Player Matchup

Serqet
Serqet
Alejandromar451
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 160L
1,451 Elo+
Solo
Bellona
Bellona
Chamon24
Bellona
Level 84
God Stats
3W - 5L
1,498 SR
Queue Stats
55W - 47L
1,491 Elo+
Solo
Olorun
Olorun
Gustavo_D_Ace
Olorun
Level 123
God Stats
5W - 9L
1,228 SR
Queue Stats
208W - 204L
1,521 Elo+
Solo
Maui
Maui
SleepyHookworm78
Maui
Level 68
God Stats
27W - 11L
1,576 SR
Queue Stats
281W - 263L
1,479 Elo+
Solo
Nu Wa
Nu Wa
eLcHoRizOVoLaDoR
Nu Wa
Level 69
God Stats
27W - 18L
1,594 SR
Queue Stats
95W - 101L
1,424 Elo+
Solo
Team Averages
Level 82
1,479 SR
1,473 Elo+

VS

Team Averages
Level 102
1,543 SR
1,455 Elo+
Anubis
Anubis
C-sizzle52
Anubis
Level 119
God Stats
12W - 15L
1,463 SR
Queue Stats
260W - 254L
1,484 Elo+
Party 1
Persephone
Persephone
DonCheadle3000
Persephone
Level 66
God Stats
15W - 11L
1,552 SR
Queue Stats
61W - 59L
1,455 Elo+
Solo
Neith
Neith
Eyeluh
Neith
Level 67
God Stats
49W - 32L
1,546 SR
Queue Stats
360W - 357L
1,464 Elo+
Solo
Sylvanus
Sylvanus
boombhole
Sylvanus
Level 149
God Stats
124W - 129L
1,416 SR
Queue Stats
715W - 676L
1,396 Elo+
Solo
Thor
Thor
frennzzykilla
Thor
Level 109
God Stats
2W - 0L
1,738 SR
Queue Stats
239W - 227L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,811
401
2,413
7,893
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Chamon24
Bellona
11
2 / 2 / 0
6,417
535
7,131
10,375
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
6 / 5 / 1
6,930
578
8,351
9,814
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 6
6,925
577
3,991
10,081
7,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 0 / 1
6,181
515
2,754
3,448
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
C-sizzle52
Anubis
12
5 / 4 / 2
6,946
579
6,316
10,363
4,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Persephone
DonCheadle3000
Persephone
12
0 / 0 / 2
7,509
626
2,846
3,965
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Eyeluh
Neith
10
1 / 1 / 4
5,920
493
7,784
7,370
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
boombhole
Sylvanus
13
1 / 2 / 0
6,932
578
4,917
10,738
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
6 / 2 / 3
7,214
601
6,039
10,589
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
9
Kills
13
13
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Anubis
C-sizzle52
Anubis
5
4
2
1.5
L
Bellona
Chamon24
Bellona
2
2
0
1
W
Persephone
DonCheadle3000
Persephone
0
0
2
1
W
Neith
Eyeluh
Neith
1
1
4
3
L
6
5
1
1.3
L
1
2
6
2
W
Sylvanus
boombhole
Sylvanus
1
2
0
0.5
L
0
0
1
0.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
27,902
41,611
Taken
43,025
19,712
Mitigated
17,022
11,417
Healing
18,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,413
223
0
2,745
7,893
1,858
0
1,580
6,201
0
19,151
W
Anubis
C-sizzle52
Anubis
6,316
187
0
4,213
10,363
4,210
0
5,523
4,718
39,681
1,227
L
Bellona
Chamon24
Bellona
7,131
2,719
0
1,797
10,375
6,398
0
4,578
5,797
0
41,161
W
Persephone
DonCheadle3000
Persephone
2,846
0
0
2,481
3,965
863
94
2,086
1,879
68,714
0
W
Neith
Eyeluh
Neith
7,784
1,341
0
3,191
7,370
2,265
0
3,823
3,547
0
37,028
L
8,351
4,040
707
2,677
9,814
3,444
208
2,470
7,344
45,654
3,847
L
3,991
1,109
91
1,985
10,081
7,104
140
2,457
7,624
19,139
1,924
W
Sylvanus
boombhole
Sylvanus
4,917
1,525
130
6,740
10,738
6,021
0
0
10,230
38,478
9,290
L
2,754
1,394
0
1,415
3,448
908
8
2,002
1,384
39,148
243
W
6,039
1,520
0
2,230
10,589
3,663
0
3,374
6,968
0
49,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
34,521
292
Minions Killed
434
0
Camps Cleared
0
1,107,467
Distance Traveled
1,142,690
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,811
401
36
3
0
177,521
0
W
Anubis
6,946
579
63
5
0
225,768
0
L
Bellona
6,417
535
75
6
0
231,407
0
W
Persephone
7,509
626
147
12
0
233,064
0
W
Neith
5,920
493
53
4
0
253,702
0
L
Olorun
6,930
578
78
7
0
217,737
0
L
Maui
6,925
577
34
3
0
252,411
0
W
Sylvanus
6,932
578
95
8
0
197,076
4
L
Nu Wa
6,181
515
69
6
0
228,391
0
W
Thor
7,214
601
76
6
0
233,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role