Player Matchup

Hel
Hel
Athelss
Hel
Level 146
God Stats
1W - 1L
1,660 SR
Queue Stats
28W - 26L
1,488 Elo+
Solo
Chang'e
Chang'e
Chaka vro
Chang'e
Level 32
God Stats
0W - 1L
1,517 SR
Queue Stats
4W - 11L
1,128 Elo+
Solo
Nu Wa
Nu Wa
JPJP777
Nu Wa
Level 109
God Stats
57W - 57L
1,451 SR
Queue Stats
362W - 364L
1,469 Elo+
Solo
Charybdis
Charybdis
caras43xd
Charybdis
Level 126
God Stats
87W - 60L
1,618 SR
Queue Stats
387W - 376L
1,417 Elo+
Solo
Fenrir
Fenrir
poOoriya021
Fenrir
Level 40
God Stats
0W - 2L
1,293 SR
Queue Stats
4W - 8L
1,424 Elo+
Solo
Team Averages
Level 91
1,508 SR
1,385 Elo+

VS

Team Averages
Level 83
1,339 SR
1,378 Elo+
Loki
Loki
 
Loki
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
CerillosLocos
Bake Kujira
Level 85
God Stats
13W - 7L
1,696 SR
Queue Stats
82W - 88L
1,429 Elo+
Solo
Heimdallr
Heimdallr
MehaCreature
Heimdallr
Level 67
God Stats
2W - 7L
1,218 SR
Queue Stats
97W - 87L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
MelodyVictoria
Nu Wa
Level 89
God Stats
1W - 3L
1,168 SR
Queue Stats
96W - 85L
1,358 Elo+
Party 1
Chang'e
Chang'e
ThePluviam
Chang'e
Level 10
God Stats
2W - 6L
1,114 SR
Queue Stats
6W - 17L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
5 / 2 / 9
9,781
611
9,662
11,937
8,400
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chang'e
Chaka vro
Chang'e
3
0 / 0 / 0
5,031
314
0
1,607
166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
JPJP777
Nu Wa
13
0 / 5 / 2
7,904
494
9,693
9,411
2,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
caras43xd
Charybdis
13
4 / 5 / 1
8,161
510
9,772
14,008
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
15
7 / 5 / 2
8,720
545
8,839
12,820
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
10 / 1 / 1
10,477
655
7,928
11,515
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bake Kujira
CerillosLocos
Bake Kujira
14
0 / 2 / 4
8,702
544
5,360
13,361
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
MehaCreature
Heimdallr
12
3 / 5 / 4
7,769
486
10,418
13,608
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
4 / 6 / 4
9,371
586
10,020
8,945
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
ThePluviam
Chang'e
11
0 / 2 / 5
7,394
462
2,567
8,393
2,616
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
16
Kills
17
17
Deaths
16
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
1
1
10.5
L
Hel
5
2
9
4.75
W
Bake Kujira
CerillosLocos
Bake Kujira
0
2
4
1
L
Chang'e
Chaka vro
Chang'e
0
0
0
0
L
Nu Wa
JPJP777
Nu Wa
0
5
2
0.2
W
Heimdallr
MehaCreature
Heimdallr
3
5
4
1
W
4
6
4
1
W
Chang'e
ThePluviam
Chang'e
0
2
5
1.25
L
Charybdis
caras43xd
Charybdis
4
5
1
0.9
L
Fenrir
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,966
Damage
36,293
49,783
Taken
55,822
20,022
Mitigated
20,320
14,546
Healing
18,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,928
2,365
0
7,341
11,515
4,039
0
2,191
9,324
0
93,045
L
Hel
9,662
729
1,224
5,191
11,937
8,400
298
4,747
7,111
41,558
388
W
Bake Kujira
CerillosLocos
Bake Kujira
5,360
1,891
0
3,879
13,361
7,379
0
8,306
5,055
59,423
4,007
L
Chang'e
Chaka vro
Chang'e
0
0
0
40
1,607
166
0
1,268
339
1,206
0
L
Nu Wa
JPJP777
Nu Wa
9,693
4,934
0
1,948
9,411
2,173
575
4,990
4,094
55,868
0
W
Heimdallr
MehaCreature
Heimdallr
10,418
4,286
0
3,646
13,608
3,853
666
2,923
10,685
0
40,319
W
10,020
1,792
0
0
8,945
2,433
651
3,977
4,968
53,781
820
W
Chang'e
ThePluviam
Chang'e
2,567
547
1,280
2,831
8,393
2,616
353
1,764
6,629
12,700
1,834
L
Charybdis
caras43xd
Charybdis
9,772
4,825
89
4,888
14,008
4,213
985
1,094
12,910
0
64,569
L
Fenrir
8,839
1,841
0
1,166
12,820
5,070
0
5,052
7,747
0
64,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,597
Gold Earned
43,713
346
Minions Killed
410
0
Camps Cleared
0
1,223,301
Distance Traveled
1,497,552
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,477
655
148
9
0
370,450
0
L
Hel
9,781
611
67
4
0
310,776
1
W
Bake Kujira
8,702
544
106
7
0
280,062
2
L
Chang'e
5,031
314
2
0
0
20,022
0
L
Nu Wa
7,904
494
86
5
0
226,749
0
W
Heimdallr
7,769
486
44
3
0
296,578
0
W
Nu Wa
9,371
586
88
6
0
263,649
0
W
Chang'e
7,394
462
24
2
0
286,813
0
L
Charybdis
8,161
510
102
6
0
308,386
6
L
Fenrir
8,720
545
89
6
0
357,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role