Player Matchup

Cthulhu
Cthulhu
BOFAHokage
Cthulhu
Level 88
God Stats
35W - 22L
1,569 SR
Queue Stats
120W - 113L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
KrustyKrab6969
Danzaburou
Level 67
God Stats
34W - 28L
1,511 SR
Queue Stats
78W - 75L
1,404 Elo+
Solo
Thor
Thor
Not_Kisuke
Thor
Level 38
God Stats
1W - 1L
1,262 SR
Queue Stats
37W - 66L
1,310 Elo+
Party 1
Poseidon
Poseidon
Xandryus
Poseidon
Level 109
God Stats
2W - 2L
1,310 SR
Queue Stats
21W - 20L
1,472 Elo+
Solo
Bacchus
Bacchus
lilmamaa
Bacchus
Level 69
God Stats
13W - 3L
1,557 SR
Queue Stats
60W - 89L
1,338 Elo+
Solo
Team Averages
Level 74
1,442 SR
1,400 Elo+

VS

Team Averages
Level 87
1,434 SR
1,435 Elo+
Medusa
Medusa
Bobbydice22
Medusa
Level 62
God Stats
11W - 9L
1,554 SR
Queue Stats
38W - 45L
1,483 Elo+
Solo
Fenrir
Fenrir
DevilxDNI
Fenrir
Level 79
God Stats
3W - 4L
1,434 SR
Queue Stats
318W - 315L
1,417 Elo+
Solo
Ymir
Ymir
Kiing-Bunii
Ymir
Level 37
God Stats
2W - 7L
1,361 SR
Queue Stats
16W - 19L
1,414 Elo+
Solo
Ix Chel
Ix Chel
ThxtGuyMike
Ix Chel
Level 152
God Stats
11W - 17L
1,509 SR
Queue Stats
301W - 303L
1,437 Elo+
Solo
Yu Huang
Yu Huang
eljsergio
Yu Huang
Level 106
God Stats
0W - 3L
1,311 SR
Queue Stats
154W - 170L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOFAHokage
Cthulhu
13
3 / 2 / 0
7,554
630
7,163
12,483
7,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
KrustyKrab6969
Danzaburou
12
3 / 1 / 4
7,189
599
6,531
5,468
1,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 1
6,092
508
1,477
8,173
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Xandryus
Poseidon
12
3 / 6 / 1
7,341
612
6,328
8,529
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
lilmamaa
Bacchus
11
2 / 1 / 3
6,592
549
4,313
6,795
5,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 1 / 1
5,934
495
4,989
7,092
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
DevilxDNI
Fenrir
12
6 / 2 / 2
6,952
579
4,299
7,904
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 2
4,845
404
2,718
8,996
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
ThxtGuyMike
Ix Chel
12
2 / 3 / 0
6,338
528
5,705
8,388
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
eljsergio
Yu Huang
11
3 / 4 / 3
6,790
566
5,654
7,825
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
13
Kills
13
13
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BOFAHokage
Cthulhu
3
2
0
1.5
L
Medusa
2
1
1
2.5
L
Fenrir
DevilxDNI
Fenrir
6
2
2
3.5
L
0
3
2
0.33
W
Danzaburou
KrustyKrab6969
Danzaburou
3
1
4
5
W
2
3
1
0.83
L
Ix Chel
ThxtGuyMike
Ix Chel
2
3
0
0.67
W
Poseidon
Xandryus
Poseidon
3
6
1
0.58
L
Yu Huang
eljsergio
Yu Huang
3
4
3
1.13
W
Bacchus
lilmamaa
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,812
Damage
23,365
41,448
Taken
40,205
19,114
Mitigated
15,811
10,202
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BOFAHokage
Cthulhu
7,163
0
0
4,232
12,483
7,177
0
4,814
7,669
45,733
3,582
L
Medusa
4,989
1,198
0
1,900
7,092
2,065
88
1,193
5,899
0
43,344
L
Fenrir
DevilxDNI
Fenrir
4,299
744
0
1,701
7,904
3,042
0
2,616
5,288
0
38,764
L
2,718
270
84
1,716
8,996
6,037
0
2,373
6,623
14,736
729
W
Danzaburou
KrustyKrab6969
Danzaburou
6,531
2,703
0
3,100
5,468
1,733
0
706
4,672
0
50,858
W
1,477
306
0
868
8,173
3,041
0
895
7,244
0
40,538
L
Ix Chel
ThxtGuyMike
Ix Chel
5,705
1,183
170
3,945
8,388
2,757
0
5,463
2,925
36,902
917
W
Poseidon
Xandryus
Poseidon
6,328
1,561
0
725
8,529
1,963
0
4,709
3,134
50,424
0
L
Yu Huang
eljsergio
Yu Huang
5,654
283
0
995
7,825
1,910
0
5,757
2,068
33,342
1,379
W
Bacchus
lilmamaa
Bacchus
4,313
898
0
1,277
6,795
5,200
0
1,408
5,155
16,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,768
Gold Earned
30,859
334
Minions Killed
286
0
Camps Cleared
0
1,212,670
Distance Traveled
1,102,224
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,554
630
77
6
0
220,267
0
L
Medusa
5,934
495
77
6
0
254,593
5
L
Fenrir
6,952
579
59
5
0
282,007
0
L
Ymir
4,845
404
28
2
0
173,546
0
W
Danzaburou
7,189
599
90
8
0
245,712
0
W
Thor
6,092
508
68
6
0
256,860
5
L
Ix Chel
6,338
528
64
5
0
189,169
0
W
Poseidon
7,341
612
75
6
0
242,960
0
L
Yu Huang
6,790
566
58
5
0
202,909
0
W
Bacchus
6,592
549
24
2
0
246,871
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role