Player Matchup

Danzaburou
Danzaburou
Gunshys
Danzaburou
Level 46
God Stats
44W - 27L
1,637 SR
Queue Stats
209W - 190L
1,518 Elo+
Party 2
Odin
Odin
Irs-returns
Odin
Level 145
God Stats
3W - 6L
1,218 SR
Queue Stats
131W - 114L
1,551 Elo+
Party 3
Janus
Janus
Is_Zeus-318
Janus
Level 154
God Stats
4W - 6L
1,403 SR
Queue Stats
159W - 160L
1,514 Elo+
Party 3
Ratatoskr
Ratatoskr
Vaupen
Ratatoskr
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
291W - 265L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
xmatt9293x
Jormungandr
Level 58
God Stats
25W - 20L
1,590 SR
Queue Stats
145W - 141L
1,483 Elo+
Party 2
Team Averages
Level 94
1,470 SR
1,518 Elo+

VS

Team Averages
Level 122
1,466 SR
1,447 Elo+
Sylvanus
Sylvanus
BilboCapalot
Sylvanus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Macho0presor553
Anubis
Level 122
God Stats
3W - 6L
1,424 SR
Queue Stats
553W - 531L
1,478 Elo+
Solo
Chaac
Chaac
Mil2Gz
Chaac
Level 87
God Stats
5W - 8L
1,290 SR
Queue Stats
206W - 187L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheDirtyTrev
Danzaburou
Level 113
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 1
Serqet
Serqet
YogiBear14
Serqet
Level 148
God Stats
4W - 4L
1,612 SR
Queue Stats
171W - 169L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gunshys
Danzaburou
6
0 / 1 / 1
3,497
699
1,960
1,841
412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
2 / 1 / 0
4,183
837
1,330
3,240
1,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 1 / 0
4,196
839
1,885
2,599
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Vaupen
Ratatoskr
6
0 / 2 / 2
3,489
698
1,325
3,345
707
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
xmatt9293x
Jormungandr
6
1 / 0 / 0
3,784
757
2,407
4,232
2,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BilboCapalot
Sylvanus
6
1 / 1 / 0
3,466
693
1,736
4,187
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
3 / 2 / 1
4,141
828
2,127
2,498
947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Mil2Gz
Chaac
2
0 / 1 / 0
2,661
532
272
1,035
480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TheDirtyTrev
Danzaburou
6
0 / 0 / 1
3,506
701
1,842
2,059
543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
YogiBear14
Serqet
6
1 / 1 / 2
3,680
736
1,972
5,062
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
5
5
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BilboCapalot
Sylvanus
1
1
0
1
W
Danzaburou
Gunshys
Danzaburou
0
1
1
0.5
W
2
1
0
2
W
2
1
0
2
L
3
2
1
1.75
L
Chaac
Mil2Gz
Chaac
0
1
0
0
L
Danzaburou
TheDirtyTrev
Danzaburou
0
0
1
0.5
W
Ratatoskr
Vaupen
Ratatoskr
0
2
2
0.5
L
Serqet
YogiBear14
Serqet
1
1
2
2
W
Jormungandr
xmatt9293x
Jormungandr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,907
Damage
7,949
15,257
Taken
14,841
5,502
Mitigated
4,803
6,042
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BilboCapalot
Sylvanus
1,736
678
228
1,620
4,187
1,604
0
1,261
2,926
8,963
3,545
W
Danzaburou
Gunshys
Danzaburou
1,960
934
0
900
1,841
412
0
845
996
0
15,913
W
1,330
120
0
1,190
3,240
1,581
0
944
2,136
0
16,642
W
1,885
412
0
940
2,599
421
0
782
1,817
24,390
0
L
2,127
49
0
569
2,498
947
0
875
1,477
15,911
0
L
Chaac
Mil2Gz
Chaac
272
44
0
121
1,035
480
0
0
951
0
2,787
L
Danzaburou
TheDirtyTrev
Danzaburou
1,842
1,089
0
908
2,059
543
0
697
1,362
0
15,848
W
Ratatoskr
Vaupen
Ratatoskr
1,325
282
0
1,294
3,345
707
0
401
2,944
0
11,050
L
Serqet
YogiBear14
Serqet
1,972
478
0
2,451
5,062
1,229
0
792
4,080
0
15,978
W
Jormungandr
xmatt9293x
Jormungandr
2,407
669
0
1,718
4,232
2,381
0
745
3,487
11,898
1,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,149
Gold Earned
17,454
174
Minions Killed
128
0
Camps Cleared
0
572,734
Distance Traveled
476,219
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,466
693
25
5
0
116,013
4
W
Danzaburou
3,497
699
38
8
0
104,768
0
W
Odin
4,183
837
37
7
0
105,104
0
W
Janus
4,196
839
55
11
0
124,664
2
L
Anubis
4,141
828
31
6
0
99,766
0
L
Chaac
2,661
532
5
1
0
28,857
0
L
Danzaburou
3,506
701
32
6
0
103,071
3
W
Ratatoskr
3,489
698
23
5
0
132,020
0
L
Serqet
3,680
736
35
7
0
128,512
0
W
Jormungandr
3,784
757
21
4
0
106,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role