Player Matchup

Raijin
Raijin
Alesha009567
Raijin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,342 Elo+
Solo
Anubis
Anubis
Italiandesert3
Anubis
Level 48
God Stats
6W - 13L
1,391 SR
Queue Stats
9W - 21L
1,299 Elo+
Solo
Ymir
Ymir
MangoTheD
Ymir
Level 16
God Stats
0W - 1L
1,169 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Rodgerwxh
Ne Zha
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,453 Elo+
Solo
Skadi
Skadi
SarnanraS
Skadi
Level 68
God Stats
1W - 1L
1,678 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 63
1,448 SR
1,419 Elo+

VS

Team Averages
Level 113
1,502 SR
1,445 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Isaiasrey7
Izanami
Level 142
God Stats
135W - 93L
1,617 SR
Queue Stats
379W - 361L
1,417 Elo+
Solo
Medusa
Medusa
SwiftTG
Medusa
Level 89
God Stats
47W - 48L
1,519 SR
Queue Stats
60W - 72L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
cosmicskater1
Tsukuyomi
Level 49
God Stats
8W - 3L
1,500 SR
Queue Stats
191W - 196L
1,387 Elo+
Solo
Thoth
Thoth
tigga111
Thoth
Level 159
God Stats
5W - 7L
1,374 SR
Queue Stats
515W - 517L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 6 / 1
6,622
441
4,518
8,550
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 4 / 0
6,113
408
2,055
6,171
1,989
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
10
1 / 3 / 0
6,660
444
2,959
11,424
8,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Rodgerwxh
Ne Zha
13
1 / 4 / 1
6,967
464
6,971
12,710
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
SarnanraS
Skadi
10
0 / 2 / 1
5,697
380
4,223
6,848
1,591
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 1 / 4
7,754
517
4,258
8,005
5,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Isaiasrey7
Izanami
17
5 / 0 / 0
10,262
684
4,593
8,141
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
SwiftTG
Medusa
14
3 / 0 / 6
8,354
557
8,051
5,285
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
cosmicskater1
Tsukuyomi
14
6 / 1 / 4
8,624
575
7,177
9,704
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
tigga111
Thoth
15
5 / 2 / 4
9,356
624
5,483
6,821
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
19
19
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
4
2
L
Raijin
1
6
1
0.25
W
Izanami
Isaiasrey7
Izanami
5
0
0
5
L
0
4
0
0
L
Ymir
1
3
0
0.33
L
Ne Zha
Rodgerwxh
Ne Zha
1
4
1
0.38
L
Skadi
SarnanraS
Skadi
0
2
1
0.25
W
Medusa
SwiftTG
Medusa
3
0
6
6
W
Tsukuyomi
cosmicskater1
Tsukuyomi
6
1
4
8
W
Thoth
tigga111
Thoth
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,726
Damage
29,562
45,703
Taken
37,956
19,542
Mitigated
14,871
7,489
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,258
457
0
2,237
8,005
5,438
648
1,665
6,340
25,151
915
L
Raijin
4,518
356
0
1,375
8,550
2,499
0
2,756
5,794
34,532
0
W
Izanami
Isaiasrey7
Izanami
4,593
2,326
0
3,596
8,141
2,396
3,243
2,027
6,114
0
86,700
L
2,055
43
0
500
6,171
1,989
0
0
6,171
31,250
0
L
Ymir
2,959
216
0
2,046
11,424
8,074
0
3,706
7,718
23,659
0
L
Ne Zha
Rodgerwxh
Ne Zha
6,971
1,139
0
1,896
12,710
5,389
0
1,022
11,688
0
61,471
L
Skadi
SarnanraS
Skadi
4,223
1,780
0
1,672
6,848
1,591
0
2,182
4,666
0
30,875
W
Medusa
SwiftTG
Medusa
8,051
1,853
0
1,594
5,285
2,038
1,467
1,317
3,968
0
67,031
W
Tsukuyomi
cosmicskater1
Tsukuyomi
7,177
1,174
0
4,925
9,704
3,226
251
1,757
7,947
0
49,074
W
Thoth
tigga111
Thoth
5,483
354
0
2,361
6,821
1,773
784
2,766
4,055
49,219
446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
44,350
297
Minions Killed
477
0
Camps Cleared
0
1,227,403
Distance Traveled
1,397,018
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,754
517
55
4
0
267,530
0
L
Raijin
6,622
441
50
3
0
230,920
0
W
Izanami
10,262
684
156
10
0
261,144
0
L
Anubis
6,113
408
48
3
0
168,403
4
L
Ymir
6,660
444
49
3
0
263,963
0
L
Ne Zha
6,967
464
101
7
0
287,455
0
L
Skadi
5,697
380
49
3
0
276,662
0
W
Medusa
8,354
557
90
6
0
291,811
4
W
Tsukuyomi
8,624
575
78
5
0
329,258
2
W
Thoth
9,356
624
98
7
0
247,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role