Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
FatherTime64
Bacchus
Level 5
God Stats
0W - 2L
1,316 SR
Queue Stats
8W - 10L
1,356 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jamule2
Tsukuyomi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,432 Elo+
Party 2
Team Averages
Level 60
1,439 SR
1,429 Elo+

VS

Team Averages
Level 122
1,624 SR
1,491 Elo+
Chaac
Chaac
GoldenALL
Chaac
Level 88
God Stats
44W - 29L
1,607 SR
Queue Stats
349W - 325L
1,475 Elo+
Solo
Nu Wa
Nu Wa
Murkee_15
Nu Wa
Level 154
God Stats
5W - 0L
1,752 SR
Queue Stats
71W - 72L
1,500 Elo+
Party 1
Medusa
Medusa
jayB_300
Medusa
Level 124
God Stats
7W - 4L
1,513 SR
Queue Stats
53W - 49L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 5 / 0
7,009
701
4,195
6,722
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
FatherTime64
Bacchus
13
0 / 1 / 1
6,959
696
1,809
5,905
5,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tsukuyomi
Jamule2
Tsukuyomi
12
0 / 3 / 0
6,909
691
5,309
8,634
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GoldenALL
Chaac
14
4 / 0 / 5
8,827
883
5,047
7,628
6,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Murkee_15
Nu Wa
14
2 / 0 / 7
8,838
884
6,176
3,638
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
jayB_300
Medusa
14
3 / 1 / 4
8,489
849
5,047
4,959
1,883
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
0
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
0
0
L
Bacchus
FatherTime64
Bacchus
0
1
1
0.5
W
Chaac
GoldenALL
Chaac
4
0
5
6.5
L
Tsukuyomi
Jamule2
Tsukuyomi
0
3
0
0
W
Nu Wa
Murkee_15
Nu Wa
2
0
7
5.5
W
Medusa
jayB_300
Medusa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,313
Damage
16,270
21,261
Taken
16,225
12,878
Mitigated
9,187
3,799
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,195
208
0
559
6,722
4,130
6
1,535
5,175
22,874
334
L
Bacchus
FatherTime64
Bacchus
1,809
132
0
1,053
5,905
5,587
0
1,892
4,003
10,561
0
W
Chaac
GoldenALL
Chaac
5,047
340
0
1,443
7,628
6,027
309
2,549
4,808
0
12,645
L
Tsukuyomi
Jamule2
Tsukuyomi
5,309
496
0
2,187
8,634
3,161
0
2,842
5,785
0
37,119
W
Nu Wa
Murkee_15
Nu Wa
6,176
1,183
0
1,350
3,638
1,277
1,363
1,270
2,311
27,800
412
W
Medusa
jayB_300
Medusa
5,047
848
0
568
4,959
1,883
1,686
1,667
3,228
0
32,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,877
Gold Earned
26,154
122
Minions Killed
130
0
Camps Cleared
0
578,351
Distance Traveled
574,391
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,009
701
53
5
0
172,335
2
L
Bacchus
6,959
696
16
2
0
195,342
0
W
Chaac
8,827
883
18
2
0
208,886
4
L
Tsukuyomi
6,909
691
53
5
0
210,674
6
W
Nu Wa
8,838
884
62
6
0
169,424
0
W
Medusa
8,489
849
50
5
0
196,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role