Player Matchup

Scylla
Scylla
AngelFlow19
Scylla
Level 38
God Stats
2W - 2L
1,516 SR
Queue Stats
43W - 37L
1,600 Elo+
Solo
Loki
Loki
DrDoDiddlez
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
Novamancer_XV
Heimdallr
Level 158
God Stats
6W - 6L
1,563 SR
Queue Stats
176W - 185L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
PaleDeath85
Cthulhu
Level 155
God Stats
4W - 4L
1,661 SR
Queue Stats
220W - 210L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
SleepyHookworm78
Sun Wukong
Level 68
God Stats
43W - 30L
1,558 SR
Queue Stats
190W - 175L
1,468 Elo+
Solo
Team Averages
Level 90
1,560 SR
1,514 Elo+

VS

Team Averages
Level 119
1,476 SR
1,491 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BlackCyclone397
Cliodhna
Level 127
God Stats
2W - 1L
1,297 SR
Queue Stats
98W - 93L
1,478 Elo+
Solo
Cthulhu
Cthulhu
DonCheadle3000
Cthulhu
Level 66
God Stats
5W - 8L
1,376 SR
Queue Stats
61W - 59L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
Mac35421
Erlang Shen
Level 159
God Stats
35W - 28L
1,585 SR
Queue Stats
309W - 283L
1,481 Elo+
Solo
Hades
Hades
hulking553crowd
Hades
Level 113
God Stats
4W - 1L
1,622 SR
Queue Stats
153W - 133L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 4 / 0
6,883
459
7,987
8,938
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 0
6,350
423
1,881
11,374
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
Novamancer_XV
Heimdallr
14
2 / 2 / 0
8,437
562
7,760
8,639
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
PaleDeath85
Cthulhu
8
0 / 3 / 2
6,448
430
5,599
11,902
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
SleepyHookworm78
Sun Wukong
12
1 / 5 / 0
7,542
503
8,610
14,752
9,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 1 / 4
8,374
558
7,345
11,307
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
15
7 / 1 / 4
9,672
645
11,538
13,256
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 6
7,972
531
5,984
9,647
6,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
Mac35421
Erlang Shen
17
9 / 1 / 4
10,103
674
8,085
17,352
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
2 / 0 / 2
9,165
611
7,084
10,319
4,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
20
20
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
4
4
L
Scylla
0
4
0
0
W
Cliodhna
7
1
4
9
W
0
0
6
3
L
0
6
0
0
W
Erlang Shen
Mac35421
Erlang Shen
9
1
4
11
L
Heimdallr
Novamancer_XV
Heimdallr
2
2
0
1
L
Cthulhu
PaleDeath85
Cthulhu
0
3
2
0.33
L
Sun Wukong
SleepyHookworm78
Sun Wukong
1
5
0
0.2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,837
Damage
40,036
55,605
Taken
61,881
25,434
Mitigated
26,819
16,575
Healing
35,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,345
4,036
328
5,801
11,307
3,590
847
3,750
7,557
0
53,549
L
Scylla
7,987
1,921
0
1,682
8,938
2,750
0
3,634
5,304
43,344
0
W
Cliodhna
11,538
1,804
0
5,470
13,256
4,319
0
2,640
10,616
0
61,591
W
5,984
658
280
3,043
9,647
6,938
0
2,607
7,040
36,776
0
L
1,881
542
0
3,535
11,374
3,192
0
1,056
10,318
0
29,688
W
Erlang Shen
Mac35421
Erlang Shen
8,085
4,234
0
12,123
17,352
7,589
48
1,690
15,662
0
93,925
L
Heimdallr
Novamancer_XV
Heimdallr
7,760
4,237
0
4,043
8,639
3,067
1,084
2,497
6,142
0
53,044
L
Cthulhu
PaleDeath85
Cthulhu
5,599
308
0
3,216
11,902
6,926
0
2,915
8,987
23,430
1,568
L
Sun Wukong
SleepyHookworm78
Sun Wukong
8,610
1,331
0
4,099
14,752
9,499
0
2,935
11,817
0
53,870
W
7,084
1,481
585
7,927
10,319
4,383
218
3,364
6,955
70,106
2,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
45,286
360
Minions Killed
481
0
Camps Cleared
0
1,412,654
Distance Traveled
1,669,829
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,374
558
106
7
0
331,696
0
L
Scylla
6,883
459
83
6
0
249,139
0
W
Cliodhna
9,672
645
98
7
0
294,950
2
W
Cthulhu
7,972
531
35
2
0
341,391
6
L
Loki
6,350
423
60
4
0
336,873
0
W
Erlang Shen
10,103
674
126
8
0
391,312
4
L
Heimdallr
8,437
562
88
6
0
299,924
2
L
Cthulhu
6,448
430
31
2
0
223,048
3
L
Sun Wukong
7,542
503
98
7
0
303,670
2
W
Hades
9,165
611
116
8
0
310,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role