Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
EvLMusHroOoM
Ares
Level 220
God Stats
167W - 127L
1,633 SR
Queue Stats
428W - 354L
1,630 Elo+
Party 1
Loki
Loki
XXDRUNKDRIVERXX
Loki
Level 108
God Stats
52W - 17L
1,778 SR
Queue Stats
324W - 140L
1,750 Elo+
Party 1
Discordia
Discordia
aizc360
Discordia
Level 104
God Stats
1W - 0L
1,620 SR
Queue Stats
22W - 22L
1,497 Elo+
Solo
Team Averages
Level 127
1,606 SR
1,575 Elo+

VS

Team Averages
Level 120
1,422 SR
1,442 Elo+
Raijin
Raijin
CameOnBensFace
Raijin
Level 78
God Stats
5W - 9L
1,497 SR
Queue Stats
254W - 255L
1,536 Elo+
Party 2
Janus
Janus
LowTierGodx
Janus
Level 129
God Stats
1W - 4L
1,197 SR
Queue Stats
4W - 9L
1,189 Elo+
Solo
Jing Wei
Jing Wei
MantisWild
Jing Wei
Level 94
God Stats
1W - 2L
1,241 SR
Queue Stats
20W - 24L
1,475 Elo+
Solo
Hachiman
Hachiman
MegaSaiyan
Hachiman
Level 156
God Stats
6W - 14L
1,474 SR
Queue Stats
196W - 220L
1,476 Elo+
Party 2
King Arthur
King Arthur
bakakuang
King Arthur
Level 145
God Stats
5W - 2L
1,699 SR
Queue Stats
33W - 28L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 3
5,401
1,080
2,214
4,138
1,491
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
 
Izanami
10
1 / 0 / 3
5,319
1,064
1,113
2,200
632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 1 / 5
5,712
1,142
4,388
5,586
4,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
8 / 1 / 2
6,297
1,259
6,625
4,455
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
aizc360
Discordia
8
0 / 1 / 1
4,612
922
429
1,492
581
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
4,883
977
2,638
4,052
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 0
5,412
1,082
1,188
2,733
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MantisWild
Jing Wei
10
1 / 2 / 0
5,005
1,001
2,652
3,465
932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
MegaSaiyan
Hachiman
9
0 / 4 / 0
4,724
945
1,415
4,728
1,095
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
bakakuang
King Arthur
8
0 / 2 / 2
4,525
905
1,180
2,691
911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
3
3
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
3
2.5
W
Izanami
 
Izanami
1
0
3
2.5
L
0
4
2
0.25
W
3
1
5
5.5
L
2
1
0
2
L
Jing Wei
MantisWild
Jing Wei
1
2
0
0.5
L
Hachiman
MegaSaiyan
Hachiman
0
4
0
0
W
8
1
2
9
W
Discordia
aizc360
Discordia
0
1
1
0.5
L
King Arthur
bakakuang
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,769
Damage
9,073
17,871
Taken
17,669
8,272
Mitigated
4,732
3,645
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,214
408
0
2,526
4,138
1,491
477
1,023
3,115
0
12,526
W
Izanami
 
Izanami
1,113
682
0
541
2,200
632
408
194
2,006
0
14,109
L
2,638
365
0
100
4,052
1,010
0
948
3,104
10,419
0
W
4,388
286
0
248
5,586
4,236
0
2,050
3,536
7,559
870
L
1,188
158
0
353
2,733
784
0
1,527
1,206
9,964
0
L
Jing Wei
MantisWild
Jing Wei
2,652
2,080
0
682
3,465
932
0
514
2,951
0
11,552
L
Hachiman
MegaSaiyan
Hachiman
1,415
625
0
854
4,728
1,095
0
524
4,204
0
10,223
W
6,625
2,375
0
330
4,455
1,332
0
519
3,936
0
17,133
W
Discordia
aizc360
Discordia
429
31
0
0
1,492
581
0
40
1,452
6,534
0
L
King Arthur
bakakuang
King Arthur
1,180
226
0
437
2,691
911
0
1,139
1,552
0
2,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
24,549
110
Minions Killed
101
0
Camps Cleared
0
542,711
Distance Traveled
427,186
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,401
1,080
25
5
0
120,341
3
W
Izanami
5,319
1,064
34
7
0
105,196
0
L
Raijin
4,883
977
16
3
0
94,556
0
W
Ares
5,712
1,142
7
1
0
118,438
0
L
Janus
5,412
1,082
34
7
0
80,698
0
L
Jing Wei
5,005
1,001
27
5
0
115,363
0
L
Hachiman
4,724
945
18
4
0
93,106
0
W
Loki
6,297
1,259
35
7
0
118,805
0
W
Discordia
4,612
922
9
2
0
79,931
0
L
King Arthur
4,525
905
6
1
0
43,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role