Player Matchup

Neith
Neith
Ainamaf
Neith
Level 146
God Stats
3W - 6L
1,114 SR
Queue Stats
456W - 439L
1,503 Elo+
Solo
Anubis
Anubis
Amish satan7473
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,421 Elo+
Solo
Nut
Nut
KnownJAIR117
Nut
Level 109
God Stats
3W - 3L
1,807 SR
Queue Stats
86W - 95L
1,513 Elo+
Solo
Surtr
Surtr
Mgrimm
Surtr
Level 129
God Stats
8W - 10L
1,482 SR
Queue Stats
312W - 317L
1,454 Elo+
Solo
Cupid
Cupid
Psyco Ivy
Cupid
Level 105
God Stats
3W - 9L
1,269 SR
Queue Stats
418W - 640L
1,408 Elo+
Solo
Team Averages
Level 101
1,434 SR
1,460 Elo+

VS

Team Averages
Level 131
1,490 SR
1,504 Elo+
Baron Samedi
Baron Samedi
DíaUno
Baron Samedi
Level 146
God Stats
1W - 1L
1,249 SR
Queue Stats
212W - 196L
1,526 Elo+
Solo
Chaac
Chaac
Lobotomized3845
Chaac
Level 105
God Stats
18W - 15L
1,542 SR
Queue Stats
771W - 797L
1,449 Elo+
Solo
Neith
Neith
NotMrNiceGuy536
Neith
Level 122
God Stats
21W - 13L
1,598 SR
Queue Stats
912W - 932L
1,474 Elo+
Solo
Skadi
Skadi
YogiBear14
Skadi
Level 148
God Stats
4W - 0L
1,772 SR
Queue Stats
180W - 166L
1,526 Elo+
Solo
Sobek
Sobek
sorausagui
Sobek
Level 133
God Stats
2W - 1L
1,290 SR
Queue Stats
124W - 111L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ainamaf
Neith
15
0 / 6 / 9
7,954
795
6,803
10,860
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
3 / 6 / 4
8,503
850
5,973
9,833
4,747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 6 / 4
9,390
939
9,113
10,661
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Mgrimm
Surtr
15
2 / 7 / 5
7,859
786
9,967
16,889
15,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cupid
Psyco Ivy
Cupid
6
0 / 0 / 3
6,085
609
444
465
117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DíaUno
Baron Samedi
16
5 / 1 / 11
9,817
982
8,347
7,900
4,869
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 4 / 15
9,229
923
11,559
13,096
17,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
7 / 3 / 9
9,784
978
7,826
8,849
4,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
18
8 / 1 / 16
10,739
1,074
11,767
8,953
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
15
1 / 2 / 14
9,695
970
5,553
14,112
15,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
11
Kills
25
25
Deaths
11
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Neith
Ainamaf
Neith
0
6
9
0.75
L
3
6
4
0.83
W
Baron Samedi
DíaUno
Baron Samedi
5
1
11
10.5
L
6
6
4
1.33
W
4
4
15
2.88
L
Surtr
Mgrimm
Surtr
2
7
5
0.64
W
7
3
9
3.83
L
Cupid
Psyco Ivy
Cupid
0
0
3
1.5
W
Skadi
8
1
16
16
W
Sobek
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
45,052
48,708
Taken
52,910
28,963
Mitigated
45,750
6,985
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ainamaf
Neith
6,803
1,650
384
1,359
10,860
4,353
0
2,041
8,819
0
20,374
L
5,973
54
409
1,903
9,833
4,747
0
2,485
7,348
16,611
371
W
Baron Samedi
DíaUno
Baron Samedi
8,347
739
2,375
2,328
7,900
4,869
1,132
1,213
6,687
23,542
0
L
9,113
2,969
417
1,240
10,661
4,365
0
1,432
9,229
0
21,210
W
11,559
562
665
2,689
13,096
17,044
532
1,643
11,453
0
19,275
L
Surtr
Mgrimm
Surtr
9,967
1,109
281
992
16,889
15,381
0
7,231
9,658
3,487
11,504
W
7,826
1,539
1,332
2,231
8,849
4,027
2,114
402
8,447
0
18,796
L
Cupid
Psyco Ivy
Cupid
444
104
0
0
465
117
0
177
288
0
444
W
Skadi
11,767
3,025
875
1,153
8,953
4,287
2,201
2,029
6,924
0
39,893
W
Sobek
5,553
42
762
4,344
14,112
15,523
362
3,013
11,099
10,049
2,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,791
Gold Earned
49,264
86
Minions Killed
162
0
Camps Cleared
0
629,857
Distance Traveled
971,358
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,954
795
27
3
0
156,848
1
L
Anubis
8,503
850
18
2
0
126,293
0
W
Baron Samedi
9,817
982
45
5
0
205,433
0
L
Nut
9,390
939
31
3
0
153,205
0
W
Chaac
9,229
923
13
1
0
204,098
0
L
Surtr
7,859
786
10
1
0
162,055
0
W
Neith
9,784
978
27
3
0
163,249
0
L
Cupid
6,085
609
0
0
0
31,456
0
W
Skadi
10,739
1,074
58
6
0
204,174
0
W
Sobek
9,695
970
19
2
0
194,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role