Player Matchup

Ganesha
Ganesha
CF_Donkey_Kong
Ganesha
Level 139
God Stats
5W - 3L
1,557 SR
Queue Stats
385W - 400L
1,430 Elo+
Solo
Charybdis
Charybdis
DashingEnds
Charybdis
Level 119
God Stats
0W - 1L
1,447 SR
Queue Stats
13W - 8L
1,590 Elo+
Party 1
Thoth
Thoth
HatFM
Thoth
Level 83
God Stats
1W - 4L
1,372 SR
Queue Stats
140W - 152L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
Unoriginal12
Cu Chulainn
Level 144
God Stats
0W - 1L
1,412 SR
Queue Stats
17W - 19L
1,477 Elo+
Party 1
Tyr
Tyr
wolfmaster159
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,255 Elo+
Solo
Team Averages
Level 101
1,457 SR
1,434 Elo+

VS

Team Averages
Level 108
1,447 SR
1,529 Elo+
Danzaburou
Danzaburou
Lyjin
Danzaburou
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 60L
1,463 Elo+
Solo
Vamana
Vamana
Rillmed26
Vamana
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,857 Elo+
Solo
Sobek
Sobek
WeemanJoe04
Sobek
Level 122
God Stats
2W - 1L
1,220 SR
Queue Stats
87W - 81L
1,511 Elo+
Solo
Persephone
Persephone
chynaa_b
Persephone
Level 85
God Stats
13W - 12L
1,517 SR
Queue Stats
606W - 642L
1,467 Elo+
Solo
Cthulhu
Cthulhu
diddysclub
Cthulhu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 87L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
5,356
1,071
4,024
7,835
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
DashingEnds
Charybdis
10
3 / 3 / 1
5,868
1,174
4,914
5,026
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
HatFM
Thoth
11
0 / 1 / 1
5,476
1,095
3,327
2,820
973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Unoriginal12
Cu Chulainn
9
1 / 3 / 0
4,966
993
5,304
6,444
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

1
0 / 0 / 0
1,306
261
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lyjin
Danzaburou
10
2 / 1 / 7
5,857
1,171
5,235
4,341
1,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vamana
Rillmed26
Vamana
11
5 / 1 / 4
6,335
1,267
3,516
6,396
2,834
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 7
5,430
1,086
2,866
5,415
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Persephone
chynaa_b
Persephone
10
1 / 1 / 4
5,834
1,167
3,567
2,783
1,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
diddysclub
Cthulhu
11
1 / 1 / 8
5,969
1,194
4,343
4,227
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
9
9
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Charybdis
DashingEnds
Charybdis
3
3
1
1.17
L
Thoth
HatFM
Thoth
0
1
1
0.5
W
Danzaburou
Lyjin
Danzaburou
2
1
7
5.5
W
Vamana
Rillmed26
Vamana
5
1
4
7
L
Cu Chulainn
Unoriginal12
Cu Chulainn
1
3
0
0.33
W
0
1
7
3.5
W
Persephone
chynaa_b
Persephone
1
1
4
3
W
Cthulhu
diddysclub
Cthulhu
1
1
8
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,569
Damage
19,527
22,125
Taken
23,162
11,524
Mitigated
13,688
5,997
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,024
77
373
2,944
7,835
4,422
0
3,342
4,453
12,677
0
L
Charybdis
DashingEnds
Charybdis
4,914
2,036
98
1,105
5,026
1,889
0
2,837
2,149
0
8,410
L
Thoth
HatFM
Thoth
3,327
163
109
870
2,820
973
0
2,131
689
11,922
327
W
Danzaburou
Lyjin
Danzaburou
5,235
2,484
768
1,163
4,341
1,567
579
1,694
2,605
0
9,915
W
Vamana
Rillmed26
Vamana
3,516
1,383
331
1,522
6,396
2,834
0
1,993
4,220
0
6,504
L
Cu Chulainn
Unoriginal12
Cu Chulainn
5,304
288
122
376
6,444
4,240
0
2,101
4,343
0
7,092
W
2,866
213
42
2,233
5,415
3,950
108
1,485
3,811
4,011
597
W
Persephone
chynaa_b
Persephone
3,567
363
1,197
843
2,783
1,380
290
766
1,998
11,301
0
W
Cthulhu
diddysclub
Cthulhu
4,343
143
1,991
1,493
4,227
3,957
0
859
3,327
13,119
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,972
Gold Earned
29,425
44
Minions Killed
60
0
Camps Cleared
0
408,761
Distance Traveled
515,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,356
1,071
0
0
0
113,638
0
L
Charybdis
5,868
1,174
18
4
0
84,319
0
L
Thoth
5,476
1,095
18
4
0
110,422
0
W
Danzaburou
5,857
1,171
19
4
0
98,319
0
W
Vamana
6,335
1,267
9
2
0
106,577
0
L
Cu Chulainn
4,966
993
8
2
0
100,382
0
W
Sobek
5,430
1,086
5
1
0
92,812
0
W
Persephone
5,834
1,167
7
1
0
111,513
0
W
Cthulhu
5,969
1,194
20
4
0
106,055
0
L
Tyr
1,306
261
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role