Player Matchup

Hercules
Hercules
HTFakeno
Hercules
Level 46
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 12L
1,279 Elo+
Party 2
Kali
Kali
Moons dance
Kali
Level 142
God Stats
33W - 30L
1,522 SR
Queue Stats
818W - 803L
1,494 Elo+
Solo
Izanami
Izanami
Zorks41
Izanami
Level 7
God Stats
1W - 3L
1,493 SR
Queue Stats
4W - 7L
1,422 Elo+
Party 2
Poseidon
Poseidon
nitrokou
Poseidon
Level 78
God Stats
3W - 2L
1,620 SR
Queue Stats
12W - 21L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
xxX Or Noir Xxx
Cthulhu
Level 28
God Stats
4W - 9L
1,655 SR
Queue Stats
4W - 9L
1,631 Elo+
Party 2
Team Averages
Level 60
1,523 SR
1,448 Elo+

VS

Team Averages
Level 118
1,528 SR
1,483 Elo+
Maman Brigitte
Maman Brigitte
Apexios
Maman Brigitte
Level 81
God Stats
9W - 4L
1,605 SR
Queue Stats
382W - 368L
1,466 Elo+
Solo
Achilles
Achilles
Geronimoooo00
Achilles
Level 200
God Stats
2W - 1L
1,592 SR
Queue Stats
62W - 61L
1,511 Elo+
Party 1
Poseidon
Poseidon
Glorfindel-A
Poseidon
Level 105
God Stats
26W - 28L
1,485 SR
Queue Stats
335W - 339L
1,452 Elo+
Solo
Izanami
Izanami
Holin
Izanami
Level 138
God Stats
7W - 9L
1,405 SR
Queue Stats
69W - 71L
1,503 Elo+
Party 1
Charon
Charon
I Mail Vote
Charon
Level 66
God Stats
15W - 12L
1,552 SR
Queue Stats
242W - 246L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HTFakeno
Hercules
10
0 / 4 / 0
5,533
461
1,738
7,623
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
6 / 1 / 2
7,158
597
7,768
11,414
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
Zorks41
Izanami
9
0 / 4 / 5
5,279
440
4,643
5,308
1,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
nitrokou
Poseidon
11
1 / 7 / 1
6,409
534
5,807
9,005
2,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 2 / 2
6,011
501
4,778
10,424
3,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Apexios
Maman Brigitte
11
5 / 2 / 6
6,846
571
5,701
7,990
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
Geronimoooo00
Achilles
12
5 / 0 / 6
7,072
589
9,029
7,707
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Glorfindel-A
Poseidon
12
5 / 2 / 1
7,156
596
4,684
5,439
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Holin
Izanami
11
1 / 3 / 4
6,311
526
4,601
5,815
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
10
2 / 2 / 2
6,590
549
4,752
12,946
7,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
18
18
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Apexios
Maman Brigitte
5
2
6
4
W
Achilles
Geronimoooo00
Achilles
5
0
6
8
W
Poseidon
Glorfindel-A
Poseidon
5
2
1
2.75
L
Hercules
HTFakeno
Hercules
0
4
0
0
W
Izanami
Holin
Izanami
1
3
4
1
W
Charon
2
2
2
1.5
L
6
1
2
7
L
Izanami
Zorks41
Izanami
0
4
5
0.63
L
Poseidon
nitrokou
Poseidon
1
7
1
0.21
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,734
Damage
28,767
43,774
Taken
39,897
15,837
Mitigated
20,519
12,988
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Apexios
Maman Brigitte
5,701
588
0
3,579
7,990
2,408
627
2,018
5,941
27,936
385
W
Achilles
Geronimoooo00
Achilles
9,029
1,464
0
2,240
7,707
6,874
0
1,783
5,780
6,399
28,710
W
Poseidon
Glorfindel-A
Poseidon
4,684
751
0
1,250
5,439
1,599
249
2,153
3,224
43,554
1,070
L
Hercules
HTFakeno
Hercules
1,738
560
0
2,908
7,623
4,369
0
2,094
5,058
0
26,776
W
Izanami
Holin
Izanami
4,601
4,081
0
1,803
5,815
1,717
1,309
1,189
4,626
0
48,657
W
Charon
4,752
925
0
3,763
12,946
7,921
111
3,201
9,745
21,606
4,506
L
7,768
4,331
0
5,487
11,414
4,378
0
1,512
9,714
0
53,421
L
Izanami
Zorks41
Izanami
4,643
3,275
0
123
5,308
1,364
0
1,931
3,178
0
28,279
L
Poseidon
nitrokou
Poseidon
5,807
1,027
0
2,240
9,005
2,217
0
5,820
2,806
41,253
1,363
L
4,778
389
213
2,017
10,424
3,509
0
3,980
6,323
19,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
33,975
297
Minions Killed
295
0
Camps Cleared
0
1,139,157
Distance Traveled
1,183,248
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,846
571
39
3
0
257,354
4
W
Achilles
7,072
589
50
4
0
251,969
0
W
Poseidon
7,156
596
86
7
0
247,101
2
L
Hercules
5,533
461
48
4
0
206,853
1
W
Izanami
6,311
526
80
7
0
203,852
0
W
Charon
6,590
549
40
3
0
222,972
0
L
Kali
7,158
597
90
8
0
266,039
0
L
Izanami
5,279
440
43
4
0
214,389
5
L
Poseidon
6,409
534
79
7
0
221,758
0
L
Cthulhu
6,011
501
37
3
0
230,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role