Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Potrosaurio
Mercury
Level 159
God Stats
3W - 2L
1,446 SR
Queue Stats
362W - 365L
1,538 Elo+
Party 1
Eset
Eset
SelenO2730
Eset
Level 158
God Stats
4W - 3L
1,571 SR
Queue Stats
261W - 255L
1,515 Elo+
Party 1
Neith
Neith
maryK4Y
Neith
Level 59
God Stats
75W - 56L
1,637 SR
Queue Stats
87W - 66L
1,619 Elo+
Solo
Team Averages
Level 120
1,531 SR
1,534 Elo+

VS

Team Averages
Level 122
1,498 SR
1,507 Elo+
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Clankuwu
Ullr
Level 40
God Stats
7W - 16L
1,363 SR
Queue Stats
103W - 111L
1,430 Elo+
Solo
The Morrigan
The Morrigan
SalvadorM
The Morrigan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,506 Elo+
Solo
Shiva
Shiva
Serendipitiful
Shiva
Level 165
God Stats
3W - 3L
1,549 SR
Queue Stats
172W - 161L
1,574 Elo+
Solo
Mulan
Mulan
xXSBC05Xx
Mulan
Level 114
God Stats
274W - 243L
1,575 SR
Queue Stats
280W - 254L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 1 / 6
6,726
611
4,635
7,824
5,793
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
 
Tsukuyomi
11
1 / 2 / 0
5,860
533
5,182
9,367
6,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Potrosaurio
Mercury
12
3 / 0 / 4
6,713
610
4,668
7,219
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 1 / 5
6,999
636
6,889
6,085
1,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
maryK4Y
Neith
11
3 / 1 / 0
6,419
584
6,847
6,491
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 1 / 0
6,684
608
5,546
11,136
6,878
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
10
1 / 2 / 1
5,556
505
3,192
7,821
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
SalvadorM
The Morrigan
9
0 / 5 / 0
4,721
429
1,664
6,264
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
5,151
468
3,772
9,267
5,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
xXSBC05Xx
Mulan
11
2 / 4 / 2
5,914
538
6,632
10,588
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
5
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
6
6
W
Tsukuyomi
 
Tsukuyomi
1
2
0
0.5
L
Artio
 
Artio
2
1
0
2
L
Ullr
1
2
1
0.75
W
Mercury
Potrosaurio
Mercury
3
0
4
5
L
The Morrigan
SalvadorM
The Morrigan
0
5
0
0
W
5
1
5
7.5
L
0
3
1
0.17
W
Neith
maryK4Y
Neith
3
1
0
3
L
Mulan
xXSBC05Xx
Mulan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,221
Damage
20,806
36,986
Taken
45,076
18,835
Mitigated
21,602
13,926
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,635
994
910
4,406
7,824
5,793
0
671
7,153
21,481
2,524
W
Tsukuyomi
 
Tsukuyomi
5,182
1,033
0
3,688
9,367
6,341
0
5,212
4,155
0
34,374
L
Artio
 
Artio
5,546
447
80
5,350
11,136
6,878
0
335
10,156
45,180
0
L
Ullr
3,192
628
0
926
7,821
2,452
0
296
7,525
0
32,794
W
Mercury
Potrosaurio
Mercury
4,668
1,802
0
569
7,219
2,655
0
411
6,808
0
59,212
L
The Morrigan
SalvadorM
The Morrigan
1,664
137
0
430
6,264
2,002
0
2,641
3,623
20,565
1,375
W
6,889
872
299
2,141
6,085
1,978
453
548
5,537
49,556
0
L
3,772
409
302
2,130
9,267
5,979
0
4,329
4,938
0
22,988
W
Neith
maryK4Y
Neith
6,847
1,046
0
1,913
6,491
2,068
750
0
6,491
0
44,384
L
Mulan
xXSBC05Xx
Mulan
6,632
913
0
3,796
10,588
4,291
0
3,845
6,709
0
39,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,717
Gold Earned
28,026
358
Minions Killed
268
0
Camps Cleared
0
1,117,982
Distance Traveled
1,069,597
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,726
611
28
3
0
192,493
2
W
Tsukuyomi
5,860
533
58
5
0
222,775
4
L
Artio
6,684
608
80
7
0
208,456
0
L
Ullr
5,556
505
48
4
0
199,676
0
W
Mercury
6,713
610
98
9
0
281,790
1
L
The Morrigan
4,721
429
34
3
0
207,173
0
W
Eset
6,999
636
92
8
0
218,351
0
L
Shiva
5,151
468
32
3
0
221,825
1
W
Neith
6,419
584
82
7
0
202,573
4
L
Mulan
5,914
538
74
7
0
232,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role