Player Matchup

Neith
Neith
Chaotic123
Neith
Level 123
God Stats
9W - 6L
1,585 SR
Queue Stats
253W - 249L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
ConsoleFreaks
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 114L
1,496 Elo+
Party 2
Ra
Ra
ToxicAgniMain
Ra
Level 149
God Stats
0W - 9L
1,200 SR
Queue Stats
168W - 176L
1,514 Elo+
Party 1
Set
Set
UnfeedGorilla
Set
Level 129
God Stats
0W - 2L
1,190 SR
Queue Stats
180W - 156L
1,563 Elo+
Party 2
Guan Yu
Guan Yu
crryanmagician21
Guan Yu
Level 105
God Stats
1W - 2L
1,715 SR
Queue Stats
228W - 225L
1,547 Elo+
Party 1
Team Averages
Level 115
1,438 SR
1,535 Elo+

VS

Team Averages
Level 125
1,543 SR
1,504 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Beau is me1429
Sol
Level 45
God Stats
18W - 14L
1,414 SR
Queue Stats
173W - 176L
1,496 Elo+
Solo
Ganesha
Ganesha
EESON57
Ganesha
Level 157
God Stats
46W - 60L
1,473 SR
Queue Stats
402W - 422L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
Joyuss
Tsukuyomi
Level 128
God Stats
7W - 1L
1,880 SR
Queue Stats
575W - 577L
1,528 Elo+
Party 3
Odin
Odin
ToxiicBayoune
Odin
Level 169
God Stats
4W - 0L
1,447 SR
Queue Stats
407W - 399L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 0 / 0
4,397
440
1,452
3,200
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 1
4,282
428
2,923
6,372
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
5,349
535
1,844
6,263
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 0
5,644
564
4,023
8,366
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 2 / 0
4,559
456
596
5,093
2,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 0 / 2
7,327
733
6,116
3,382
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 0
6,605
661
6,496
5,542
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
EESON57
Ganesha
10
0 / 1 / 3
6,131
613
1,160
6,793
4,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Joyuss
Tsukuyomi
10
1 / 1 / 3
5,550
555
3,353
6,542
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 0 / 2
7,042
704
1,805
7,277
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
10
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
2
6
W
2
0
0
2
L
Neith
0
0
0
0
L
0
2
1
0.25
W
Ganesha
EESON57
Ganesha
0
1
3
1.5
W
Tsukuyomi
Joyuss
Tsukuyomi
1
1
3
2.5
L
0
4
1
0.13
W
2
0
2
3
L
2
2
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,838
Damage
18,930
29,294
Taken
29,536
10,464
Mitigated
13,297
8,850
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,116
107
0
510
3,382
967
0
707
2,535
46,855
1,665
W
6,496
2,912
0
2,753
5,542
1,252
157
0
5,542
49,579
2,162
L
Neith
1,452
383
0
596
3,200
909
0
1,963
1,237
0
19,239
L
2,923
105
0
1,228
6,372
2,060
0
3,501
2,640
0
19,850
W
Ganesha
EESON57
Ganesha
1,160
94
2,295
1,636
6,793
4,034
0
312
6,399
17,761
0
W
Tsukuyomi
Joyuss
Tsukuyomi
3,353
452
0
796
6,542
2,566
0
238
6,270
0
39,243
L
1,844
119
96
1,584
6,263
1,856
0
2,781
2,992
31,826
0
W
1,805
326
0
824
7,277
4,478
0
892
6,286
0
44,737
L
4,023
2,229
0
3,326
8,366
2,877
0
1,309
6,942
0
36,564
L
596
135
793
1,227
5,093
2,762
0
2,988
2,105
0
10,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
32,655
248
Minions Killed
364
0
Camps Cleared
0
882,827
Distance Traveled
1,022,769
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,327
733
112
11
0
221,639
0
W
Sol
6,605
661
105
11
0
197,381
4
L
Neith
4,397
440
34
3
0
112,827
0
L
Ne Zha
4,282
428
29
3
0
183,160
0
W
Ganesha
6,131
613
4
0
0
194,015
5
W
Tsukuyomi
5,550
555
61
6
0
238,232
1
L
Ra
5,349
535
82
8
0
208,188
0
W
Odin
7,042
704
82
8
0
171,502
1
L
Set
5,644
564
83
8
0
233,836
1
L
Guan Yu
4,559
456
20
2
0
144,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role