Player Matchup

Pele
Pele
GenGom8
Pele
Level 68
God Stats
9W - 1L
1,898 SR
Queue Stats
38W - 30L
1,562 Elo+
Solo
Medusa
Medusa
Mateushenry
Medusa
Level 89
God Stats
7W - 4L
1,611 SR
Queue Stats
81W - 71L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Mr Bedlem
Cthulhu
Level 105
God Stats
30W - 25L
1,521 SR
Queue Stats
77W - 83L
1,466 Elo+
Solo
Zeus
Zeus
Questx05
Zeus
Level 65
God Stats
120W - 121L
1,487 SR
Queue Stats
121W - 124L
1,447 Elo+
Solo
Bacchus
Bacchus
Subxp
Bacchus
Level 51
God Stats
10W - 3L
1,700 SR
Queue Stats
29W - 25L
1,474 Elo+
Party 1
Team Averages
Level 76
1,643 SR
1,472 Elo+

VS

Team Averages
Level 115
1,452 SR
1,455 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
E-Quality-333
Amaterasu
Level 108
God Stats
8W - 13L
1,381 SR
Queue Stats
373W - 366L
1,433 Elo+
Solo
Agni
Agni
WackAFish
Agni
Level 77
God Stats
21W - 21L
1,436 SR
Queue Stats
130W - 185L
1,401 Elo+
Solo
Zeus
Zeus
jo11yGREENgaint
Zeus
Level 136
God Stats
8W - 8L
1,674 SR
Queue Stats
59W - 60L
1,519 Elo+
Solo
Hachiman
Hachiman
sG Pool
Hachiman
Level 98
God Stats
4W - 14L
1,266 SR
Queue Stats
150W - 144L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GenGom8
Pele
18
7 / 4 / 3
10,327
607
10,474
19,185
7,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
1 / 4 / 0
8,428
496
3,389
9,445
2,694
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
Mr Bedlem
Cthulhu
16
3 / 0 / 4
10,598
623
7,347
11,444
10,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
15
2 / 0 / 2
9,476
557
7,408
3,877
1,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Subxp
Bacchus
12
1 / 4 / 3
7,146
420
4,501
12,400
8,476
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 5 / 9
8,903
524
5,824
14,568
17,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
E-Quality-333
Amaterasu
4
0 / 1 / 0
5,335
314
350
2,415
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
12
3 / 2 / 3
7,402
435
7,393
6,775
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
1 / 6 / 0
8,441
497
6,219
12,071
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
sG Pool
Hachiman
16
7 / 1 / 4
9,479
558
13,982
13,686
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
14
Kills
12
12
Deaths
15
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
9
1.1
L
Amaterasu
E-Quality-333
Amaterasu
0
1
0
0
W
Pele
GenGom8
Pele
7
4
3
2.13
W
Medusa
1
4
0
0.25
W
Cthulhu
Mr Bedlem
Cthulhu
3
0
4
5
W
Zeus
2
0
2
3
W
Bacchus
Subxp
Bacchus
1
4
3
0.63
L
Agni
3
2
3
2.25
L
1
6
0
0.17
L
Hachiman
sG Pool
Hachiman
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,119
Damage
33,768
56,351
Taken
49,515
30,255
Mitigated
28,976
16,541
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,824
671
0
1,562
14,568
17,464
0
7,539
7,029
29,724
1,373
L
Amaterasu
E-Quality-333
Amaterasu
350
167
0
1,493
2,415
994
0
1,350
1,065
0
6,710
W
Pele
GenGom8
Pele
10,474
2,167
0
7,041
19,185
7,565
1,126
8,360
10,825
0
93,779
W
Medusa
3,389
1,491
0
3,193
9,445
2,694
756
3,240
6,205
0
44,031
W
Cthulhu
Mr Bedlem
Cthulhu
7,347
741
195
2,000
11,444
10,497
558
1,974
9,470
79,003
983
W
Zeus
7,408
717
0
2,959
3,877
1,023
1,607
1,973
1,904
72,181
628
W
Bacchus
Subxp
Bacchus
4,501
188
0
1,153
12,400
8,476
336
4,266
8,134
22,001
0
L
Agni
7,393
390
0
1,950
6,775
2,041
0
2,058
4,717
40,979
0
L
6,219
448
122
3,318
12,071
3,470
33
1,730
10,341
73,082
1,282
L
Hachiman
sG Pool
Hachiman
13,982
8,252
0
5,980
13,686
5,007
409
6,602
7,084
0
75,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,975
Gold Earned
39,560
507
Minions Killed
369
0
Camps Cleared
0
1,663,336
Distance Traveled
1,265,730
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,903
524
48
3
0
325,603
9
L
Amaterasu
5,335
314
17
1
0
39,741
0
W
Pele
10,327
607
130
8
0
388,670
0
W
Medusa
8,428
496
73
4
0
319,058
4
W
Cthulhu
10,598
623
132
8
0
312,160
1
W
Zeus
9,476
557
133
8
0
301,116
8
W
Bacchus
7,146
420
39
2
0
342,332
8
L
Agni
7,402
435
66
4
0
262,036
0
L
Zeus
8,441
497
117
7
0
317,205
3
L
Hachiman
9,479
558
121
7
0
321,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role