Player Matchup

Xing Tian
Xing Tian
Ballocito
Xing Tian
Level 141
God Stats
11W - 3L
1,727 SR
Queue Stats
342W - 352L
1,445 Elo+
Party 1
Sol
Sol
BlackSanta85
Sol
Level 129
God Stats
2W - 4L
1,290 SR
Queue Stats
99W - 117L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
Zamby1709
Gilgamesh
Level 40
God Stats
20W - 22L
1,533 SR
Queue Stats
111W - 99L
1,505 Elo+
Solo
Ra
Ra
becoolant
Ra
Level 131
God Stats
10W - 12L
1,472 SR
Queue Stats
602W - 604L
1,432 Elo+
Party 1
Mulan
Mulan
zay37th
Mulan
Level 158
God Stats
19W - 2L
1,933 SR
Queue Stats
277W - 283L
1,543 Elo+
Party 1
Team Averages
Level 120
1,591 SR
1,478 Elo+

VS

Team Averages
Level 88
1,493 SR
1,496 Elo+
Agni
Agni
BigHeroSus
Agni
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 78L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
SenpaiLandon
Gilgamesh
Level 67
God Stats
15W - 12L
1,579 SR
Queue Stats
228W - 216L
1,506 Elo+
Solo
Danzaburou
Danzaburou
StolenBape1291
Danzaburou
Level 96
God Stats
50W - 33L
1,578 SR
Queue Stats
349W - 343L
1,456 Elo+
Solo
Awilix
Awilix
Tu_mama951
Awilix
Level 103
God Stats
4W - 7L
1,366 SR
Queue Stats
94W - 76L
1,495 Elo+
Solo
Sylvanus
Sylvanus
tDOVAKINGt
Sylvanus
Level 126
God Stats
12W - 19L
1,440 SR
Queue Stats
234W - 230L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ballocito
Xing Tian
11
3 / 1 / 1
6,314
631
4,514
8,427
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 2 / 4
6,995
700
6,466
6,145
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Zamby1709
Gilgamesh
10
4 / 0 / 6
6,888
689
6,863
11,375
5,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 2
6,646
665
6,722
4,548
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
zay37th
Mulan
11
2 / 1 / 6
6,083
608
5,253
8,899
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
5,606
561
4,770
5,161
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SenpaiLandon
Gilgamesh
9
0 / 3 / 0
5,278
528
5,678
10,302
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
StolenBape1291
Danzaburou
10
1 / 5 / 1
6,024
602
5,876
8,532
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
Tu_mama951
Awilix
11
2 / 1 / 0
5,769
577
4,399
8,495
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
tDOVAKINGt
Sylvanus
9
1 / 5 / 0
5,148
515
5,860
11,813
6,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
17
Kills
5
5
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Ballocito
Xing Tian
3
1
1
3.5
L
1
3
1
0.5
W
6
2
4
4
L
Gilgamesh
SenpaiLandon
Gilgamesh
0
3
0
0
L
Danzaburou
StolenBape1291
Danzaburou
1
5
1
0.3
L
Awilix
Tu_mama951
Awilix
2
1
0
2
W
Gilgamesh
Zamby1709
Gilgamesh
4
0
6
7
W
2
1
2
3
L
Sylvanus
tDOVAKINGt
Sylvanus
1
5
0
0.2
W
Mulan
zay37th
Mulan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,818
Damage
26,583
39,394
Taken
44,303
15,283
Mitigated
18,106
13,330
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Ballocito
Xing Tian
4,514
437
0
1,794
8,427
3,567
148
380
7,662
23,618
2,430
L
4,770
420
0
300
5,161
1,430
0
1,271
3,646
31,343
112
W
6,466
3,482
0
2,758
6,145
1,869
742
1,160
4,933
35,047
3,960
L
Gilgamesh
SenpaiLandon
Gilgamesh
5,678
2,327
0
3,468
10,302
4,446
0
4,254
5,323
0
30,286
L
Danzaburou
StolenBape1291
Danzaburou
5,876
2,302
0
1,925
8,532
2,594
413
2,305
6,227
0
37,720
L
Awilix
Tu_mama951
Awilix
4,399
1,940
0
1,346
8,495
2,810
0
3,268
4,958
0
31,179
W
Gilgamesh
Zamby1709
Gilgamesh
6,863
1,793
0
1,994
11,375
5,390
263
3,334
7,923
0
27,482
W
6,722
524
936
1,964
4,548
1,288
208
1,985
2,364
48,780
852
L
Sylvanus
tDOVAKINGt
Sylvanus
5,860
2,507
816
3,001
11,813
6,826
0
4,364
7,154
17,959
8,021
W
Mulan
zay37th
Mulan
5,253
1,490
0
3,884
8,899
3,169
0
2,413
6,260
0
37,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,926
Gold Earned
27,825
330
Minions Killed
268
0
Camps Cleared
0
1,111,613
Distance Traveled
1,067,988
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,314
631
47
5
0
202,644
0
L
Agni
5,606
561
77
8
0
204,639
0
W
Sol
6,995
700
90
9
0
201,576
0
L
Gilgamesh
5,278
528
43
4
0
205,075
1
L
Danzaburou
6,024
602
62
6
0
198,232
0
L
Awilix
5,769
577
51
5
0
267,062
0
W
Gilgamesh
6,888
689
24
2
0
244,589
0
W
Ra
6,646
665
105
11
0
223,893
1
L
Sylvanus
5,148
515
35
4
0
192,980
2
W
Mulan
6,083
608
64
6
0
238,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role