Player Matchup

Cabrakan
Cabrakan
Diamond III
 
Cabrakan
Diamond III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond II
 
Medusa
Diamond II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond III
Ayabusha
Da Ji
Diamond III
Level 209
God Stats
3W - 5L
1,647 SR
Queue Stats
184W - 149L
2,107 MMR
Party 1
Chronos
Chronos
Diamond III
BoItLightning
Chronos
Diamond III
Level 169
God Stats
0W - 3L
1,269 SR
Queue Stats
202W - 187L
2,227 MMR
Solo
Odin
Odin
Diamond III
Joqsan
Odin
Diamond III
Level 173
God Stats
10W - 6L
1,685 SR
Queue Stats
133W - 105L
2,208 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 168
1,520 SR
1,908 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 175
1,706 SR
2,252 MMR
Lancelot
Lancelot
Diamond III
AndresMetal
Lancelot
Diamond III
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
2,178 MMR
Solo
Ymir
Ymir
Diamond IV
DefenderSPL
Ymir
Diamond IV
Level 121
God Stats
3W - 0L
1,757 SR
Queue Stats
80W - 50L
2,085 MMR
Party 2
King Arthur
King Arthur
Diamond V
SpookyAmbuush
King Arthur
Diamond V
Level 198
God Stats
35W - 32L
1,602 SR
Queue Stats
98W - 96L
2,060 MMR
Solo
Ra
Ra
Masters
StepDentist
Ra
Masters
Level 183
God Stats
25W - 16L
1,768 SR
Queue Stats
351W - 312L
2,748 MMR
Solo
Xbalanque
Xbalanque
Platinum I
きjohnき
Xbalanque
Platinum I
Level 185
God Stats
3W - 0L
1,902 SR
Queue Stats
39W - 8L
2,189 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 1 / 2
3,866
644
2,095
5,635
3,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
 
Medusa
5
0 / 2 / 0
3,235
539
1,572
2,966
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Da Ji
Ayabusha
Da Ji
8
1 / 1 / 0
3,833
639
2,501
4,076
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
8
2 / 1 / 0
4,165
694
2,469
2,731
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Odin
Joqsan
Odin
7
0 / 0 / 1
3,949
658
2,129
5,007
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SkadiSerqetSurtrRavana

VS

Bans
LokiChang'eNu WaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AndresMetal
Lancelot
7
0 / 0 / 2
3,775
629
1,205
3,350
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 1 / 1
4,002
667
2,621
3,848
1,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
SpookyAmbuush
King Arthur
8
1 / 1 / 1
4,332
722
3,755
4,766
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
1 / 0 / 1
4,403
734
1,049
2,421
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
きjohnき
Xbalanque
7
1 / 1 / 2
4,362
727
3,987
3,995
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
5
5
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
2
1
L
Medusa
 
Medusa
0
2
0
0
W
Lancelot
AndresMetal
Lancelot
0
0
2
1
L
Da Ji
Ayabusha
Da Ji
1
1
0
1
L
Chronos
2
1
0
2
W
2
1
1
2.5
L
Odin
Joqsan
Odin
0
0
1
0.5
W
King Arthur
SpookyAmbuush
King Arthur
1
1
1
1.5
W
1
0
1
1.5
W
Xbalanque
きjohnき
Xbalanque
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,766
Damage
12,617
20,415
Taken
18,380
9,003
Mitigated
6,611
8,059
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,095
522
0
1,369
5,635
3,770
0
1,543
4,092
8,183
1,138
L
Medusa
 
Medusa
1,572
550
0
549
2,966
723
0
767
2,123
0
11,561
W
Lancelot
AndresMetal
Lancelot
1,205
409
0
1,931
3,350
1,059
0
0
3,350
0
19,039
L
Da Ji
Ayabusha
Da Ji
2,501
905
0
2,271
4,076
1,116
0
435
3,582
0
16,519
L
Chronos
2,469
1,131
0
1,470
2,731
742
0
752
1,979
24,764
1,864
W
2,621
1,023
0
1,186
3,848
1,321
0
1,916
1,932
13,575
0
L
Odin
Joqsan
Odin
2,129
406
0
2,400
5,007
2,652
0
0
5,007
0
21,857
W
King Arthur
SpookyAmbuush
King Arthur
3,755
562
0
1,147
4,766
2,373
0
0
4,766
0
23,469
W
1,049
117
139
1,254
2,421
726
0
0
2,421
24,418
1,366
W
Xbalanque
きjohnき
Xbalanque
3,987
2,066
0
1,595
3,995
1,132
0
2,550
1,445
0
23,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,048
Gold Earned
20,874
186
Minions Killed
194
0
Camps Cleared
0
605,411
Distance Traveled
665,086
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,866
644
18
3
0
125,192
1
L
Medusa
3,235
539
23
4
0
92,589
0
W
Lancelot
3,775
629
42
7
0
158,813
0
L
Da Ji
3,833
639
48
8
0
147,743
0
L
Chronos
4,165
694
56
9
0
116,009
0
W
Ymir
4,002
667
12
2
0
106,972
0
L
Odin
3,949
658
41
7
0
123,878
0
W
King Arthur
4,332
722
41
7
0
126,806
0
W
Ra
4,403
734
53
9
0
146,107
0
W
Xbalanque
4,362
727
46
8
0
126,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role