / 1
4,938
549
4,989
5,846
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bakasura
Vecheeto
Bakasura
8
1 / 2 / 0
4,869
541
2,904
8,749
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Osiris
Verique
Osiris
11
4 / 1 / 0
6,723
747
3,586
6,934
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 1 / 3
5,661
629
5,008
6,509
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
 
Susano
9
3 / 3 / 4
5,023
558
5,394
7,192
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
 
Heimdallr
9
0 / 1 / 2
4,716
524
3,074
4,128
1,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
OniSage
Osiris
5
1 / 3 / 0
3,875
431
1,907
4,792
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Åntīthesis
Cthulhu
8
1 / 1 / 1
4,787
532
4,694
7,645
3,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
8
Kills
8
8
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
3
2
0.67
L
Chang'e
 
Chang'e
3
1
3
4.5
L
Susano
 
Susano
3
3
4
1.67
L
Heimdallr
 
Heimdallr
0
1
2
1
W
Xing Tian
ADEDxXkillezXx
Xing Tian
0
1
2
1
W
Artemis
Etzel6
Artemis
2
1
1
2.5
L
Osiris
OniSage
Osiris
1
3
0
0.33
W
Bakasura
Vecheeto
Bakasura
1
2
0
0.5
W
Osiris
Verique
Osiris
4
1
0
4
L
Cthulhu
Åntīthesis
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,526
Damage
20,077
33,776
Taken
30,266
16,542
Mitigated
9,974
10,153
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,388
469
0
754
5,063
1,466
195
2,476
2,587
37,108
1,368
L
Chang'e
 
Chang'e
5,008
162
464
2,589
6,509
1,458
0
3,926
2,037
28,651
0
L
Susano
 
Susano
5,394
1,299
0
2,150
7,192
1,781
0
1,471
5,503
0
23,325
L
Heimdallr
 
Heimdallr
3,074
1,813
0
991
4,128
1,134
0
499
3,629
0
35,746
W
Xing Tian
ADEDxXkillezXx
Xing Tian
2,659
315
0
1,660
7,184
4,356
0
2,606
4,578
14,193
0
W
Artemis
Etzel6
Artemis
4,989
1,707
0
1,610
5,846
1,570
0
2,213
3,633
0
28,839
L
Osiris
OniSage
Osiris
1,907
823
0
909
4,792
2,413
0
246
4,284
0
13,061
W
Bakasura
Vecheeto
Bakasura
2,904
2,226
0
4,870
8,749
2,695
0
1,388
7,361
0
21,335
W
Osiris
Verique
Osiris
3,586
1,149
0
1,259
6,934
6,455
126
798
6,136
2,074
43,568
L
Cthulhu
Åntīthesis
Cthulhu
4,694
618
1,212
2,101
7,645
3,188
0
2,319
5,254
19,020
1,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,850
Gold Earned
24,062
281
Minions Killed
205
0
Camps Cleared
0
913,189
Distance Traveled
829,709
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,670
630
70
8
0
170,383
2
L
Chang'e
5,661
629
57
6
0
205,579
0
L
Susano
5,023
558
42
5
0
189,308
0
L
Heimdallr
4,716
524
62
7
0
167,672
0
W
Xing Tian
4,650
517
15
2
0
177,389
2
W
Artemis
4,938
549
53
6
0
171,625
1
L
Osiris
3,875
431
20
2
0
97,859
0
W
Bakasura
4,869
541
67
7
0
235,657
0
W
Osiris
6,723
747
76
8
0
158,135
0
L
Cthulhu
4,787
532
24
3
0
169,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role