Player Matchup

Artemis
Artemis
Kalash5n
Artemis
Level 107
God Stats
4W - 7L
1,468 SR
Queue Stats
27W - 36L
1,420 Elo+
Party 2
Janus
Janus
comanderC
Janus
Level 125
God Stats
1W - 4L
1,292 SR
Queue Stats
113W - 112L
1,437 Elo+
Solo
Pele
Pele
dileloco15
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
draco1001
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,152 Elo+
Party 2
Cthulhu
Cthulhu
lunaticfring09
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,758 Elo+
Party 1
Team Averages
Level 71
1,452 SR
1,453 Elo+

VS

Team Averages
Level 127
1,422 SR
1,454 Elo+
Charon
Charon
 
Charon
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Frank1519
Ah Muzen Cab
Level 155
God Stats
2W - 3L
1,386 SR
Queue Stats
361W - 340L
1,480 Elo+
Solo
Anubis
Anubis
Nog1mon
Anubis
Level 69
God Stats
75W - 95L
1,441 SR
Queue Stats
81W - 107L
1,377 Elo+
Solo
Awilix
Awilix
U1222491396
Awilix
Level 109
God Stats
36W - 25L
1,558 SR
Queue Stats
97W - 81L
1,489 Elo+
Solo
Hou Yi
Hou Yi
saparmurat
Hou Yi
Level 137
God Stats
1W - 2L
1,223 SR
Queue Stats
225W - 228L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kalash5n
Artemis
9
2 / 1 / 0
5,252
525
3,854
5,463
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
comanderC
Janus
9
0 / 5 / 0
5,079
508
2,012
6,061
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
4,737
474
3,702
7,803
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
draco1001
Nu Wa
9
0 / 2 / 0
4,920
492
1,676
2,678
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 2
4,957
496
2,996
8,546
3,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 0 / 2
5,833
583
4,166
4,489
2,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Frank1519
Ah Muzen Cab
12
5 / 0 / 1
7,354
735
5,812
5,852
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
Nog1mon
Anubis
11
4 / 0 / 2
6,259
626
4,267
3,475
1,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
10
1 / 0 / 1
5,295
530
1,215
7,057
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
saparmurat
Hou Yi
9
2 / 2 / 1
5,109
511
4,530
6,081
1,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
13
13
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
2
2
W
Ah Muzen Cab
Frank1519
Ah Muzen Cab
5
0
1
5.5
L
Artemis
Kalash5n
Artemis
2
1
0
2
W
Anubis
Nog1mon
Anubis
4
0
2
5
W
Awilix
1
0
1
1.5
L
Janus
comanderC
Janus
0
5
0
0
L
0
3
1
0.17
L
Nu Wa
draco1001
Nu Wa
0
2
0
0
L
0
2
2
0.5
W
Hou Yi
saparmurat
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,240
Damage
19,990
30,551
Taken
26,954
8,860
Mitigated
10,119
7,023
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,166
716
0
1,573
4,489
2,780
0
1,285
3,204
21,276
1,140
W
Ah Muzen Cab
Frank1519
Ah Muzen Cab
5,812
639
0
489
5,852
1,878
482
2,331
3,521
0
56,107
L
Artemis
Kalash5n
Artemis
3,854
794
0
2,177
5,463
1,464
270
2,136
3,327
0
34,868
W
Anubis
Nog1mon
Anubis
4,267
47
0
1,467
3,475
1,495
0
833
2,642
40,671
831
W
Awilix
1,215
519
0
4,615
7,057
2,139
0
659
6,398
0
32,802
L
Janus
comanderC
Janus
2,012
232
0
852
6,061
1,206
0
0
6,061
32,383
0
L
3,702
663
0
714
7,803
2,294
0
2,041
5,762
0
31,064
L
Nu Wa
draco1001
Nu Wa
1,676
284
0
250
2,678
423
0
2,101
577
21,014
0
L
2,996
488
1,062
1,968
8,546
3,473
52
1,986
6,560
18,050
0
W
Hou Yi
saparmurat
Hou Yi
4,530
2,160
0
2,338
6,081
1,827
0
1,576
4,505
0
30,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,945
Gold Earned
29,850
264
Minions Killed
295
0
Camps Cleared
0
904,744
Distance Traveled
1,019,425
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,833
583
33
3
0
190,529
7
W
Ah Muzen Cab
7,354
735
89
9
0
181,202
4
L
Artemis
5,252
525
60
6
0
177,151
0
W
Anubis
6,259
626
70
7
0
201,881
2
W
Awilix
5,295
530
53
5
0
247,943
0
L
Janus
5,079
508
79
8
0
167,748
0
L
Pele
4,737
474
51
5
0
208,765
0
L
Nu Wa
4,920
492
45
5
0
143,374
0
L
Cthulhu
4,957
496
29
3
0
207,706
3
W
Hou Yi
5,109
511
50
5
0
197,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role