Player Matchup

Kumbhakarna
Kumbhakarna
ElHijoDeWarchi
Kumbhakarna
Level 166
God Stats
0W - 2L
1,396 SR
Queue Stats
55W - 55L
1,420 Elo+
Solo
Fenrir
Fenrir
OccidereRegem
Fenrir
Level 106
God Stats
5W - 5L
1,654 SR
Queue Stats
46W - 53L
1,430 Elo+
Solo
Ra
Ra
TonelessHook458
Ra
Level 164
God Stats
20W - 21L
1,446 SR
Queue Stats
681W - 697L
1,405 Elo+
Solo
Team Averages
Level 145
1,499 SR
1,418 Elo+

VS

Team Averages
Level 51
1,618 SR
1,302 Elo+
Ymir
Ymir
SpitOnIt695648
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 1
Kukulkan
Kukulkan
TonsilTicklr726
Kukulkan
Level 63
God Stats
2W - 6L
1,585 SR
Queue Stats
55W - 75L
1,296 Elo+
Party 1
Bellona
Bellona
ZonatedAbyss
Bellona
Level 86
God Stats
8W - 8L
1,769 SR
Queue Stats
54W - 53L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElHijoDeWarchi
Kumbhakarna
11
3 / 4 / 6
8,237
749
6,555
14,065
10,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
4 / 9 / 4
9,155
832
4,776
11,621
3,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 5 / 4
8,883
808
12,363
13,169
5,302
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 9
8,347
759
4,431
11,638
9,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
15
9 / 2 / 5
10,107
919
12,911
4,231
1,253
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ZonatedAbyss
Bellona
14
6 / 4 / 10
9,708
883
12,255
15,189
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
11
Kills
16
18
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ElHijoDeWarchi
Kumbhakarna
3
4
6
1.5
L
4
9
4
0.67
W
1
5
9
1.1
L
4
5
4
1.2
W
Kukulkan
9
2
5
5.75
W
Bellona
ZonatedAbyss
Bellona
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,694
Damage
29,597
38,855
Taken
31,058
19,941
Mitigated
20,709
8,338
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ElHijoDeWarchi
Kumbhakarna
6,555
1,574
0
972
14,065
10,901
0
6,415
7,358
11,580
391
L
4,776
1,840
0
489
11,621
3,738
541
5,417
6,075
0
15,028
W
4,431
791
0
250
11,638
9,284
0
8,344
2,972
10,609
1,647
L
12,363
1,596
1,538
5,339
13,169
5,302
553
5,482
7,267
31,256
0
W
Kukulkan
12,911
1,997
0
0
4,231
1,253
1,005
1,554
2,617
33,460
0
W
Bellona
ZonatedAbyss
Bellona
12,255
3,720
0
3,244
15,189
10,172
705
7,778
6,942
632
24,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
28,162
65
Minions Killed
86
0
Camps Cleared
0
498,971
Distance Traveled
573,822
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,237
749
10
1
0
152,441
0
L
Fenrir
9,155
832
16
1
0
169,349
0
W
Ymir
8,347
759
15
1
0
183,973
0
L
Ra
8,883
808
39
4
0
177,181
1
W
Kukulkan
10,107
919
51
5
0
174,500
0
W
Bellona
9,708
883
20
2
0
215,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role