Player Matchup

Ravana
Ravana
KO_GNOW
Ravana
Level 64
God Stats
6W - 9L
1,480 SR
Queue Stats
123W - 154L
1,419 Elo+
Party 1
Apollo
Apollo
ShadowKillDK
Apollo
Level 79
God Stats
1W - 1L
1,752 SR
Queue Stats
24W - 16L
1,396 Elo+
Solo
Achilles
Achilles
USA-Brutus-
Achilles
Level 69
God Stats
57W - 99L
1,383 SR
Queue Stats
67W - 101L
1,414 Elo+
Solo
Discordia
Discordia
sledgeps
Discordia
Level 103
God Stats
13W - 14L
1,504 SR
Queue Stats
236W - 232L
1,459 Elo+
Solo
Charon
Charon
wolf_atlec
Charon
Level 39
God Stats
4W - 6L
1,428 SR
Queue Stats
73W - 80L
1,432 Elo+
Party 1
Team Averages
Level 71
1,509 SR
1,424 Elo+

VS

Team Averages
Level 56
1,405 SR
1,354 Elo+
Nu Wa
Nu Wa
CVOASTOLF
Nu Wa
Level 18
God Stats
5W - 4L
1,464 SR
Queue Stats
29W - 33L
1,303 Elo+
Party 2
Khepri
Khepri
ChuchoBlastSola
Khepri
Level 100
God Stats
2W - 1L
1,510 SR
Queue Stats
59W - 72L
1,349 Elo+
Solo
Surtr
Surtr
ODIN25010
Surtr
Level 27
God Stats
10W - 11L
1,429 SR
Queue Stats
26W - 34L
1,291 Elo+
Party 2
Thanatos
Thanatos
URAN_KING0
Thanatos
Level 45
God Stats
1W - 3L
1,143 SR
Queue Stats
63W - 73L
1,355 Elo+
Party 2
Zhong Kui
Zhong Kui
YOSIX1
Zhong Kui
Level 89
God Stats
7W - 4L
1,480 SR
Queue Stats
216W - 231L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KO_GNOW
Ravana
9
1 / 4 / 0
5,700
407
4,508
10,154
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Apollo
11
2 / 2 / 0
6,680
477
6,639
8,513
2,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
USA-Brutus-
Achilles
1
0 / 0 / 0
2,694
192
0
356
96
Discordia
sledgeps
Discordia
13
4 / 3 / 0
7,646
546
8,413
7,270
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
wolf_atlec
Charon
11
0 / 1 / 3
6,942
496
3,465
8,335
5,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CVOASTOLF
Nu Wa
12
1 / 3 / 5
7,566
540
4,920
7,395
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
7,201
514
4,557
8,291
8,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Surtr
ODIN25010
Surtr
12
2 / 0 / 1
7,921
566
3,236
6,973
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
URAN_KING0
Thanatos
14
4 / 1 / 1
7,926
566
6,494
14,477
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
YOSIX1
Zhong Kui
12
2 / 2 / 1
7,164
512
4,946
5,924
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
10
10
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CVOASTOLF
Nu Wa
1
3
5
1.17
W
1
1
2
2
L
Ravana
KO_GNOW
Ravana
1
4
0
0.25
W
Surtr
ODIN25010
Surtr
2
0
1
2.5
L
Apollo
2
2
0
1
W
Thanatos
URAN_KING0
Thanatos
4
1
1
4.5
L
Achilles
USA-Brutus-
Achilles
0
0
0
0
W
Zhong Kui
YOSIX1
Zhong Kui
2
2
1
1.25
L
Discordia
sledgeps
Discordia
4
3
0
1.33
L
Charon
wolf_atlec
Charon
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,025
Damage
24,153
34,628
Taken
43,060
13,331
Mitigated
24,477
8,427
Healing
18,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CVOASTOLF
Nu Wa
4,920
1,471
0
1,106
7,395
1,776
346
5,377
2,018
34,117
906
W
4,557
328
0
2,166
8,291
8,276
117
3,168
5,123
13,824
802
L
Ravana
KO_GNOW
Ravana
4,508
811
0
1,450
10,154
3,314
0
1,657
8,261
0
37,074
W
Surtr
ODIN25010
Surtr
3,236
837
0
1,715
6,973
4,166
2,312
1,331
5,642
1,650
41,138
L
Apollo
6,639
4,477
0
4,343
8,513
2,705
1,004
5,060
3,453
0
50,132
W
Thanatos
URAN_KING0
Thanatos
6,494
933
0
11,744
14,477
5,912
0
529
13,948
0
65,337
L
Achilles
USA-Brutus-
Achilles
0
0
0
0
356
96
0
356
0
0
0
W
Zhong Kui
YOSIX1
Zhong Kui
4,946
1,981
0
2,112
5,924
4,347
685
1,326
4,598
40,129
10,405
L
Discordia
sledgeps
Discordia
8,413
237
0
1,520
7,270
1,824
0
3,165
4,020
55,590
1,224
L
Charon
wolf_atlec
Charon
3,465
1,354
0
1,114
8,335
5,392
0
4,113
4,179
23,239
2,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
37,778
282
Minions Killed
343
0
Camps Cleared
0
1,002,972
Distance Traveled
1,253,873
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,566
540
72
5
0
261,034
0
W
Khepri
7,201
514
14
1
0
228,615
0
L
Ravana
5,700
407
59
4
0
299,826
0
W
Surtr
7,921
566
79
6
0
205,826
0
L
Apollo
6,680
477
95
7
0
236,654
2
W
Thanatos
7,926
566
95
7
0
305,819
0
L
Achilles
2,694
192
0
0
0
0
0
W
Zhong Kui
7,164
512
83
6
0
252,579
0
L
Discordia
7,646
546
100
7
0
233,456
0
L
Charon
6,942
496
28
2
0
233,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role