Player Matchup

Apollo
Apollo
Arvkipp
Apollo
Level 18
God Stats
25W - 7L
1,776 SR
Queue Stats
64W - 39L
1,628 Elo+
Party 2
Da Ji
Da Ji
Awklence
Da Ji
Level 147
God Stats
10W - 5L
1,801 SR
Queue Stats
111W - 87L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
IrIrisHeart1007
Nu Wa
Level 31
God Stats
1W - 0L
1,566 SR
Queue Stats
1W - 4L
1,189 Elo+
Solo
Sylvanus
Sylvanus
Soupcan 420
Sylvanus
Level 147
God Stats
7W - 2L
1,619 SR
Queue Stats
30W - 34L
1,450 Elo+
Solo
Ix Chel
Ix Chel
ThxtGuyMike
Ix Chel
Level 152
God Stats
11W - 17L
1,446 SR
Queue Stats
312W - 309L
1,417 Elo+
Solo
Team Averages
Level 99
1,642 SR
1,451 Elo+

VS

Team Averages
Level 102
1,463 SR
1,474 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Im a girl 9483
Apollo
Level 133
God Stats
0W - 2L
963 SR
Queue Stats
165W - 162L
1,419 Elo+
Solo
Kumbhakarna
Kumbhakarna
dadbodrauseo
Kumbhakarna
Level 60
God Stats
17W - 5L
1,705 SR
Queue Stats
301W - 275L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
dejerro
Zhong Kui
Level 62
God Stats
35W - 21L
1,645 SR
Queue Stats
221W - 167L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arvkipp
Apollo
12
2 / 3 / 2
6,352
635
6,293
10,254
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Da Ji
Awklence
Da Ji
11
4 / 2 / 1
6,151
615
3,715
7,715
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 4 / 2
5,283
528
5,284
5,295
1,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Soupcan 420
Sylvanus
9
1 / 0 / 4
5,799
580
4,139
8,108
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
ThxtGuyMike
Ix Chel
12
5 / 0 / 0
6,954
695
5,583
5,177
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
4 / 4 / 0
5,973
597
7,238
6,795
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
 
Mulan
11
3 / 0 / 2
5,850
585
3,849
6,004
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 5 / 0
5,242
524
1,536
8,846
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
dadbodrauseo
Kumbhakarna
9
0 / 2 / 4
5,273
527
2,910
7,290
4,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
dejerro
Zhong Kui
11
2 / 3 / 0
5,710
571
6,263
7,544
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
14
Kills
9
9
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
4
0
1
L
Mulan
 
Mulan
3
0
2
4
W
Apollo
Arvkipp
Apollo
2
3
2
1
W
Da Ji
Awklence
Da Ji
4
2
1
2.25
L
0
5
0
0
W
2
4
2
0.75
W
Sylvanus
Soupcan 420
Sylvanus
1
0
4
3
W
Ix Chel
ThxtGuyMike
Ix Chel
5
0
0
5
L
Kumbhakarna
dadbodrauseo
Kumbhakarna
0
2
4
1
L
Zhong Kui
dejerro
Zhong Kui
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,014
Damage
21,796
36,549
Taken
36,479
16,616
Mitigated
16,448
13,075
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,238
1,025
332
1,802
6,795
1,760
0
4,069
2,726
39,953
2,102
L
Mulan
 
Mulan
3,849
524
0
2,127
6,004
2,558
0
923
5,081
0
37,094
W
Apollo
Arvkipp
Apollo
6,293
3,779
0
4,682
10,254
3,867
0
6,608
3,646
0
49,091
W
Da Ji
Awklence
Da Ji
3,715
891
0
830
7,715
2,645
0
1,503
6,212
0
40,450
L
1,536
897
0
3,111
8,846
2,685
0
5,327
3,519
0
32,287
W
5,284
1,808
0
657
5,295
1,603
103
2,566
2,729
21,137
0
W
Sylvanus
Soupcan 420
Sylvanus
4,139
1,124
665
2,509
8,108
7,012
0
5,414
2,694
17,434
42
W
Ix Chel
ThxtGuyMike
Ix Chel
5,583
1,049
0
3,732
5,177
1,489
496
0
5,177
44,095
2,273
L
Kumbhakarna
dadbodrauseo
Kumbhakarna
2,910
231
0
1,591
7,290
4,406
0
3,150
4,140
16,190
0
L
Zhong Kui
dejerro
Zhong Kui
6,263
1,188
0
2,302
7,544
5,039
0
1,181
6,363
29,173
9,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
28,048
283
Minions Killed
309
0
Camps Cleared
0
988,917
Distance Traveled
969,494
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,973
597
82
8
0
184,199
0
L
Mulan
5,850
585
65
7
0
222,430
5
W
Apollo
6,352
635
88
9
0
198,612
2
W
Da Ji
6,151
615
64
6
0
244,872
0
L
Apollo
5,242
524
64
6
0
174,250
0
W
Nu Wa
5,283
528
33
3
0
179,509
0
W
Sylvanus
5,799
580
17
2
0
182,458
0
W
Ix Chel
6,954
695
81
8
0
183,466
0
L
Kumbhakarna
5,273
527
25
3
0
213,231
0
L
Zhong Kui
5,710
571
73
7
0
175,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role