Player Matchup

Chaac
Chaac
Arahtt
Chaac
Level 15
God Stats
4W - 3L
1,701 SR
Queue Stats
12W - 20L
1,472 Elo+
Party 2
Anubis
Anubis
Nindzyavor
Anubis
Level 69
God Stats
2W - 4L
1,226 SR
Queue Stats
4W - 7L
1,460 Elo+
Party 3
Gilgamesh
Gilgamesh
PHIAZEN TTV
Gilgamesh
Level 64
God Stats
8W - 23L
1,525 SR
Queue Stats
180W - 224L
1,449 Elo+
Solo
Rama
Rama
Qareith
Rama
Level 86
God Stats
1W - 1L
1,310 SR
Queue Stats
65W - 69L
1,433 Elo+
Party 2
Geb
Geb
lllehctim
Geb
Level 123
God Stats
3W - 2L
1,545 SR
Queue Stats
93W - 68L
1,573 Elo+
Party 3
Team Averages
Level 71
1,461 SR
1,477 Elo+

VS

Team Averages
Level 91
1,530 SR
1,458 Elo+
Anubis
Anubis
 
Anubis
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DarkEnviious
Hou Yi
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 99L
1,471 Elo+
Party 1
Chaac
Chaac
GRM SHAD0
Chaac
Level 86
God Stats
61W - 38L
1,594 SR
Queue Stats
268W - 298L
1,440 Elo+
Party 1
Athena
Athena
GhostxReaper475
Athena
Level 85
God Stats
1W - 3L
1,333 SR
Queue Stats
29W - 23L
1,493 Elo+
Party 1
Kali
Kali
r3ckxd
Kali
Level 39
God Stats
1W - 2L
1,721 SR
Queue Stats
79W - 99L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arahtt
Chaac
10
1 / 1 / 0
6,096
610
2,478
5,423
4,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
Nindzyavor
Anubis
11
6 / 1 / 1
6,190
619
7,893
6,999
3,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
PHIAZEN TTV
Gilgamesh
11
2 / 0 / 5
5,806
581
3,029
7,743
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Rama
Qareith
Rama
11
3 / 0 / 3
6,513
651
5,837
8,473
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 0 / 8
6,543
654
5,053
6,568
4,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
3,387
339
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
10
0 / 3 / 0
5,172
517
6,333
7,694
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
GRM SHAD0
Chaac
9
1 / 4 / 0
5,429
543
6,986
8,926
2,204
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 5 / 0
4,709
471
2,563
9,135
5,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
r3ckxd
Kali
10
1 / 3 / 0
5,334
533
2,929
9,692
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
2
2
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Chaac
Arahtt
Chaac
1
1
0
1
L
Hou Yi
0
3
0
0
L
Chaac
GRM SHAD0
Chaac
1
4
0
0.25
L
0
5
0
0
W
Anubis
Nindzyavor
Anubis
6
1
1
6.5
W
Gilgamesh
PHIAZEN TTV
Gilgamesh
2
0
5
4.5
W
Rama
Qareith
Rama
3
0
3
4.5
W
3
0
8
7
L
Kali
r3ckxd
Kali
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,290
Damage
18,811
35,206
Taken
35,447
18,377
Mitigated
12,941
11,445
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Arahtt
Chaac
2,478
858
0
1,884
5,423
4,190
69
0
5,423
0
36,518
L
Hou Yi
6,333
3,805
0
3,663
7,694
2,076
0
798
6,896
0
37,506
L
Chaac
GRM SHAD0
Chaac
6,986
531
0
2,052
8,926
2,204
0
5,986
2,940
0
33,741
L
2,563
692
0
1,222
9,135
5,488
0
4,963
4,172
13,904
0
W
Anubis
Nindzyavor
Anubis
7,893
279
0
2,633
6,999
3,351
0
632
6,367
35,513
1,271
W
Gilgamesh
PHIAZEN TTV
Gilgamesh
3,029
776
0
1,616
7,743
3,582
0
211
7,532
0
44,503
W
Rama
Qareith
Rama
5,837
5,503
0
3,596
8,473
2,467
0
389
8,084
0
41,626
W
5,053
1,136
0
1,716
6,568
4,787
0
1,331
5,237
16,771
1,559
L
Kali
r3ckxd
Kali
2,929
1,815
0
5,564
9,692
3,173
0
943
8,749
0
32,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
24,031
281
Minions Killed
219
0
Camps Cleared
0
987,463
Distance Traveled
806,872
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,387
339
0
0
0
9,193
0
W
Chaac
6,096
610
68
7
0
178,155
0
L
Hou Yi
5,172
517
70
7
0
169,965
2
L
Chaac
5,429
543
60
6
0
198,302
0
L
Athena
4,709
471
23
2
0
206,880
0
W
Anubis
6,190
619
59
6
0
187,833
0
W
Gilgamesh
5,806
581
68
7
0
236,671
0
W
Rama
6,513
651
65
7
0
192,520
0
W
Geb
6,543
654
21
2
0
192,284
1
L
Kali
5,334
533
66
7
0
222,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role