Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GBABY41
Cupid
Level 120
God Stats
3W - 2L
1,491 SR
Queue Stats
279W - 263L
1,440 Elo+
Solo
Anubis
Anubis
JPJP777
Anubis
Level 109
God Stats
57W - 54L
1,511 SR
Queue Stats
335W - 348L
1,467 Elo+
Solo
Athena
Athena
Valakenta
Athena
Level 145
God Stats
3W - 3L
1,544 SR
Queue Stats
72W - 72L
1,412 Elo+
Solo
Zeus
Zeus
poOoriya021
Zeus
Level 41
God Stats
2W - 1L
1,772 SR
Queue Stats
4W - 8L
1,299 Elo+
Solo
Team Averages
Level 105
1,564 SR
1,424 Elo+

VS

Team Averages
Level 83
1,482 SR
1,443 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HolyCatTurtle
Bakasura
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 95L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
Jacach_
Jing Wei
Level 65
God Stats
3W - 3L
1,556 SR
Queue Stats
233W - 265L
1,461 Elo+
Solo
Fafnir
Fafnir
SkyNinja117
Fafnir
Level 66
God Stats
20W - 19L
1,441 SR
Queue Stats
102W - 103L
1,408 Elo+
Party 1
Achilles
Achilles
caras43xd
Achilles
Level 126
God Stats
11W - 15L
1,413 SR
Queue Stats
351W - 340L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 2 / 3
5,824
582
3,067
5,417
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
GBABY41
Cupid
10
1 / 1 / 1
5,524
552
3,325
4,480
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
JPJP777
Anubis
11
4 / 1 / 1
6,500
650
7,256
5,858
2,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Valakenta
Athena
9
2 / 0 / 2
5,223
522
3,464
7,050
5,942
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 1 / 2
6,772
677
3,324
3,470
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 0
5,027
503
966
4,600
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
HolyCatTurtle
Bakasura
8
3 / 4 / 0
5,443
544
3,203
8,548
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jing Wei
Jacach_
Jing Wei
9
0 / 1 / 1
5,366
537
4,113
5,561
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
9
1 / 2 / 1
5,640
564
2,700
7,953
6,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
caras43xd
Achilles
9
1 / 1 / 0
5,412
541
2,735
8,180
5,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
2
3
1.75
L
Merlin
 
Merlin
0
3
0
0
W
Cupid
GBABY41
Cupid
1
1
1
1.5
L
Bakasura
HolyCatTurtle
Bakasura
3
4
0
0.75
W
Anubis
JPJP777
Anubis
4
1
1
4.5
L
Jing Wei
Jacach_
Jing Wei
0
1
1
0.5
L
Fafnir
1
2
1
0.75
W
Athena
Valakenta
Athena
2
0
2
3
L
Achilles
caras43xd
Achilles
1
1
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,436
Damage
13,717
26,275
Taken
34,842
11,619
Mitigated
17,091
10,585
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,067
837
0
1,946
5,417
1,391
0
663
4,449
0
27,098
L
Merlin
 
Merlin
966
86
0
510
4,600
1,234
0
1,257
3,135
32,948
405
W
Cupid
GBABY41
Cupid
3,325
955
381
1,361
4,480
1,151
0
565
3,915
0
35,254
L
Bakasura
HolyCatTurtle
Bakasura
3,203
2,297
0
1,383
8,548
2,929
19
2,491
5,977
0
18,357
W
Anubis
JPJP777
Anubis
7,256
604
0
4,117
5,858
2,224
1,190
394
5,464
41,261
0
L
Jing Wei
Jacach_
Jing Wei
4,113
2,349
0
1,091
5,561
1,622
0
1,084
4,477
0
38,177
L
Fafnir
2,700
870
89
2,085
7,953
6,217
12
3,658
4,213
12,293
0
W
Athena
Valakenta
Athena
3,464
708
0
1,796
7,050
5,942
0
1,183
5,867
17,164
0
L
Achilles
caras43xd
Achilles
2,735
442
0
3,489
8,180
5,089
0
5,105
3,023
0
23,802
W
3,324
162
0
984
3,470
911
0
861
2,510
43,816
1,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,843
Gold Earned
26,888
292
Minions Killed
240
0
Camps Cleared
0
1,002,222
Distance Traveled
979,090
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,824
582
49
5
0
243,884
0
L
Merlin
5,027
503
63
6
0
192,395
2
W
Cupid
5,524
552
65
7
0
191,139
1
L
Bakasura
5,443
544
39
4
0
209,298
1
W
Anubis
6,500
650
61
6
0
163,191
0
L
Jing Wei
5,366
537
75
8
0
185,763
0
L
Fafnir
5,640
564
18
2
0
202,698
0
W
Athena
5,223
522
19
2
0
227,530
2
L
Achilles
5,412
541
45
5
0
188,936
4
W
Zeus
6,772
677
98
10
0
176,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role