Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Killuα
Ra
Level 227
God Stats
2W - 3L
1,598 SR
Queue Stats
50W - 46L
1,543 Elo+
Party 2
Jing Wei
Jing Wei
Siegward14
Jing Wei
Level 114
God Stats
8W - 4L
1,482 SR
Queue Stats
65W - 65L
1,483 Elo+
Party 1
Fenrir
Fenrir
elshishi1612
Fenrir
Level 64
God Stats
2W - 1L
1,304 SR
Queue Stats
26W - 19L
1,557 Elo+
Party 1
Kuzenbo
Kuzenbo
negrochorro12
Kuzenbo
Level 12
God Stats
9W - 4L
1,661 SR
Queue Stats
25W - 23L
1,417 Elo+
Party 1
Team Averages
Level 115
1,509 SR
1,500 Elo+

VS

Team Averages
Level 128
1,529 SR
1,474 Elo+
Poseidon
Poseidon
Brux069
Poseidon
Level 107
God Stats
1W - 4L
1,323 SR
Queue Stats
9W - 12L
1,424 Elo+
Solo
Apollo
Apollo
PRFextreme
Apollo
Level 98
God Stats
2W - 2L
1,676 SR
Queue Stats
70W - 45L
1,535 Elo+
Solo
Yemoja
Yemoja
Zenphrar
Yemoja
Level 158
God Stats
25W - 29L
1,419 SR
Queue Stats
335W - 345L
1,498 Elo+
Solo
Pele
Pele
iTz_AleKZinD3L4S
Pele
Level 129
God Stats
5W - 3L
1,704 SR
Queue Stats
196W - 250L
1,468 Elo+
Party 3
Chaac
Chaac
jaggedmichael
Chaac
Level 148
God Stats
9W - 14L
1,525 SR
Queue Stats
304W - 394L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 1 / 1
3,716
619
1,937
4,655
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 0 / 1
5,088
848
2,791
2,061
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
Siegward14
Jing Wei
7
1 / 1 / 0
3,793
632
2,245
4,153
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
8
2 / 2 / 1
4,371
729
1,809
5,184
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
7
0 / 0 / 0
4,185
698
2,217
3,243
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brux069
Poseidon
2
0 / 1 / 0
2,751
459
0
551
122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
PRFextreme
Apollo
7
2 / 1 / 1
3,901
650
4,799
5,209
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Zenphrar
Yemoja
6
0 / 1 / 2
3,741
624
2,142
4,111
1,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 2 / 0
3,746
624
2,882
4,615
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,703
617
2,480
4,277
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
4
4
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
1
0.5
L
Poseidon
Brux069
Poseidon
0
1
0
0
W
3
0
1
3.5
L
Apollo
PRFextreme
Apollo
2
1
1
2.5
W
Jing Wei
Siegward14
Jing Wei
1
1
0
1
L
Yemoja
Zenphrar
Yemoja
0
1
2
1
W
Fenrir
2
2
1
1.25
L
2
2
0
1
L
0
1
0
0
W
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,999
Damage
12,303
19,296
Taken
18,763
7,725
Mitigated
6,411
8,735
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,937
1,013
0
1,490
4,655
1,879
0
488
4,167
10,800
0
L
Poseidon
Brux069
Poseidon
0
0
0
0
551
122
0
230
321
1,362
0
W
2,791
172
229
897
2,061
738
76
924
1,137
24,188
0
L
Apollo
PRFextreme
Apollo
4,799
3,019
0
1,666
5,209
1,415
0
991
4,218
0
24,366
W
Jing Wei
Siegward14
Jing Wei
2,245
1,645
0
2,111
4,153
911
0
730
3,423
0
16,440
L
Yemoja
Zenphrar
Yemoja
2,142
561
1,379
1,192
4,111
1,961
0
1,705
2,406
9,604
0
W
Fenrir
1,809
291
0
2,520
5,184
1,549
0
0
5,184
0
20,893
L
2,882
593
0
1,397
4,615
1,256
0
1,802
2,813
0
14,124
L
2,480
268
0
1,534
4,277
1,657
0
1,894
2,129
0
19,780
W
Kuzenbo
2,217
750
0
1,488
3,243
2,648
0
0
3,243
13,503
2,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,153
Gold Earned
17,842
168
Minions Killed
134
0
Camps Cleared
0
648,741
Distance Traveled
532,294
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,716
619
19
3
0
133,363
0
L
Poseidon
2,751
459
2
0
0
29,577
0
W
Ra
5,088
848
52
9
0
126,808
0
L
Apollo
3,901
650
44
7
0
124,423
0
W
Jing Wei
3,793
632
23
4
0
131,457
1
L
Yemoja
3,741
624
12
2
0
105,045
2
W
Fenrir
4,371
729
43
7
0
145,058
0
L
Pele
3,746
624
35
6
0
152,812
0
L
Chaac
3,703
617
41
7
0
120,437
0
W
Kuzenbo
4,185
698
31
5
0
112,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role