Player Matchup

Awilix
Awilix
Silver III
 
Awilix
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Shiva
Shiva
Silver I
Caberecalcar
Shiva
Silver I
Level 99
God Stats
17W - 16L
1,605 SR
Queue Stats
175W - 188L
1,153 MMR
Party 1
Jing Wei
Jing Wei
Silver III
SwiftGenii
Jing Wei
Silver III
Level 156
God Stats
3W - 6L
1,296 SR
Queue Stats
24W - 24L
1,055 MMR
Party 2
Ymir
Ymir
Silver III
kemquat
Ymir
Silver III
Level 101
God Stats
1W - 1L
1,701 SR
Queue Stats
32W - 43L
1,083 MMR
Solo
Poseidon
Poseidon
Gold IV
kiliam15
Poseidon
Gold IV
Level 65
God Stats
16W - 6L
1,702 SR
Queue Stats
107W - 109L
1,360 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,561 SR
1,230 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,521 SR
1,292 MMR
Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
MaSTiNo91
Hou Yi
Silver II
Level 156
God Stats
29W - 23L
1,536 SR
Queue Stats
224W - 229L
1,056 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
WatsonS70
Sun Wukong
Silver I
Level 110
God Stats
39W - 30L
1,565 SR
Queue Stats
248W - 261L
1,178 MMR
Solo
Guan Yu
Guan Yu
Silver III
axeldu27
Guan Yu
Silver III
Level 103
God Stats
1W - 0L
1,502 SR
Queue Stats
3W - 14L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 5 / 1
7,022
502
8,623
11,176
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 5 / 0
6,216
444
4,718
10,292
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
SwiftGenii
Jing Wei
12
2 / 5 / 2
7,454
532
7,170
11,414
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
kemquat
Ymir
11
1 / 1 / 1
6,954
497
1,924
10,690
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
kiliam15
Poseidon
12
1 / 4 / 2
6,876
491
6,750
7,998
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BellonaCthulhuAo KuangThanatos

VS

Bans
Cu ChulainnKaliHerculesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 1 / 4
8,952
639
10,386
5,047
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
13
2 / 1 / 6
7,726
552
3,946
11,898
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
MaSTiNo91
Hou Yi
14
5 / 3 / 2
8,548
611
8,606
9,116
3,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WatsonS70
Sun Wukong
15
4 / 0 / 0
9,771
698
7,151
10,568
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
axeldu27
Guan Yu
14
3 / 2 / 6
8,057
576
5,335
12,664
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
20
20
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
5
1
0.7
W
Zeus
 
Zeus
6
1
4
8
W
Sylvanus
 
Sylvanus
2
1
6
5
L
0
5
0
0
W
Hou Yi
MaSTiNo91
Hou Yi
5
3
2
2
L
Jing Wei
SwiftGenii
Jing Wei
2
5
2
0.6
W
Sun Wukong
WatsonS70
Sun Wukong
4
0
0
4
W
Guan Yu
axeldu27
Guan Yu
3
2
6
3
L
Ymir
kemquat
Ymir
1
1
1
1.5
L
Poseidon
kiliam15
Poseidon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,185
Damage
35,424
51,570
Taken
49,293
21,164
Mitigated
26,792
8,672
Healing
21,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,623
3,097
0
2,165
11,176
3,263
21
2,033
8,959
0
40,336
W
Zeus
 
Zeus
10,386
434
0
1,125
5,047
1,499
0
1,516
3,531
56,488
0
W
Sylvanus
 
Sylvanus
3,946
866
1,293
3,642
11,898
10,628
14
3,192
8,706
20,880
0
L
4,718
789
0
788
10,292
5,288
0
1,215
8,977
0
36,168
W
Hou Yi
MaSTiNo91
Hou Yi
8,606
5,754
0
3,569
9,116
3,225
1,726
259
8,857
0
59,689
L
Jing Wei
SwiftGenii
Jing Wei
7,170
5,717
0
2,502
11,414
3,058
0
3,397
7,833
0
55,574
W
Sun Wukong
WatsonS70
Sun Wukong
7,151
2,272
0
4,863
10,568
5,288
1,996
1,049
9,519
0
78,265
W
Guan Yu
axeldu27
Guan Yu
5,335
232
552
6,092
12,664
6,152
0
2,652
10,012
0
50,255
L
Ymir
kemquat
Ymir
1,924
28
0
2,651
10,690
7,581
0
3,836
6,554
16,628
0
L
Poseidon
kiliam15
Poseidon
6,750
323
0
566
7,998
1,974
0
2,791
4,915
55,373
1,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,522
Gold Earned
43,054
386
Minions Killed
452
0
Camps Cleared
0
1,406,726
Distance Traveled
1,386,895
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,022
502
64
5
0
347,520
0
W
Zeus
8,952
639
115
8
0
281,098
5
W
Sylvanus
7,726
552
27
2
0
268,707
4
L
Shiva
6,216
444
70
5
0
178,729
3
W
Hou Yi
8,548
611
88
6
0
242,433
3
L
Jing Wei
7,454
532
127
9
0
270,960
0
W
Sun Wukong
9,771
698
140
10
0
262,293
2
W
Guan Yu
8,057
576
82
6
0
332,364
0
L
Ymir
6,954
497
34
2
0
290,225
2
L
Poseidon
6,876
491
91
7
0
319,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role