Player Matchup

Thanatos
Thanatos
FiveMShooter
Thanatos
Level 95
God Stats
52W - 39L
1,574 SR
Queue Stats
434W - 417L
1,450 Elo+
Party 1
Achilles
Achilles
Galveston38
Achilles
Level 84
God Stats
18W - 18L
1,476 SR
Queue Stats
181W - 182L
1,506 Elo+
Party 1
Sobek
Sobek
Gods
Sobek
Level 77
God Stats
22W - 12L
1,500 SR
Queue Stats
32W - 21L
1,500 Elo+
Solo
Neith
Neith
K1ngA3tgy
Neith
Level 34
God Stats
1W - 1L
1,317 SR
Queue Stats
51W - 67L
1,475 Elo+
Solo
Janus
Janus
jreyess222
Janus
Level 83
God Stats
80W - 72L
1,532 SR
Queue Stats
187W - 191L
1,359 Elo+
Solo
Team Averages
Level 75
1,480 SR
1,458 Elo+

VS

Team Averages
Level 145
1,542 SR
1,519 Elo+
Nox
Nox
LemonDraco
Nox
Level 155
God Stats
3W - 7L
1,384 SR
Queue Stats
200W - 198L
1,473 Elo+
Party 3
Ares
Ares
edsaqw21
Ares
Level 144
God Stats
4W - 5L
1,500 SR
Queue Stats
271W - 262L
1,531 Elo+
Party 2
King Arthur
King Arthur
pes123a
King Arthur
Level 128
God Stats
1W - 2L
1,535 SR
Queue Stats
131W - 130L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
skelatongang
Ao Kuang
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 96L
1,528 Elo+
Party 3
Cupid
Cupid
snow123458890
Cupid
Level 155
God Stats
2W - 1L
1,791 SR
Queue Stats
235W - 235L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FiveMShooter
Thanatos
10
1 / 0 / 3
5,606
561
3,075
7,280
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Galveston38
Achilles
11
3 / 0 / 0
6,141
614
6,582
7,975
3,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sobek
Gods
Sobek
9
1 / 0 / 1
5,220
522
2,684
7,443
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
K1ngA3tgy
Neith
10
1 / 1 / 2
5,697
570
5,876
4,320
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
11
0 / 1 / 0
5,531
553
198
4,039
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,796
580
2,285
3,204
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
9
0 / 2 / 0
5,006
501
2,844
8,296
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
pes123a
King Arthur
9
0 / 3 / 0
5,378
538
3,565
10,113
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
skelatongang
Ao Kuang
10
2 / 0 / 0
5,404
540
2,634
5,771
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 1 / 1
4,685
469
2,900
4,542
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
2
2
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FiveMShooter
Thanatos
1
0
3
2.5
W
Achilles
Galveston38
Achilles
3
0
0
3
W
Sobek
Gods
Sobek
1
0
1
1.5
W
Neith
K1ngA3tgy
Neith
1
1
2
2
L
0
0
1
0.5
L
Ares
0
2
0
0
W
Janus
0
1
0
0
L
King Arthur
pes123a
King Arthur
0
3
0
0
L
Ao Kuang
skelatongang
Ao Kuang
2
0
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,415
Damage
14,228
31,057
Taken
31,926
12,497
Mitigated
13,409
17,775
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FiveMShooter
Thanatos
3,075
973
0
6,824
7,280
2,533
0
1,593
5,671
0
38,398
W
Achilles
Galveston38
Achilles
6,582
1,405
0
4,794
7,975
3,629
0
105
7,870
0
37,534
W
Sobek
Gods
Sobek
2,684
266
0
3,189
7,443
4,307
0
2,191
5,252
14,703
0
W
Neith
K1ngA3tgy
Neith
5,876
2,296
0
1,807
4,320
1,108
0
1,273
3,047
0
43,037
L
2,285
100
0
926
3,204
1,028
0
158
3,006
37,741
181
L
Ares
2,844
147
0
3,525
8,296
4,635
0
1,876
6,420
19,861
1,555
W
Janus
198
41
0
1,161
4,039
920
0
2,251
1,620
32,534
456
L
King Arthur
pes123a
King Arthur
3,565
800
0
2,779
10,113
4,602
0
0
9,584
0
32,471
L
Ao Kuang
skelatongang
Ao Kuang
2,634
683
0
1,506
5,771
1,885
0
102
5,669
32,281
1,720
L
2,900
1,444
1,238
2,822
4,542
1,259
0
706
3,836
0
21,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,195
Gold Earned
26,269
312
Minions Killed
276
0
Camps Cleared
0
1,057,062
Distance Traveled
1,055,742
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,606
561
64
6
0
240,463
0
W
Achilles
6,141
614
66
7
0
205,965
4
W
Sobek
5,220
522
21
2
0
198,951
0
W
Neith
5,697
570
74
7
0
199,995
4
L
Nox
5,796
580
86
9
0
215,323
0
L
Ares
5,006
501
22
2
0
190,344
0
W
Janus
5,531
553
87
9
0
211,688
2
L
King Arthur
5,378
538
55
6
0
200,116
4
L
Ao Kuang
5,404
540
60
6
0
256,435
0
L
Cupid
4,685
469
53
5
0
193,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role