Player Matchup

Jormungandr
Jormungandr
BozoWozo
Jormungandr
Level 32
God Stats
33W - 19L
1,661 SR
Queue Stats
73W - 70L
1,521 Elo+
Party 2
The Morrigan
The Morrigan
CongenialKahuna
The Morrigan
Level 145
God Stats
4W - 3L
1,591 SR
Queue Stats
77W - 81L
1,536 Elo+
Party 2
Arachne
Arachne
Flameador95
Arachne
Level 77
God Stats
2W - 3L
1,223 SR
Queue Stats
62W - 70L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Murermesteren
Danzaburou
Level 175
God Stats
294W - 270L
1,558 SR
Queue Stats
535W - 525L
1,492 Elo+
Solo
Medusa
Medusa
ceyloo
Medusa
Level 159
God Stats
3W - 3L
1,560 SR
Queue Stats
528W - 503L
1,507 Elo+
Solo
Team Averages
Level 118
1,518 SR
1,512 Elo+

VS

Team Averages
Level 123
1,478 SR
1,408 Elo+
Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
No1KukulkanHater
Ravana
Level 118
God Stats
4W - 6L
1,714 SR
Queue Stats
106W - 89L
1,528 Elo+
Solo
Anubis
Anubis
明日之神
Anubis
Level 157
God Stats
7W - 10L
1,522 SR
Queue Stats
632W - 621L
1,445 Elo+
Party 1
Bacchus
Bacchus
贱贱的楚们
Bacchus
Level 64
God Stats
0W - 3L
1,151 SR
Queue Stats
7W - 13L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BozoWozo
Jormungandr
12
2 / 0 / 2
7,042
704
5,973
7,632
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
CongenialKahuna
The Morrigan
10
2 / 3 / 4
6,145
615
4,765
5,576
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Flameador95
Arachne
11
5 / 3 / 1
6,330
633
4,684
7,690
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Murermesteren
Danzaburou
9
1 / 2 / 2
5,454
545
1,948
6,739
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
ceyloo
Medusa
10
3 / 3 / 0
5,912
591
2,951
5,988
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 6 / 1
5,073
507
4,077
5,938
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
9
0 / 2 / 1
4,917
492
3,994
8,772
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
4 / 1 / 3
6,244
624
4,883
3,968
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
10
2 / 4 / 4
6,069
607
3,226
7,044
3,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 4
6,143
614
5,443
7,997
5,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
11
11
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
1
0.25
L
Chaac
 
Chaac
0
2
1
0.25
W
Jormungandr
BozoWozo
Jormungandr
2
0
2
3
W
The Morrigan
CongenialKahuna
The Morrigan
2
3
4
1.33
W
Arachne
Flameador95
Arachne
5
3
1
1.83
W
Danzaburou
Murermesteren
Danzaburou
1
2
2
1
L
4
1
3
5.5
W
Medusa
ceyloo
Medusa
3
3
0
1
L
Anubis
2
4
4
1
L
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,321
Damage
21,623
33,625
Taken
33,719
10,605
Mitigated
15,818
11,640
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,077
690
0
0
5,938
1,382
0
207
5,651
41,218
784
L
Chaac
 
Chaac
3,994
714
0
2,772
8,772
4,096
0
4,502
4,208
514
30,471
W
Jormungandr
BozoWozo
Jormungandr
5,973
1,686
0
4,493
7,632
3,474
432
730
6,902
45,039
3,267
W
The Morrigan
CongenialKahuna
The Morrigan
4,765
578
0
704
5,576
1,019
0
3,010
2,553
24,429
0
W
Arachne
Flameador95
Arachne
4,684
3,462
0
3,267
7,690
2,117
0
2,494
5,196
0
39,385
W
Danzaburou
Murermesteren
Danzaburou
1,948
440
0
2,630
6,739
2,399
0
3,663
3,076
0
26,172
L
4,883
2,122
0
2,198
3,968
1,362
0
1,227
2,701
0
34,835
W
Medusa
ceyloo
Medusa
2,951
1,035
0
546
5,988
1,596
539
2,172
3,816
0
35,021
L
Anubis
3,226
158
0
1,636
7,044
3,017
45
1,866
4,874
34,566
0
L
5,443
1,008
1,144
3,330
7,997
5,961
0
1,883
5,994
19,745
3,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,883
Gold Earned
28,446
318
Minions Killed
293
0
Camps Cleared
0
963,836
Distance Traveled
1,034,924
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,073
507
71
7
0
184,334
2
L
Chaac
4,917
492
46
5
0
231,509
2
W
Jormungandr
7,042
704
79
8
0
185,636
2
W
The Morrigan
6,145
615
57
6
0
197,473
1
W
Arachne
6,330
633
69
7
0
244,642
0
W
Danzaburou
5,454
545
56
6
0
136,275
1
L
Ravana
6,244
624
74
7
0
228,799
2
W
Medusa
5,912
591
57
6
0
199,810
2
L
Anubis
6,069
607
72
7
0
178,501
0
L
Bacchus
6,143
614
30
3
0
211,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role